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EmC-Unit

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Posts posted by EmC-Unit

  1. 4 hours ago, ApollonDriver said:

    Is there a way to make Horatio wear his glasses? 

    Yes, use check victim on dead people.

     

    3 hours ago, YesHi said:

    Everytime I have police in there cars chase a bomber, they all just leave the map and don't chase the suspect. (update): It seems to only happen near the corner of the map.

    I will be editing those 2 bomb calls, they are pretty sadistic towards players.

    • Like 2
    • Upvote 1
  2. 13 hours ago, ApollonDriver said:

    I think adding tear gas and police barriers to the SWAT truck inventory would be good, those demonstrations are brutal man, I keep having to shoot them all lol. Also fire extinguishers for police officers so that they can respond to small fires until that huge firetruck comes. 

    And than add a medbag for them so they can heal or repair cars? Things are set up as they was intended to be.

    It is despicable to shoot at demonstrators. It is easy to deal with them just by using send people command - they can not approach you, or just go with Medcat with watercannon.

    10 hours ago, Crizby said:

    I have four points that I think would be a great addition to this already amazing mod:

    Firstly, a pause button so that we can stop any new incidents from happening (including a 'continue' button for being available for new incidents again). This would be especially useful during a larger incident and/or during clean-up of a large incident.

    Secondly, it'd be nice with a feature similar to that of the Bieberfelde mod, where all vehicles have a button where all personnel that belong to that specific vehicle re-enter it, similar to the function where everyone in a vehicle can exit. This would make it easier to get back to normal after a messy scene and/or large incident.

    The third one is regarding the jaws of life. It'd be nice with a little longer wait time until a victim has been extracted from the vehicle, as right now it only takes a couple of seconds for the extraction with the jaws of life to happen.

    The fourth one is to add some more units with the dispatch system under the 'group 1' button E.G. MDFR Rescue K9, Police Detectives/CSI, the utility van, MDFR Battalion Chief, MDFR Command Center, etc. 

    Lots of nice ideas. Maybe some would get in.

     

    New things in development:

    b1ea2187deee53b294173b0e5de6a3b1.png

    24c7eb94ec12027b1e85758164f85a05.png

    252e39798b1f94aaa2d332e338628db7.png

    a0bd2d5248ef73e5257c2aabf3cac1e3.png

    Credits: EmC-Unit, Itcbooty,Bama1234, RK-1000.

     

    • Like 7
  3. On 3/5/2021 at 1:03 PM, Comrade said:

    Hi, when i enable the mod in mods menu, the game crashes and return to the desktop.

    Have you a soluce for this issue?

    Thank's, have a good day.

     

    1 hour ago, YesHi said:

    Is this supposed to happen?? (If you can't see it, the helicopter is on fire)

    8X776YO.jpg

  4. 13 minutes ago, gunswat said:

    What about the FHP siren bug I mentioned earlier?

    Nowhere to be found. All work on my end.

    ____________________________________________________________________________________________________

    Here's a patch 2.2.1 - it is fixing only Multiplayer:

    - Fixed persons control bug in MP;
    - Fixed CTD on the stuff command on Unmarked Dodge Charger in MP;
    - Fixed parking space in MP;


    Download: https://mega.nz/file/i14FWCqb#EqixUX-PLRU4N3v-r8J7MnaoqF7T5o5RDbY8vbMMvHM

    • Upvote 1
  5. 2 hours ago, gunswat said:

    Am I allowed to do that privately? Just wanted to make sure you're ok with that 

    Read the terms of usage.

    TLDR - no.

    But seriously garage is set to maximum...

    10 minutes ago, diodio said:

    Hey guys,

    i have some trouble ingame with the sirens. The only available ones are the ones from the base game.  The sirens folder seems to be empty. I've tried to redownload everything but the folder stays empty.

    Can anyone help me?^^

    We can't help you, i have just double cheked, all sirens are available at download. (and working)

    15 hours ago, venomousoath said:

    i found a small bug. couldnt get my units back out of this building, across the street from the police station. could get in fine, but could not leave.

