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Xplorer4x4

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Everything posted by Xplorer4x4

  1. Just to add onto what monkey said, i am pretty sure thats impossible. Even if it were possible that would be a whole shit load of work for hoopah and team..granted everything they do is a shit load of work, but it would be far far far above the call of duty. Its a good idea, I love the idea, but I am pretty sure it is close to impossible if not completely impossible.
  2. ^What do you mean exactly? Theres 2 dds files for the water tender: water_tender.dds and water_tender2.dds both of these are for the same truck, so you have to edit both to fully repaint the engine.
  3. Its not "hard" it just a waste of our time when you have 2 topics asking the same question and getting the same response twice. We are nice enough to help you and you waste our time. The same converter your already using. Your not following the directions. Edit the DDS file by converting it to png using DDS Converter. Paint it. Convert it back to DDS and leave it alone. You should check the tutorial section here. Long story short you need to use the editor to create a e4p file. Oh and if your changing the names of the dds files you also need to open the v3o and change a line of code in there to point to the new dds file.
  4. If you have already got reskins done you should know where files are by now BTW, are you taking pics of your screen with a camera or something? Use fraps as bama said, or take screen shots.
  5. I doubt i need to add anything to what mikey said. Mikey you do a great job of explaining in detail where problems lie. I can say this, i know on woods maps over passes can be a bit difficult to dispatch units. For example where the road dips under the highway there is a bush crash in this spot, and you have to make sure to dispatch the unit to an area of highway thats ground level. One problem with over passes is merging traffic will sometimes collide with high way traffic. I suppose if you mapped the paths to enter the center lane near ramps, then cross back over to the right lane, that might aliveate the problem to a degree. Also, when dealing with a 4 lane road, redirecting traffic can be tricky some times to depending on the congestion. Typically both lanes try to turn around at once and the they get stuck so you have to move an officer in place and redirect them again.
  6. Not quite understanding but the LA missions should be located after the games last default mission(the one which ships with the game).
  7. When you can put do the kind of work hoopah does, then come talk about whats taking so long. Well when you come with an attitude like that when there is plenty of information provided here explaining the progress, expect every one to jump on you. Hoopah has explained when you make such comments, it ruins the enjoyment of creating stuff like this for people who cant. It makes him not want to continue. Asking for progress and bitching its not done are two other things. Many of us here want to make mods like the LA Mod but with out hoopahs work alot of what we are planning to accomplish wouldnt even be possible. Sure some others here may be able to do some of the scripting work hoopah has but no one elses posses the vast knowledge of scripting like hoopah does. So sit back, and relax. If you dont like the wait, make your own mod, or you could even reskin hoopahs units to resemble units from another US city to pass the time. Its not the same, but it seems to hold myself others over between LA Mod releases when we dont have new toys to play with courtesy of Hoopah and team.
  8. Thanks for the heads up Mikey.
  9. Vey unrealistic, but whats the fun in being real all the time! Might make this dispatch menus a bit crazy.
  10. Well only the sheriffs have full LED set ups here. Well the state boys do to i think. The police use an MX7000 Blue/white/red. Shiefes are using whelen edge I think. Most firetrucks use MX7000 but we have a few engines from the 80s that still use bubble lights and some older bars I am not sure the name of(see here), and the BCs mostly use vector light bars.
  11. Bama, http://forum.emergency-planet.com/index.ph...ost&p=76949 that may be of some help. I tried to ask that to and couldnt get a straight answer other then make the mod and present it.
  12. 1. I didnt quite understand. 2. Hoopah has a tutorial in the tutorial section, try that first. Other wise, google may be of help.
  13. Follow bamas instructions. You wont find any thing about the dds file in the editor because all the info to combine the 2 dds is tucked inside the v3o files.
  14. Cant you just ask the question in one thread rather then wasting my time or pyro's time answering the same question for you twice: http://forum.emergency-planet.com/index.ph...amp;#entry76954
  15. ^for me it depends how their positioned. If its set up where I have to look into the lights to be bale to see the road and vehicles in front of me, then it kills me.
  16. On the edit vehicle screen, does it say aligned corners? If so click the circle for use phsyics.
  17. Ahh didnt think of it like that. Thanks hoopah!
  18. Maybe you should consider working on something more practical. Nothing really comes to mind except Dogg the Bounty Hunter lol. This was a good effort.
  19. Not harsh, just over reacting. I am not looking to start an argument; never was. You seem to have misinterpreted what I said. Its a common mistake I tend to make with text on a screen I suppose.I was simply looking for clarification on something I think I recall you saying, that as long as there was a new model, it could be released with out even asking for permission. If thats not what you meant then all you had to do was offer a simple clarification on what you had said else where, not the first post,. You seem to be stuck on a complete reskin of the LA Mod which as I explained above is not the case. Anyways, thanks for your time. @MikeyPI, what app are you using?
  20. http://en.wikipedia.org/wiki/Ford_Crown_Vi...erceptor#Future Production isnt planned to start til 2012
  21. Well things like crown vics are pretty universal ya know. I think 99% of US police agencies use a crown vic, so for example in the LA Mod half of the police vehicles are basically re skins. The only changes in the crown vic models are the light bars. Sorry to sound stupid but not sure what you mean. You mean, for example, your crown vics and ambulances cant be reskined to represent another US city? You told jab(i think)that as long as there was one new model created it could be released, but I was double checking with you first.
  22. Open any folder on your computer. Go to Tools->Folder Options->View->Hide Extensions for Known File types. Make sure the box is EMPTY. Then you should be able to see the .dds part.
  23. I have a question..how much has to be changed in order to create a mod or sub mod based off of the LA Mod? If a mod has half new vehicles,half reskins,some changes in scripting for spawning points and parking spots,2 new fire station buildings,maybe some small changes to one of your maps, would that be able to be released?
  24. Its been so long since i played regular EM4 I forgot what was default and what wasnt. I just know the LA Mod blows the original game out of the water
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