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erfd

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Posts posted by erfd

  1. Go into your mod folder and find Montana Mod. When you click on it there should be a few files and a folder. Open the folder and cut and paste the contents of that folder into the first folder Montana Mod folder. Using the setup.exe creates one too many folders. The easiest way to install it is to copy and paste the Montana Mod folder from the download into your mod folder.

  2. Awesome mod so far! There's a lot of new units and scenery to make it seem like a small town plus the awesome station. Good job bama! I do have one problem though that is not on the buglist that I see. E2 and Brush Truck don't park in the bay when returned to station. They park in front on the station facing the station. Also the gates aren't operational. (Not sure if intended or not. They are when the game starts initially.)

  3. Explorers is an awesome program. Its where I started and now I've just been offered a job as a part-time FF/EMT and had all my ff1, ff2, EMT, haz-mat technician, and inspector training paid for before I turned 18.

     

    I was actually on two departments. One was a volunteer and we only trained and the other was a combination full-time/part-time department as a fire student.

     

    Being a fire student is more like being a probie fire fighter in terms of what we can do which allowed me in some IDLH environments such as car fires, CO Alarms, etc. I learned so much from awesome fire fighters and am proud to have been offered a position with them and hopefully am able to give another person the same opportunity.

     

    The biggest advice I can give to other explorers and students is get involved and ask questions. When on scene do what they ask and learn protocols. They will be very impressed and treat you more like a crew member if you work hard. 

  4. I highly doubt it would. The the reviews on it arent very good. I googled the graphic card and it came back saying "Gaming performance is therefore similar to a Nvidia ION or Intel HD Graphics graphics card. In our tests, the almost identical 6310 was only able to run low end games like Fifa 11, Sims 3 and Star Craft 2 single player in lowest detail settings fluently. More demanding games like Risen or Call of Duty series were not playable. Detailed performance information can be found here." 

  5. Probably not. I translated most of the tool-tips, etc for version 5, however the problem is that the menus that pop up are actually image files. I tried to edit them, however , the developer as locked them in some way I don't know how to unlock. So unless the developer releases unlocked images or does it on his own, we cant make a full translation.

    Although, to be honest you don't need to really know German to play. I learned to play knowing almost no German by just messing around and watching gameplay videos.

    erfd

  6. Basically to respond:

    -You receive a page for the fire alarm.

    -From 6am to 6pm a chief spawns in the station.

    -Put the chief in the white chief vehicle.

    -He will automatically open the gate and unplug the vehicle

    -Click the radio icon when you select the unit.

    -Select Status 3

    -Press the red arrow to send the unit to the scene.

    Now:

    -Fire fighters will be responding to the station

    -They will automatically run in and put their gear on

    -Select one fire fighter and send him to the unit you want.

    -He will open the gate and unplug the unit.

    -Select more fire fighters and send them to the unit.

    -Select the unit and open the radio, go status 3.

    -Press the red arrow to start responding.

    -Up on the top right, click the globe to load the scene

    On scene:

    -Once on scene open the radio for the unit and go status 4.

    -Empty the vehicle. A fire fighter and the captain will get out.

    -The fire fighter will open all doors. Select the captain and rightclick on the truck to remove the rest of the crew.

    -If there is a fire, select the truck and click the pump start button on the bottom menu. Its a circle and will say "Pumpen Starten" (something like that).

    -The pump should now be running.

    -Select a fire fighter with a SCBA pack on.

    -On his menu, you will see a fire nozzle.

    -Click it and connect it to the fire truck.

    -He will now be able to put out fires.

    Water Supply:

    -Select a fire fighter to grab a standpipe hydrant. (Looks like: http://www.google.com/imgres?imgurl=https://upload.wikimedia.org/wikipedia/commons/thumb/e/ef/Standrohr_unterflurhydrant.jpg/220px-Standrohr_unterflurhydrant.jpg&imgrefurl=https://en.m.wikipedia.org/wiki/Dry_hydrant&h=454&w=220&sz=22&tbnid=h8a14BYRjXGoRM:&tbnh=93&tbnw=45&zoom=1&usg=__IlEiaqzSrEwR5wY16CLjFCrOQe0=&docid=2rPEt-OldYOJIM&sa=X&ei=63HIUaC5AqyayQGZjIG4DA&ved=0CFYQ9QEwAw&dur=1503 )

    -This will also make another fire fighter grab a hose line.

    -Find a little water connection circle on the ground.

    -Select the fire fighter with the standpipe and click on the water connection.

    -Once installed, select the fire fighter with the hose.

    -Connect to the hydrant, and connect to the fire engine.

    That should basically get you through the basic call. I found the best way to learn the game was to watch gameplay videos. Ask questions if you need help!

  7. These are the settings I use. It usually allow for enough time to finish and clean up an event before another call without out to much down time:

    <MinDurationBetweenEvents value="350.0"/>

    <MaxIdleDuration value="250.0"/>

    If you want more time at the beginning to put units on patrol, etc use this too:

    <InitialEventWaitDuration value="350.0"/>

    They can be found in /mods/(mod name)/Specs/fp_params_endless.xml

  8. I have a problem with a map texture I'm trying to import.

    I exported the file from GIMP as a .tga. When I try to import the map .tga, it finds it and when I try to save it as a .eft the editor crashes. Any ideas on what might cause this? The dimension are 8192x8192.

    erfd


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