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itchboy

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Everything posted by itchboy

  1. Does the glitch happen when using a certain mod or does it happen even on normal EM4? Post a screenshot and the logfile.txt that is located at the EM4 folder. And also combine your two posts bro. Doubleposting aint cool around here.
  2. First 2 pictures: Campaign map Third pic: Hacker Causes Blackout Mission
  3. You simply copy paste the models and prototypes folder. Note that the prototype folder is the only one that replaces anything. You can choose to exclude any prototypes of cars you dont want to replace. The models folder is all new, so no problem there. Some more cars. Have 3 to go before I release a patch for the mod.
  4. Your right. vt.RemoveBlah(); is a function, not a push action. I guess he'll have to create a dummy script to go around that.
  5. Haha....Anyway, hope that we were able to help you.
  6. Yes...something like that. So now you have 3 random delays before the vehicle is removed. For context, what are using this script for?
  7. Anyway, the only way to create a delay in a command script? is through PushActionWait(ActionInsertMode mode_, float time_);. Do you want the vehicle to have a delay of 3 seconds before removing the object? But it would require you to use an ActionInsertMode anyway.
  8. Did you set the vehicle types in the Traits into an emergency vehicle?
  9. What GPU are you using? Have you updated your drivers?
  10. Note that wrecked versions of some cars will have special colors not available in their normal versions. Anyway, here are some more.
  11. itchboy

    My BOSTON MOD Edit!

    Oh...okay. Thanks for correcting me on that misconception.
  12. itchboy

    My BOSTON MOD Edit!

    The mod looks good. Like the edits to the map. Your video has also given me the chance to see how my civil cars fit into other mods besides LA mod. In your case, the only way to reduce lag it seems is to upgrade your system. EM4 with mods was never meant to be played with a laptop IMO.
  13. Some new ones....my list of things is getting shorter... I dont really have time to make a tutorial actually, but what Hoppah said is correct. In fact, I think he was the first to include a wrecked police car in any mod.
  14. You must have accidentally clicked it when you were editing the ladder truck. It happens...
  15. Go to edit prototype and check if Alpha reflections are turned on.
  16. I wish it were that easy....Thats something I'd like to see in EM5. Damageable cars outside of cutscenes. Well, I'm going to destroy one car now and post a tutorial about it soon. Maybe later.
  17. Yeah...thats the important part. Anyway, here's some cars that I've destroyed today. Breaking cars is way less effort than making them.
  18. Thank you. What was with the flag? Server error?
  19. Okay..just noticed this... WTF? Is anyone having difficulty downloading the mod?
  20. Civil car pack now available for download!

  21. Well, I only have to finish wrecking about a dozen twenty cars or so. I think I can sneak a wrecked fire truck in that.
  22. That looks good. I am satisfied by how it improves the NY theme in the mod. Will your mod have damaged emergency vehicles?
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