heyjoojoo Posted November 28, 2014 Report Share Posted November 28, 2014 Just wondering if anyone has messed around in the Editor yet. Quote Link to comment Share on other sites More sharing options...
BeastyBill88 Posted November 28, 2014 Report Share Posted November 28, 2014 A few people have, from what I've read the user face isn't very good and its difficult to find things. The guys over on the Emergency fan forums are working things out. I think there is a link in one of the other topics for it. Quote Link to comment Share on other sites More sharing options...
jonasz11 Posted November 28, 2014 Report Share Posted November 28, 2014 do they have any documentations for modding? Quote Link to comment Share on other sites More sharing options...
RichardsD Posted November 29, 2014 Report Share Posted November 29, 2014 No docs yet, did some preliminary examination. You can spawn "prefabs", assets such as the game vehicles. From there you can "detach" lights and other effects from it. No idea how to spawn in models, but when you use the object properties you can see the properties for say, a police car. All of the scripts are JSON files, easy to edit / open with Notepad ++. UI seems alright, buttons are basic but seem similar to programs like Max. Quote Link to comment Share on other sites More sharing options...
Greglh Posted November 29, 2014 Report Share Posted November 29, 2014 I wonder if you need the same requirements to work in the editor as you do the game? Quote Link to comment Share on other sites More sharing options...
Chris07 Posted November 29, 2014 Report Share Posted November 29, 2014 I wonder if you need the same requirements to work in the editor as you do the game?Yes Quote Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted November 29, 2014 Report Share Posted November 29, 2014 I'm having some trouble importing the .mesh models in ZMod2... Any ideas? ^^Sent from my iPhone 4 using Tapatalk. Quote Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted November 29, 2014 Report Share Posted November 29, 2014 I'm having some trouble importing the .mesh models in ZMod2... Any ideas? ^^Sent from my iPhone 4 using Tapatalk. Theyre probably locked like EM4's model, best bet is trying to import a model instead. Quote Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted November 29, 2014 Report Share Posted November 29, 2014 Theyre probably locked like EM4's model, best bet is trying to import a model instead.Yeah... I'll try to do it. Quote Link to comment Share on other sites More sharing options...
Dosedmonkey Posted November 29, 2014 Report Share Posted November 29, 2014 I hope they release a small tutorial soon for the editor! I want to quickly make some things to try it out, which out having to play for hours to figure one small known thing out! Quote Link to comment Share on other sites More sharing options...
theparanoid Posted December 2, 2014 Report Share Posted December 2, 2014 Looks like the Mod folder tucked in strange locationc:\Users\%username%\AppData\Roaming\Promotion Software GmbH\EMERGENCY 5\mods\Also tucked in near by folderc:\Users\%username%\AppData\Roaming\Promotion Software GmbH\EMERGENCY 5 Offline Editor\is file calledqsf_editor_qt_settings.iniIn is this bit[ConnectDialog]Hostname=offlinePort=4242History=offline, offline, localhost:4042So it appear the online editor part not set up currently. Which I think some already suspected. Quote Link to comment Share on other sites More sharing options...
Dosedmonkey Posted December 4, 2014 Report Share Posted December 4, 2014 Thanks for that theparanoid. I wondered where it was. Yeah it seems strange, but actually a few games of late have used that part of directory, not sure why, I guess there is a reason to do with the engine. Quote Link to comment Share on other sites More sharing options...
heyjoojoo Posted December 4, 2014 Author Report Share Posted December 4, 2014 I hope they release a small tutorial soon for the editor! I want to quickly make some things to try it out, which out having to play for hours to figure one small known thing out!Yeah, I would like too as well. Did they ever officially release a tutorial or was it just those of us here in this forum? Quote Link to comment Share on other sites More sharing options...
Dosedmonkey Posted December 5, 2014 Report Share Posted December 5, 2014 No tutorial yet. I just put up some bits i figured in another thread. And some other people have done the same. Quote Link to comment Share on other sites More sharing options...
Moofers Posted December 5, 2014 Report Share Posted December 5, 2014 I figured how to draw roads, draw decals and place buildings. But other than that I'm confused by the how it's laid out. Quote Link to comment Share on other sites More sharing options...
Greglh Posted December 11, 2014 Report Share Posted December 11, 2014 The street editor seems simple. I placed some intersections and from there you link them and the road is done. This was a quick look. I didn't try to link different types of intersections to see how it would handle it. I'm looking for a command to level the streets automatically rather than having to manually set it to the grid. Once I had it linked I could move the intersections and the road path would bend/curve with it.But if I tried adjusting the path between the link would break. I want to create bridge/overpass and ramps. Quote Link to comment Share on other sites More sharing options...