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Posts posted by EmC-Unit
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19 hours ago, TearsPlays said:
i literally had 0 issues with the mod at all
But you are not the center of the universe and our modding community.
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18 hours ago, wolfgaming115 said:
The mod link doesnt work for me
I have cheked, it is working.
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New moddel iv'e made for misionspec purposes, thought to show it (bait u):
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1 hour ago, Tamir said:
didn't find any
I will not spoil them either.
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26 minutes ago, evyaking said:
Hey
Why officer's cant call to backup?
Because of full seperate dispatch system (group 1).
2 minutes ago, Tamir said:Would be cool if there was some easter eggs
for example:
Dwayne Johnson on the beach (baywatch)
Mike Lowrey and Marcus Burnett (Bad Boys)
etcMod is full of easter eggs.
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On 11/28/2021 at 6:19 PM, Pascal90 said:
Hello,
I would like to know what kind of setup would be most compatible with Emergency 4, to be run with mods smoothly in 4k.
Currently I'm running on socket 775 Q9300 quad 2,5 ghz, 4 GB RAM, windows 10 and I have tested the next videocards:
Geforce GT220 (crap)
AMD Radeon 5870 (crap)
Geforce 960GTX (crap)
Geforce 9600 GT (good)
I have also tried several performance tweaks such as disabling mbfastcopy, changing CPU affinity, control panel and compatibility settings, etc. All cards were tested at Full HD (1920x1080).
So with the first three videocards, in vanilla and in mods the framerate drops to 15 when a vehicle is selected. With my oldest and in comparison weakest video card, Emergency 4 runs stable between 25-30 fps when a vehicle is selected.
I would like to know other user experiences for playing Emergency 4 with mods in Full HD and/or 4k, what setup you are using and which windows?
Would it be better install windows XP if the pc is dedicated for Emergency 4? Let me hear your experience.
We dont know your budget.On 4K? Without sarcasm, you would need to get a hole new system. Imho your rig is kinda weak for windows 10.
Best and cheapest upgrade you can do (if you dont have it yet). Is to purchase a sata SSD. Going back for windows XP to play on 4k is "bad idea".
The game is old (2006) and it is no longer supported by creators. They put something on top of it to sell it on steam, but thats it.
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5 hours ago, TIGifts said:
Is there a link to the mod for download?
Yup, check this page:
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1 hour ago, annabellica said:
You know I do have vehicle liveries ranging from the red MBFR Ambulance, MDPD / MBPD Crime Scene Unit vehicles to MPD vehicles ready. In case you want to include any of these in any future updates, let me know! Instead of doing the work twice it'd make more sense to just include it in case it's planned because tbh it makes a lot of sense xd
You can send me them in PM here, i will take a look, but no guarantee for including them.
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57 minutes ago, annabellica said:
Thanks for your reply - but it collides with everything.
As far as I can see, it's a Miami-Dade mod, not a Miami Beach mod. You rarely ever see MDPD in Miami Beach anyway and I'm sure the fact MB was chosen for the map is simply because of EM4's size limitations. Y'all add Nicklaus CH vehicles which are in Doral and no where near Miami Beach, however Miami PD vehicles (which helps the MBPD on various occassions, Art Basel for example) are too far out of reach? 99% of the Law Enforcement Vehicles are just "reskins" - what else are the FHP vehicles in there for then? The FHP doesn't even have a station in Miami Beach. And with your focus on Miami Beach, you completely forgot that Miami Beach has its own iconic red FR Ambulance. Yes, it's only a reskin - but it's an iconic vehicle and supplements the entire experience of the mod. Gatekeeping this is honestly just limiting yourself.
Also, with your focus on Miami Beach: The only real hospital in Miami Beach is Mt. Sinai. The livery used on ambulances transporting to Mount Sinai is usually "AA / American Ambulance". Why would something even further away than Hialeah have a higher priority than things that are absolutely trivial? (Nicklaus lol)Now that you mention it is messed up for real.
But tbh i have a small list of units for the next update (mostly what i find to be attractive looking), and i was not going to expand it that much (i mean include agencies you posted). Next update is going to be more of qulity of life improvments. So it is kinda late to drink borjomi.
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6 hours ago, annabellica said:
Heya guys, first of all: Extremely well done mod!
As somebody who's actually from 305 it's cool to see it has (after all) released. Though I kind of missed the original release due to the very.. let's say "stretched" nature of the mod (been lurking on-off since probably like 2014 / 15).
