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Shadylasse

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Everything posted by Shadylasse

  1. Who know's what will happen to this money transport while it cruises the streets? Well nobody does yet...
  2. Rephrasing; Creating a mod is hard work. No matter how big or small the list is.
  3. Sure. If you don't want people to see it make sure it's sent by PM. People are curious around here and will look into every item that can make them see updates.
  4. Looks like there's a lot of toy mods coming out Although, your list as you state is "small" isn't too small again.. Sorry. There's a lot of work to be done there. Do you have any modelling expiriences?
  5. Shadylasse

    Patch

    Police pursuits most likely aren't possible, that's why I questioned this. Also, as NFK says, it's best you get some knowledge yourself. Nobody will make a mod for you if you have no expirience, nor will you succeed in gaining the items on the list you have made.
  6. Shadylasse

    Spanish mod ?

    Sorry for correcting you, but I am pretty sure it isn't prohibited. It's most likely gonna put you in a bad light from all the regular users of the board but it's pretty much allowed. Just no guarantee on the luck you may gain.
  7. He has stated a few times that he didn't. I assume wooder wrote "want" instead of "wont".
  8. Shadylasse

    Spanish mod ?

    He did, yes. However, some people on this board directed him to a few Spanish mods in progress already which probably will help him get some Spanish content to play with
  9. Shadylasse

    PRP Mod

    The bigger a mod team are the faster the mod usually comes out. 2 is better than one, which I assume is the same concept these guys go for.
  10. You're indeed welcome.
  11. Topic hijacker eh? That's against the rules you know..
  12. Just an advise. Some people may want to help you with only 1 or 2 items, but take them anyway. It's 1 or 2 items off the list. Wooder didn't steal your idea, i'm sure he just wanted to make you something. Instead of being "Don't steal my idea", why don't you ask wooder nicely if you can use that model in your mod? I mean, my mod gets plenty of help from outside, and it does help on everything. Helpers does not need to be on the team to do some good stuff for a mod.
  13. Whelen Liberty I think, not very sure.
  14. Shadylasse

    Spanish mod ?

    There's a Madrid mod in progress.
  15. Sure, however, the map isn't entirely finished, and there's some structures I need done before showing too much, so I will probably show it from either one little area or a mission map. There'll be an update within the next 10 days
  16. There's now a teamleader on the trucks, which has the same commands as the Battalion Chief. Only difference is when the TL evacuates, it's only the squad, when the Bat. Chief does, it's every fire unit in the area.
  17. You could just create a few squares in ZModeler and copy/paste it. There ya go; a brand new firetruck
  18. In program files; sixteen tons entertainment or program files; Wizard Works
  19. Actually a pretty good idea to create such one. Doesn't require many modelling skills to create a few boxes and make them fit together.
  20. I were in Copenhagen for 3 days, therefore I did not answer. I'll show an update once it's time, and guys, don't start arguing here. To Magnus; Alex used perfect english, you might just not understand it, so please don't start judging anyone for having a bad English when it might be yourself. Your English grammar isn't too good either. Thank you for the comments though. Glad this topic isn't going down the drain like it used to.
  21. Ah alright well, thanks for offering your assistance, however, we pretty much got all of these skills already. I'm lighter, skinner and mapper, Rihis handles the modelling and UV mapping and a lot of skinning too. Tim's got the scripts, so, we pretty much got all these area handeled already. Thanks anyway
  22. Which skills do you have to assist?
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