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FInn Rescue 12

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Everything posted by FInn Rescue 12

  1. Nice work Itchboy on the lightbar but this would also be a good idea Whelen 9000 Edge for a small town mod, it lights the map with nice radiation reflection.
  2. Great map graphics but to robotish looking for game play. It would be nice if EM4 could use the those maps. Also if Sixteen stones could create new maps of various locations and vehicles for members to buy on there web site for EM4 and Em5.
  3. Would that be a problem maybe just in the script as a stretcher person picks up the victim and paramedic administers medical attention?
  4. Yep! looks good nice work.
  5. Itchboy nice work on the lightbars and models.
  6. Looks good also look into Dyson's smoke script it might give it a better effect for fires.
  7. Where going to need a bigger boat lol! Wow looking good I just have to get use of seeing blue fire trucks lol!.
  8. Is this hipping to all the games if so might be the video card try re-posting under technical related support also C-Net be able to help good luck.
  9. I hear you man! but personal life just gets in the way of progress and this one is on the back burner, so like so many other mods it might not get there or will. Someday you might see it in the download section, for now just go about your life enjoy because I am afraid we might not have much time left two minutes until DOOMSDAY clock..............God Bless all. Oh! and thanks your support.
  10. Yeah it takes a while but it is a great mod work. it needs to be faster speeds for the vehicles and more Police units. I see it is a mission based but still takes to long, kind of like rear life scenario lol! I think they might be working on a free play map event for the next one:)
  11. Ok nice to see some more influence in doing EM4 mods. This will be based on the movie Jaws area of Massachusetts Martha's Vineyard US? Well this would be the color code for blue lights, simple Police Dept all blue front rear red orange blue. Fire Dept Red some white , Ambulances Red and white some blue or orange. harbor master, coast guard. Also for the events looks like there will be a lot of rescues ,accidents, storms excreta. This being a Island summer time could be a very busy with torus lots of active scenes some night life few bars possible fights accidents, house fires ,boat accidents, water incidents, robberies, medicals, I see mission based I hope not like Wegburg 7 beta great work but to long and painful to wait for events. Good luck with the mod.
  12. Yes most likely the patients would be later Transported to a more advance Hospital depending on the trauma or sickness. For the game just for fun you can have a med flight helicopters take the more critical victims ,who need more advanced treatment to off the map hospital.
  13. Yep that would be it, so you would have too open all the E4P files under vehicles and figure out which ones look different from the others remove them all of them should work if it is the underline problem.
  14. Wow looks nice. Just a suggesting Itchboy maybe make events last longer fires excreta, being a small town mod.
  15. No if your system crashed while you were adding lights to the vehicle in the EM4 editor, that is how it happen to me. It should not corrupt all you files?
  16. Open the page it will look a messes. You will not be able to read it.
  17. What you posted it sounds like the E4P might be corrupt. This happen to me before when I was lighting a vehicle my system went down is caused the E4P file mess up. I had make a new one sorry. Open E4P file in word and see if looks right.
  18. looking good nice work so far. Just one thing if you lift the radiation up or give front lightbar strobes radiation X2 it will give it a better looking effect for the game.
  19. Also Itchboy the new models look great you made thanks for the contribution to the community.
  20. Nice to here you but it seems like ever body is doing privet mods. I would like to see this website start firing off again it has been dead! has EM4 had it's time and EM5 is making it's way?
  21. Yes just make sure that the V3o files matches the dds or the png. file. Be-careful double check the writing on the dds or png. name. Also try to recall the new texture with the v3o file in the editor but if it white model that means it not linking up with the dds or png file. example SRF, body, 0, 0, 0, new_car.png, 517, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0
  22. Nice curves Itchboy any luck on a 2015 re-due Tahoe lol!
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