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Welcome to International Emergency & 911: First Responders Fan Forum

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    • Stan

      Maintenance update   02/07/2016

      Dear community,   After three weeks of issues we moved our site to a new dedicated root server. We fixed a lot of bugs with this release. All downloads up to 1Gb filesize should be downloadable for everyone.   Encountering any kind of issues? Make a post in the website/forum support.   Regards, Stan
    • Stan

      Paid Referral Links   02/11/2016

      Hello,     From now on we will be disallowing any referral links on our site. This is not the place to earn money directly or indirectly. Anyone found sharing paid shortened links or referral links to earn money might lose his account.     Reason for this:     We are providing this service free of charge, putting our own free time in this and paying monthly fees on our own costs to keep this free service running. So why should anyone else make money from something they don’t pay to use?     So in short from now on we will be warning and banning users abusing or misusing referal links.     Regards,     Stan          

MikeyPI

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    Drinking booze, guns, and cars, when combined it can be really entertaining=)
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  1. Activation Email - Not Sending?

    approved.
  2. I don't believe EM4 had a particularly "strong" modding suite of tools for it, if not for Oleg with Z2 I don't think it would've went anywhere (sure blender came much much later, but without Z2 it would not have gotten that far). 5 is in much the same boat as that goes, the dev tools frankly are clunky, nowhere near well documented enough and the game it's self has many flaws: This is pretty much where em4 was when it came to be; the diff being that em3 carried over much of em3's modding utils (and format) so that eased the process even though to my eyes em3's editor was more "complete (most the stuff in it actually worked). Em5 would require people who are figuring it out to be more open with how-to do it along with "ease of use" tools external from the devkit they provided to make a go of it, plus people who would actually want to take the time to do it. Most people from em4 were expecting em4 with better toys/graphics to build with but to retain the existing structures and such, that really was wishful thinking but one would've hoped they at least tried to detail how to go about it better. To find the "heyday" of the community you really gotta go back even further to around 10 years ago when there were far more people modding and far more interest in doing it, itch's arrival brought with it some new models but really did not see anything other than visual updates: the game saw it's best strides when people were still finding new/exciting things to do with it. Whether EM5 does anything who's to say, that's up to the devs that want to tackle it and try to mod it. Comparing emergency to other games out there really is a fool's errand because it filled a fairly niche market, one which as of to date I've not seen much in the way of competitors for: First persons and 3rd persons are not what emergency tried to be and as such should not be compared anymore than "call of duty" would be to RTS.
  3. In simple terms: Those who could mod EM4: Moved onto other things and/or outgrew modding as a whole. The game is seriously dated and has it's limits like any other game out there, for the most part those limits are kind of where it's at now. Pretty much leaves scripted-based mods and/or moving on out of this game since those who can do it are not likely to spend time making the same thing over and over with different scenery to boot. As Itch described EM5 was a disappointment to many of those who were around during their release time for the game and remember quite well the promotion vs final product delivered. While sure it probably is relatively modable as games go, those who were from EM4 are not likely to want to transition. Couple that with a lack of "new" motivated modders who'd have to either learn EM4 or EM5 (not just reskining existing stuff, there ya go... Too much work for most out there, they'd rather have just went into a different game.
  4. Activation Email - Not Sending?

    Your Acct is active now.
  5. Activation Email - Not Sending?

    Manually approved you: You may post now.
  6. Expand Map Size

    Even with a High-end PC this tends to happen: The trick is fairly simple: Break it down into sections, make a "map" but break it down into an acceptable size for your performance cap whatever it may be. From there you work on each segment as though it's an independent selection. I find it best to simply work with "generic" placement guides first (IE keep it to like 16 colors using lines to denote locations of crap or paintbucket fills to tell u where something is supposed to go. Make sure everything aligns correctly when you merge the layers down and paste them together into the full-scale map. Once this is done then you open each segment within your paint program and simply fill in the blanks till you have a proper looking section, rinse & repeat for each segment until they are filled in. Merge the layers down on all your segments so you are working with a single texture file (Save it as something else but keep the original preferably layered sections of the map in case you have to mod it later). Lastly re-compile each segment of the full map back into a fullsize texture. When this is done you should have a decent looking map that shouldnt need too many edits so long as you aligned everything well in the original "base" raw-color format of the segments. This method isnt fool-proof but it's certainly better than trying to make a full-scale texture, particularly if your paint app is not 64-bit enabled.
  7. Activation Email - Not Sending?

    Approved your account and removed the duplicate account.
  8. Activation Email - Not Sending?

    I approved both of your accounts, they are active now.. I also deleted your duplicate accounts that you created.
  9. Activation Email - Not Sending?

    TM2000 is now approved, you don't need an activation email when I do this. Your account is now fully active.
  10. Activation Email - Not Sending?

    Sorry for the belated responses to most of you scottclark2008-Doesnt exist in the database. Samuele183 - Approved; deleted 2nd acct. Carl - Approved. FJM125 - Approved. DukeDigby-Approved. Sondreen-Approved; deleted 2nd acct. TM2000-No such account exists, I cannot approve an account that does not appear in our registry. You can register that name however (it is not taken) Anyone needing assistance with this: Please simply provide your USERNAME to your account, do NOT include your email addresses. This is a public forum and any bots can snatch them to spam them when posted in public. All we need to correct your account issue for the email not sending is the account name.
  11. Activation Email - Not Sending?

    I tried to search your username and email and cannot find it, I did find your IP address registered as a new member so I am going to guess your issue is resolved.
  12. Where is the Mod Installer?

    1). There is no "mod installer" provided on this forum: The game comes with this file included with it; as such we do not provide this file since it is included with the product. 2). Different vendors will install the game to different locations: mine for example installed to "\Program Files (x86)\WizardWorks\911 - First Responders\" Depending on which version of the game you've purchased dictates many things, it's one of my largest complaints about this title and troubleshooting it.
  13. Activation Email - Not Sending?

    Manually authorized.. One of two issues; either the confirmation system is broken; or our mail server is "blacklisted" to many services.. Not quite sure which, something that quite honestly is above my paygrade.
  14. Activation Email - Not Sending?

    I manually authorized your account; I also removed your email address information (in the future don't post them on forums unless you want them spammed).
  15. Activation Email - Not Sending?

    I just deleted the existing account, create a new one to replace it. In the future realize we cannot "restore" accounts manually without some sort of validation criteria met otherwise anyone could claim they were someone else. This is why 99.9% of sites do not restore accounts which the data does not match.