However, I've noticed the lack off certain vehicle types / liveries in the mod, which obviously stand out to me as a local, and thus taught myself how to mod EM4 myself to make it a more enjoyable experience to me. I've added about 20 new vehicles, ranging from very common Miami / South-FL Ambulance Liveries, Miami; North Miami Beach; Hialeah PD Cars etc. as well as adding older MBPD vehicles. Though I've read how submods are prohibited. I have not planned on releasing anything yet, though I have to add that the vehicles make for a better overall experience and would supplement the basemod pretty well.Hello, thanks for feedback! I can agree only on a part, that we are missing Miami Beach Fire Dept firetrucks, everything else i dissagree. We are not making a Miami simulator, but even by our understanding those agencies are far away from location of our map. We will be updating our fleet in the future but not expading it like that (making clones of units with same functionality serve no purpose - people barelly use 40% of the units).
PS we are not allowing submods or private mods for a good reason, and we are not planing on changing that in our TOS in future.
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1 hour ago, Marty12345 said:
This.... is it out yet? I'm not sure and it looks super cool, Sorry if this is a bother
No, will be released in next version.
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On 11/4/2021 at 5:59 PM, mcdimm said:
Hello. seems there are bug in bomb squad robot. There are no robots and the bomb tech will get stuck with his remote
Thanks, we know about this one, i think it is listed in bug list.
8 hours ago, Tamir said:Are you planning to update the mod or is this the final version?
Yes. Why would i post new moddels than?
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On 10/6/2021 at 6:57 AM, Bryle Iglesia said:
thanks but can we add the script from the mods that already have one and add it ourselve?
You can, but we are not providing any tutorial on how to do that.
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24 minutes ago, Luetti said:
Sorry to necro if indeed I am but... I can't seem to find a download for the LA mod anymore. Basically anything I can find references the download link from here and well, file not found.
Just cheked, download is working, look here:
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1 hour ago, kyleg00d said:
I drag the folder into "Mods" when i try to start from in game, it shows a wrench instead of a logo and it immediately goes back to the main screen. I try to start and it is the stock version.
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14 hours ago, JakeCarneAsada said:
Bug Report: In MP if you try to use ctrl + click on officer to use taser, it CTD.
Thanks for report.
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10 hours ago, YesHi said:
Bug report: The bomb robot does not seem to spawn in sometimes (noticed it more near the corners of the map) and they also keep my bomb squad guy from moving (I also can't remove the invisible robot)
(Also ignore that exploded helicopter, the "car on fire" helicopter incident totally didn't happen again
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(Images taken in 2 different spots,)
Yea, thanks for the report, but i saw that at my own side. One time it works, another time it bugs out, and my attemps to find out whats wrong, failed.
Burning chopper is a "civil car" so the game think it can get burning callout. Wont alter this.
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On 6/29/2021 at 8:34 AM, AShadowbox said:
Hey all,
So for the HAZMAT callout on the northern border of the map (gas explosion) the only solution I have come up with is ARFF trucks dumping "foam" on the fire while HAZMAT firefighters round up civilians for decon. Since the HAZMAT firefighters only get a fire extinguisher, and SCBA firefighters take HAZMAT damage, long range foam cannons are the only thing I can come up with.
Have you guys/gals/pals found any other solution for this call?
Side note/tangent: One of my pet peeves in Emergency 4 is firefighters in SCBA and bunker gear taking HAZMAT damage. IRL bunker gear with SCBA is considered Level B protection and would be fine for HAZMAT firefighting, provided you decon when you doff your turnouts. Pretty much the only way a firefighter in turnouts is going to be harmed by non-explosive HAZMAT is if they are full body dipped in corrosive liquid. IMO the mod that addresses this best is Harbor City v5, where firefighters can put on "firefighting hazmat" suits which just look like yellow bunker gear, and get the ability to carry hoses and extinguish the fire. I wish more mods implemented this or similar solutions.
Looking forward to your input
-AShadowbox
I have finally find out about your youtube video on this. But as the people mentioned, you can just use ARFF or water canon to sort this out.
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7 hours ago, gunswat said:
Looks fun just out of curiousity why is it spelt publick?
My mistake, thx for pointing it out. Ill fix that.
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Next change in the mod - new mini police station (aka SkyWatch) for the beach and specialized vehicle for it.
The placement and final looks might differ in the end.
Credits: EmC-Unit, Itchyboy, Hoppah.
We are not adding another firestation later on*
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26 minutes ago, emsfan112 said:
UPDATE WILL BE DELEYED!
I LOST 1.5 TB OF MEMORY BUT IM NOT STOPING SOME STUFF I HAVE BBACKED UP
Why are you using caps?
And, maybe try to use recovery programs? If you did not ovewrite things on top, chances of recovery are high. Use program like Recuva.
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Updates on the mod: new moddel - Nicklaus Children's Hospital Sikorsky S-76c and a new Ambulance:
https://www.nicklauschildrens.org/NCH/media/img/news/CAMTS_lifeflight-survey.jpg?ext=.jpg
Credits: EmC-Unit, Itchbooty
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Hey @Tamir i am not really looking forward for units suggestions. I have seen all of the units photos ages ago and made a decision to include them or not.
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remove game mods
in General Talk
Posted
No