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Ben12

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Everything posted by Ben12

  1. Yeah the unit order info is weird when it comes to that...
  2. Ben12

    Dutch Mod!!!

    Thank you Robert, for your reply. I would like to emphasize the last part as the most moving- as I have stated before, I am wanting to join forces to get the workload complete, especially when it comes to the American Mod.
  3. Ben12

    American Mod

    So I have now whittled down my cities to three: Los Angeles, New York, and Chicago. Although development will not be started until the release of Dutch Mod 3.0, I would like to know everyone's thoughts on this in preparation for development. You will find all updates for the mod in this topic once development has begun.
  4. Ben12

    Dutch Mod!!!

    The rules are clear on this, I reviewed them, if you cannot find the original author reasonably (PM, reply, even email) you can take the mod and continue to produce it. As for the first two communications, Frozen- One fell off the forums, I can't exactly expect him to respond. As for email, I got some very good information that he was not responding by email. As for screenshots: Blame my windows. It just WILL NOT take screenshots, or at least, I don't know where they got saved. I'll see what I can do, I'll do some research and try to get some screenshots. As for the wait time: Since I took over the project, it hasn't really surpassed a long time (2 months maybe, if even). It hasn't even been a week since I confirmed development. As for my claim, that only applies to the main mod (which isn't confirmed to be LA yet). I'm fine with people making submods, and I can also work with others, just why two mods? There aren't two copies of any mod that I know of for EM4. As for his involvement, he basically did half of my mod. And then posted a link to it on my post, which I take to be advertising where advertising isn't wanted.
  5. Ben12

    Dutch Mod!!!

    I'd also like to say that I got the Dutch Mod (1.0.6) working without any modification. There are some bugs with it, because it is outdated, but still, I got it working.
  6. Ben12

    Dutch Mod!!!

    Why? Are you saying you want to be behind the American Mod? Because I may/ may not put together a team for the stuff I can't accomplish. But like I have said, I am doing the American Mod, we don't need to race to make it.
  7. Ben12

    Dutch Mod!!!

    ... I am not very impressed with the fact that you took this. Just so you know, I'm working very hard on trying to improve the mod, and although I appreciate that you have done this, I would like it if you stayed away from my projects. That means please, for goodness sakes, no Dutch Mod, no American Mod, please. I'm asking politely; I don't want to need to ask you again. Not only am I trying to make the modification different for the 3.0 release, I have a busy life, so the fact that I'm even trying to do the mod in the first place is hard for me. I'd like to feel that my work is valuable and isn't being overshadowed by a quick project that only FIXES the mod. But thank you for doing this anyways. EDIT: Sorry if this seems like a rant. I'm sick right now and am not feeling like my normal self.
  8. Alright, I'll wait. Just PM me when you have it ready, I'd really like it, one of my supporters suggested it.
  9. Cool! I would like that thing for the ladder truck for the Dutch Mod, is it okay if I use your "Mini Mod" as part of my Dutch Mod? You will be credited fully.
  10. Ben12

    Dutch Mod!!!

    What "tiller script"? Do you mean for a tiller truck like this one? Not sure if that's possible, and in addition I'm not a big scripter. But I'll see what I can do.
  11. Ben12

    Dutch Mod!!!

    Yes... ITS FINALLY BEING CONFIRMED So as all of you (should) know by now, I am an EM5 modder. I took over the Dutch Mod and am proud to say progress is quite good. At this point I think 95 to 99 percent of the mod will remain the same; only some coding involving the ambulance and callouts will be necessary. However, I am going to be making the mod more realistic over time- as soon as I can find a model or a modeller (which may be myself at this rate), I have plans for improving the dutch police cap (so it is more conformative to modern dutch officers) and the signal torch as a replacement for the signalling disk. I also forgot to mention that I plan to add back the old sirens from 1.6 (they are more realistic according to my sources), and all that is good to go. So here's the plan: -1. Release Dutch Mod 3.0 (Edited with new sirens, vehicle personnel edits, hopefully reskins of all vehicles still needing to be reskinned) -2. Get to work on the American Mod. Top choices last time I checked (from EMP): LA and NYC tied, Windy City not too far behind. What do you guys think would be a good city? Although my closest supporters will be receiving the mod first, Youtubers wishing for a full preview to review 4 days before the full release (which will be hosted on MEGA first until approved by EMP staff) should contact me so I know who wants it. No joking around- I will make sure you actually have a legit Youtube channel that has a reasonable amount of subscribers. At least enough so it's not just your family and friends. Release Date: To be announced. I'm shooting for mid- March 2016, NO GUARANTEES! Thanks, and enjoy a soda (and the wait). no soda emoticon? MUST RAGE- COME BACK, SODA DRINKER UPDATE: The only thing setting the mod away from release are a few bugs I have found. I also need to fix some skins- especially for the doctor and some tech vehicles. UPDATE 2/29: As suggested by my sources, I have added the ability for paramedics to treat victims. Although there is no animation at this time, it does work. There also seems to be a file for a paramedic without a stretcher, I will look into using this. It seems they are able to pick up a stretcher. UPDATE 3/17: I know it's been a long time. It's just that I never got the chance to upload the new mod. I have gotten back to it- there will be no texture updates (yet), although I've been working on them. Youtube previews are going out Saturday, while general public will get it Wednesday to give the Youtubers a chance to have some fresh stuff for their channel.
  12. Not really. I'm not too familiar with airport emergency services. My local airport (an international airport) is policed by the county sheriff and fire services are provided by the county fire department (which is a division of the sheriff's office). Not too sure about paramedics and technical services, that is going to be a bit hard as I don't know much about how they work in airports. But I have a good idea about callouts: 1. Terrorist attack. 2. Car theft in parking lot. 3. Emergency plane landing. 4. Pedestrian struck by vehicle. 5. Drugs smuggling. 6. Person broke security barrier. 7. Enviromentalists' protest over planes' impact on enviroment. 8. Luggage theft. 9. Person carrying contraband past TSA checkpoint. 10. Wanted felon attempting to escape by airplane. And that's just ten. Some of these hinge on the possibility of creating new callouts, however.
  13. FYI I'm the modder here. I will not use the intensive care ambulance, those things, although existing in real life, aren't really used very much. I just think it's not very realistic.
  14. Wrong forum... THIS IS EM5 But seriously, (if I know what you mean) just because they were made in EM4 does not mean they can't be made in EM5. Take, for example, the LA mod. That was originally a mod for EM3, then ported over to EM4, unless I'm mistaken. In fact, look at the popularity of the idea of having the mod in New York. And that's just the people who actually voted. Imagine the amount of people who haven't voted. Thanks for the opinion though. I like feedback.
  15. Yeah I had known a simplified version of that.
  16. Well I must point out that it is likely it doesn't work. And Dutch on this forum? Practically non- existent, agreed. Although I'm still going to learn it to make sure I can understand some stuff in case this happens again.
  17. Thank you for emphasizing that. I tried Google Translate but... it gave a nonsense sentence.
  18. Thank you! Although I had thought of peeking into the scripts, Dartlak beat me to it, so all I can do is say, go download his mod. However, if Dartlak allows it, I'll make installation simpler by combining our mods into one file.
  19. I understand that it's not an em4 mod. If I thought so I wouldn't have posted, that game is too old to be talking about in my opinion. It's just that I thought this was a roleplay thing, so I simply thought it would also have civilians and police, although a focus on fire/ems.
  20. When you are done, are you going to have police and civs? I assume so...
  21. Ben12

    Test topic

    Everything's working for me. Thanks Moderators for making this modern update happen!
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