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squamishfire

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Everything posted by squamishfire

  1. The coronas go into the texture file, create a coronas file within the textures of the mod and copy and paste all the coronas.
  2. correct me if I am wrong but the more buildings are being allowed to be open I believe the more unstable/lag the game becomes... correct?
  3. Your not digging to much... if it is within a month it's pretty acceptable... now if you were looking at something like 3-4 months then you are kinda border lining there, how ever anything longer than 5 months and your just asking for a heap of trouble :-)
  4. I dunno why people say that Mega doesn't work... it does work... I have just used it twice for the same download. You need Fire fox, google what ever it is called, or IE11 to use mega.
  5. okay step by step play... Load LA Mod 2.1 into computer... Load in additional units sub mod into LA Mod 2.1... download the upgrade units and then copy and paste to files... and then it is complete. pretty simple... just follow the read me.
  6. You don't need a code. Finn did you forget to add the the 03 police file in the models file... I can't seem to locate it? Edit - I just redownloaded it and it looks like it is there. Thanks anyway.
  7. Wow someone must have done some MAJOR DIGGING to find this one.
  8. It sounds like you may have missed something somewhere. I have noticed this done with a few units I have created in a mod as well. Try checking the unit traits and making sure that they are correct. If they are then it maybe a path issue which would require going back through the portraits and unit files. Let me know
  9. Loving what I am seeing guys. But then again I love anything that I see you guys do
  10. Nice tanker... But shouldn't the pump panel be a bit bigger it looks a bit squished. Might just be me though. :-) either way I like it.
  11. WOW that is a sweet quint model... I can't believe that was in there lol... I have had that fire since he first uploaded it... hmmm I guess I am going to have to look at that more, and figure how to edit a dds file so I can skin it properly!!!
  12. No... it was perfected by another team if i remember correctly
  13. Hey all. I took Hoppahs chase and put it into the NYC mod that he helped create. It starts just find and chases after the individual, but then when it gets close where the officers step out of the vehicle it blows up... Is there something within the chase command that I have to update? Thanks.
  14. the game is also missing a ladder truck... thats pretty much it... the reason for this as far as I can tell is due to the fact that so far you don't have any huge buildings. It is a shame.
  15. No, I don't believe it is as well... IT is interesting, a bit slow on my computer but not bad.
  16. Correct. Emergency 5 will be mod capable.
  17. Correct me if I am wronf , but the only reason why they have that is because they redesigned the whole game.
  18. I would say remove the brush truck all together from the main map unless you plan to add a large urban area with a lot of grass or trees. It just doesn't make sense to have a brush truck within that type of map. I would say put a ladder or a tender within that spot. Personally I think you can handle it with two engines or a tender and a engine and just slow down the call volume that's all. Either way it is a great map.
  19. Good point Fred03, I took the liberty of asumption as to the way that the Fire hall... er right american... fire house looked like
  20. hmmm I never saw that page lol... I was using an outdated IE which might have been the problem
  21. is it just me or is there nothing on rapid share as well?
  22. I would also guess that instead of water it has hot chocolate instead
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