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C.F.D

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Everything posted by C.F.D

  1. Looks good, bud. I'm looking foward to light it up for you
  2. C.F.D

    New coronas

    Hi, guys, I made a thread about this last year, and while I did have most of my answers addressed, I am curious, is there anyone here who is able to create new coronas ? I have a few suggestions but I don't know how. Any volunteers ?
  3. Awesome job, buddy. Are they code 3 and federal signal products ? ( except the Whelen vertex ) Can't wait to try them out !
  4. You don't have my permission to use the lights for the GMC truck that i did for the Manhattan mod. It's fine for personal use, but if you plan on releasing it to the public with my lights, i won't be happy about that ...
  5. I tried installing your light equipment pack and it's not appearing at all in the editor. I know where to install it, but i guess it's missing E4P files ?? edit : Apparently i need to create prototype files for the lights. Does anyone here already have them made so i can download them ??
  6. Beautiful job, buddy. Let me know if you ms like me to light them up for ya.
  7. So guys, just curious what the general population is for Emergency 5. vote away in the poll.
  8. Let me know if you'd like me to light up your units
  9. Thanks, Tony. You'll have it this weekend Is anyone else interested in this ??
  10. I remember when I first registered on the community forum, LA mod came out of it's diapers for Emergency 4. The community was alive and growing at the time, because of the versatile abilities to mod the game which inspired the youths to challenge their creative controls. They had an audience to produce products for, a large demand for supply. As the years went by, the counts of new members went up, and more mods came alive, emulating on the LA mod. I was young, like most of us here, and had a lot of free time to create something that requires a lot of labour and attention. Emergency 4 at the time was well understood and it was easier for anybody to start making a mod because of support groups readily available to address any conflicts with solutions. Unfortunately, Emergency 5 will probably not follow the same footsteps. It is a series of mazes that makes us a lost fart in a blizzard when it comes to understanding the anatomy of emergency 5. All of the great modders of Emergency 4 are adults now and I can imagine that they can't allocate the same commitment to create something from scratch for EM5. It's a catalyst. I made the very first "mod" for EM5 and already I barely have anybody downloading it. It declined over the weeks, because the game is er basic and has no replayability. This does not motivate me at all. Sure I might spend a lot of time in the editor creating different light packages, but I feel compelled not to release it because there's nobody displaying interest in it. There's also the fact that the game was designed for German players. They have a step up from us because they can understand the language faster and comprehend the vortex veins of emergency. 5 before we will. It's a race to see who's more superior. Already I'm seeing one or two modellers creating new models for emergency 5 because they figured out the process to import it in the editor but is there a English instruction on it ? No, they're keeping the cookies in their own jar. So we're forced to register on their community forum to gain limited support control. How can this motivate us western players to create something if we're the alienated community. I won't be surprised if it takes more than a year or two before we see new scripts and mods for the game. But until then, don't expect an alive community for EM5. So I have to gamble wether if I should accelerate the production for RCMP modification or just retire from the community as whole until I see life in the EM5 community.
  11. speaking of Rotatory lights, check out my red-blue package WIP preview :
  12. Thank you. Are you referring to the Police general patrol car ?
  13. Well done, bud. Downloading it.
  14. Good concept but it's too soon to make a mod. We still don't have a good understanding of how the editor works yet, so it may take a while to decipher the anatomy of emergency 5. Good luck though !
  15. Bill I'll make a short video explaining the basics of light editing in EM5 editor. I'll post the video in this topic when I'm done. Make sure you subscribe to this thread to recieve notifications of new replies.
  16. This is why I don't like the QSF editor, it keeps corrupting my files everytime someone installs the mod. I tried it myself, it works. Some users installed it and worked, but others like you, didn't work ... the editor should not be running an integrity check in the first place. It seems like when it notices a new prefab file, it declares it alien and deletes it by it self. How the f are we suppose to make mods if the editor won't let us save it truly ... The 2nd folder that you mentioned isn't even required for installation. I don't know why this keeps happening. Really frustrating.
  17. Did the installation work for you ? Are the lights working in-game ?
  18. Project Reality Lights v.4.0 is now released ! This modification attempts to achieve more realistic blue light patterns and lighting effects. All of the light packages in the modification are not based on it's real life counter parts but a generic, general light packages that would be seen throughout the European countries, U.K, N.L, etc ... DOWNLOAD : https://mega.co.nz/#!FcxzSRAC!h6yPINgCty0PIohnROcM82J0jwueaz5je6zYleUx_7U ** THE LINK AND FILES INCLUDED ARE SAFE AND NOT CORRUPTED WITH VIRUSES. IF YOU GET A ANTI-VIRUS WARNING, IGNORE IT. ** Change Log : - New area radiation effects. - Improved patterns with random and synchronization cycle. - Toned down general flare brightness and minimized forward white lighting. - Improved Police Helicopter lighting, along with realistic spotlight texture and coloring. - and many more ... Known Bugs : - Some vehicles often will have a large, white halo glowing around them. This is still a mystery bug that i do not know how to correct. This version should NOT have any mystery white lights but if it does, let me know so i can fix it. I hope you guys enjoy it and have fun !
  19. https://www.emergency-planet.com/emergencynewstime/posts/937309872960517
  20. Looks like an admission of apology for not keeping up to their promises by keeping features like the above in the original release ... This should have been added in the first place but at the same time I'm looking forward to the DLC ... However I won't be excited this time.
  21. Fantastic, thanks Bama. Keep an eye on the project reality lights thread, I think you'll like it
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