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Found 4 results

  1. Okay, so I wanted to make one of my personell carry an MP5 instead of just the handgun. So, when I go into Editor and add the commands (PmcdMP5, etc..), it worked very well - exactly the way I wanted it to (just like the FBI Tactical.). But when I changed the skin, the MP5 suddenly became invisible. Why does the skin change cause the person's mp5 gun to become invisible?
  2. I've noticed that when I'm working on models and adding more parts to them, that sometime they will be invisible in Zmodeler. The only time I can get them to show up, is if I enable "alpha reflections". But that makes my vehicle look too shiny or excessively metallic. Why does this happen? Is it related to the skin file which is a PNG format? How can I prevent that from happening?
  3. I wanted to have a couple of my officers use mp5 rifles. So, I took the FBI Tactical officer and copied his prototype file to the newly selected officer hoping that it would retain all of the attributes. Well, it does. The officer, kneels, aims and shoots the gun. But there is not gun. He's holding an invisible mp5. What do I need to do to make him actually hold the mp5. How come it got lost in the transfer since it's using the same prototype of the FBI Tactical who does hold a mp5?
  4. I wanted to have a couple of my officers use mp5 rifles. So, I took the FBI Tactical officer and copied his prototype file to the newly selected officer hoping that it would retain all of the attributes. Well, it does. The officer, kneels, aims and shoots the gun. But there is not gun. He's holding an invisible mp5. What do I need to do to make him actually hold the mp5. How come it got lost in the transfer since it's using the same prototype of the FBI Tactical who does hold a mp5?
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