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EmC-Unit

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Posts posted by EmC-Unit

  1. 2 hours ago, stockboy8 said:

    If I may suggest a solution for the lifeguard issue, maybe have something like the SCBA on/off script that can switch the prototypes whenever you want the lifeguard to enter water. Maybe picking up the rescue can or something.

     

    46 minutes ago, Biscaia112 said:

    Amazing mod, emC! It is fantastic to see this creation come to life.

    What I wanted to point out is how: (Unknown if they are purposeful)

    1. Only MBPD can get the M4A1 from the trunk, MDPD cannot.
    2. There are extinguishers in the trunk of the PD Vehicles, but PD is unable to carry them.

    All of this is intentional.

    • Like 1
  2. They was not supposed to go intoo water, the only way is making them as divers so they can walk like penguins, looks like crap. And i bet people would wine about that.

     

    There are clear instructions on how to put it in, im starting to think that next patches will be a full redownload of the mod, so i need to reply to less people.

     

    Fix on the garage size with quick fix posted at my previuos replay.

  3. Patch time!

    56B962384BDD234CA394258CEAD18FDFB363E08E

     

    Patch note v2.0.1:

    - Possible fix for traffic lights causing jams. (Use traffic debug if you still got problems);
    - Corrected spawn points for bat chief called untis;
    - 4x Swat callout should no longer make 2 trucks stuck in each other;
    - Dispatch calling out unit now have beep sound;
    - Slowed down callouts rate;
    - Permanently removed snow blizzard and units saboteur calls;
    - Possible fix for the fire stations parking spots. (If you got stuck you can use parking script to unstuck it);
    - Fixed stepping on a ladder inside firestation;
    - Fixed persons on a roof;
    - Tweaked almost all models to use less memory - should lag less on low end PCs. (Final fix will be posted later).

    Download patch 2.0.1

    Installment is simple, drag and drop green disc folder with one that  came with patch and press replace all. If you screw this up - reinstall the mod and try againe.

    • Like 1
    • Upvote 1
  4. 3 hours ago, gunswat said:

    I wasn't gonna release it but ok 

    Yea, i saw how that goes...

     

    2 hours ago, bama1234 said:

    Man, what an awesome mod! I remember when this was just starting out so many years ago. Immediately downloaded and started playing yesterday as soon as I saw the release. My favorite part so far is all the different fire units that are available. EmC, and the rest of the team, you've outdone yourself and should be proud! Great job!

    aec725bcfaf5bdd727421046511fb136.jpg

     

    @n00bingtarget thx

    • Like 1
  5. 4 hours ago, gunswat said:

    Multiplayer shouldn't be to hard I'm yet to play singeplayer but will be recording later. Might also see if I can look into the multiplayer aspect.

    Lets cut the multiplayer discussion here, private edits or addons are not allowed. Don't go there.

    • Like 1
  6. Guys thanks for positive replays!

    7 hours ago, R.S. said:

    First of all, thank you for the awesome release! I couldn't help but notice the * on the multiplayer subject. My friends and I would sure love to see that enabled. Could you elaborate a little bit on that?

    Mod is complex, and we wanted to see comunity wide gameplay on it, to iron out the bugs. It is pain in ass to edit 2 versions of the map (freeplay and deluxefreeplay) you basicly had to do it twice, now think if we had 3rd map... TLDR - multiplayer would be aded in the future.

    5 hours ago, dalton_rulez324 said:

    So I was wondering if there were specific specs for your computer to run this mod? I seem to get crashes and random big white boxes, and some of the models for the cars just disappear. 

    Check this installment video that Phantom made:

     

    • Like 2
  7. Hey guys! Miami Modification v2 is finally out!

     

    1.thumb.jpg.992b4d52e50fd3801d50758e5a227eed.jpg

     

    A Miami modification for Emergency 4 game featuring:

    - About 100 new playable units. - We have replaced all units types with new moddel (and even more).

    - New custom freeplay map. - New map (in freeplay and deluxefreeplay version) with a beach, large police dept, 2 firestations, hospital and Lifeguard tower. There's no multiplayer version of it at the moment*

    - Complete optimization. - Unlike other mods, anything that is not used - gets deleted, unnesasry prts of the moddels with high count of polygons - reworked.

    - Highest amount of aircraft compared to other mods. - Thats been said, we have new helicopters and airplanes.

    - Compelte UI. - Complete UI on commands and units and equipment.

    - New scripts and sirens. - We have all the nessesary scripts for your fun: parking script, limited water supply script, single strecher, traffic debug, and much more.

    - Top of the line bluelights. - Best bluelights that can be found (but they are optimized from what you saw on the videos).

    Please check readmefile for instructions on how to properly install the mod!

    Before attending any edit or modding out from here, check the readme file for Terms of ussage! Reuploading of the files are forbiden!

     

    Download here:

     

    Optional: download from Em-Forum https://www.emergency-forum.de/filebase/index.php?entry/3117-miami-modification-v2/

    84DF11C0CBF64AC1481FE3C34A6F1E990941F678

    • Like 6
    • Upvote 5
  8. 1 hour ago, Stan said:

    Tried it with a test tool. Working like it has to right now. Can you confirm this? 

    Nothing changed on my end. Looks like poor CSS, read topics still colored as uncliked, and only 2 buttons out of all are working (go home and unread). Everything else is bricked.

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