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Everything posted by Pottyscotty
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Is that only for ZMod 3 though Mr. Genie?
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So you can actually edit the animations? I now have a reason to spend money - Can I have a link to that tutorial though please, thanks.
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
We will hopefully get some pictures on within the next few days, this includes a new vehicle, parts for the map and some personnel! -
How would I go about creating new animations for persons, is this possible in ZMod 2 or 3? Do I need a seperate program? Thanks to any answers.
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Sounds very interesting, we may also add a police dive unit too to search rivers or lakes I love the bridge idea too, having negotiations, securing the area and preparing for a bad outcome. If it's a request then it will be added While we are on the Ambulace side of things, what would your thoughts be on us adding wheelchairs and the use of the ramps on the Ambulances? -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
There is a river and lake planned for the map so there is that possibility we can add SWR calls Note to self: Keep Handsup out of evidence room. -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Great idea, I'l have a play around and see what I can do! -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Sounds great, maybe even the abbility to change to BA as you head to the scene too? -
Is this with a mod? If so, what one and where is this happening? Is it only one specific fire?
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Best fire truck for urban areas?
Pottyscotty replied to salvador.c's topic in Emergency and Rescue services
London Fire Bridgade - Mercedes Atego Great manoveability through heavy traffic even if it is donkeys years old, very compact but still fits 6(?) Firefighters. Nifty little thing Carrys up to 1,365 litres of water. It also carries a 9M ladder if it is a pump and a 13.5M ladder if it is a pump ladder unit. Stations with two DPL's (dual purpose ladder) have one Pump and one pump ladder. This is the point where I think I need to get a life -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Wow, never knew there was ever a Kent mod being developed! -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Progress is a little slow at the moment due to problems with Emergency 4, we are however still able to do things outside the game like modeling and texturing vehicles, buildings and other Misc bits. All of which we will be keen to show off over the coming weeks. -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
So I was watching this Kent Police Promo Video and one part of it made me think. What if you could perform raids on Houses? Maybe with the Big red key which works the same way as an Axe, it can break down locked doors? Pile into a house and pick up any drugs that you can find, use Police dogs to locate some of these Drugs, arrest the occupants? Just a though, what are your views? -
This is a great idea, i'd love to see it be made
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This is going to be a great mod when finished, and a UK map - What a treat!
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
I do believe the "Helping Peter" mod has them, im not sure. -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Yep, with boot lights -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Thank you Your idea will certainly be considered if we get the permission! -
Importing People into Zmodeler
Pottyscotty replied to Pottyscotty's topic in Modding Related Support
Well...I gotta have money first -
Importing People into Zmodeler
Pottyscotty replied to Pottyscotty's topic in Modding Related Support
:O I need zmod 3! -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
With the Scania's they work as Wig-wags and scene lights The blue lights arn't correct though as I just did this before I had to rush off -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
A Fire Station we have been working on (No where near finished as you can see), it will hold 3 Pump Appliances, 2 Officer Cars and Maybe a IRU out back. Also out back will be a training tower which can be used, as well as Cars to Practice operations on, such as people trapped inside and fires. -
Importing People into Zmodeler
Pottyscotty replied to Pottyscotty's topic in Modding Related Support
Thanks for this, hopefully we will be able to actually edit Person models in Emergency 5 -
Hi all, I'd like to know if it is ZModeler that you use to import People because whenever I do this, the model is messed up (See Below) Do you have to use an alternative program/is there a fix? It seems their head is inside them and they have no legs, it's a problem for me because I use a different program to model and I need the person template with all the animations so I can make my own People.