    Iv'e cheked, enter and exit works fine. Nothing to fix here.

  6. 7a10c73297e8cdf83f3b608fb4802206.jpg

    New version of the mod with a bunch of fixes. Don't worry, future fixes will be released only as patches, but as of now - you need to redownload the mod once againe.

    Download:

    Optional: Em-Forum https://www.emergency-forum.de/filebase/index.php?entry/3117-miami-modification-v2-2/

    Not fixed:

    - Police dept parking lots bugging;
    - Non controlable persons spawned by MP spawners;

    Version 2.2 fixes:

    - Fixed going back to firestations in multiplayer;
    - Fixed missing battalion chief;
    - Fixed missing icons for multiplayer;
    - Fixed script eror for lifeguards;
    - Added multiplayer;
    - Added surfboard and fire extinguisher for lifeguards;
    - Added permanent coronas folder for people that don't read manual;
    - Swapped detective for RID officer;
    - Fixed bird flu call;
    - Fixed for the firehydrants near wallmart;
    - Fixed paths and traffic list;
    - Numerous changes and improvments on the map;
    - Fixed parking lots in the garage;
    - New incidents. (Like new RTC);
    - Fix for traffic lights causing jams. (Use traffic debug if you still got problems);
    - Corrected spawn points for bat chief called untis;
    - 4x Swat callout shouold no longer make 2 trucks stuck in each other;
    - Dispatch calling out unit now have beep sound;
    - Slowed down callouts rate;
    - Permanently removed snow blizzard and units saboteur calls;
    - Fixed firestations parking spots. (If you got stuck you can use parking script to unstuck it);
    - Fixed stepping on a ladder inside firestation;
    - Fixed persons on a roof;
    - Tweaked all models to use less memory - should lag less on low end PCs.

    • Like 1
  7. 20 hours ago, Firefighter2367 said:

    Error when sending female lifeguard to retrieve surf board

    We traced the problem, thanks for report.

    14 hours ago, venomousoath said:

    i just noticed that the EMS battalion chief is missing too. 

    Yea, i screw it up, will be fixed.

     

    23 minutes ago, Macca said:

    Can't seem to find an answer to this so I'll go ahead and ask - in the manual it states to use the 'delete' key for the parking script. I've pressed both of my delete keys on my keyboard as well as trying backspace (because why not) yet I get no parking script appear.

     

    Anyone got an idea as to why please?

    Park script wont appear without any persons inside cars. Use Delete key+ right mouse click.

     

    Guys we will share a fix soon. But i am sorry, probably will be a full downlaod againe. but that issalvation.jpg

     

    • Like 2
    • Upvote 3
  8. 2 minutes ago, RabidCanuck said:

    Hi just wanted to say Great mod I've reinstalled the new update today and am currently playing it. I just noticed that the Bat. Chief character is no longer available in the vehicles spawn menu. Not sure if this is bug or by design.

    Our eror, will fix it a bit later...

  9. New version 2.1 is out, you need to redownlaod the mod:

    - Added multiplayer;
    - Added surfboard and fire extinguisher for lifeguards;
    - Added permanent coronas folder for people that don't read manual;
    - Swapped detective for RID officer;
    - Fixed bird flu call;
    - Fixed for the firehydrants near wallmart;
    - Fixed paths and traffic list;
    - Numerous changes and improvments on the map;
    - Fixed parking lots in the garage;
    - New incidents. (Like new RTC);
    - Fix for traffic lights causing jams. (Use traffic debug if you still got problems);
    - Corrected spawn points for bat chief called untis;
    - 4x Swat callout shouold no longer make 2 trucks stuck in each other;
    - Dispatch calling out unit now have beep sound;
    - Slowed down callouts rate;
    - Permanently removed snow blizzard and units saboteur calls;
    - Fixed firestations parking spots. (If you got stuck you can use parking script to unstuck it);
    - Fixed stepping on a ladder inside firestation;
    - Fixed persons on a roof;
    - Tweaked all models to use less memory - should lag less on low end PCs.

    Not fixed yet:
    - Police station parking lots;
    - Roadblocks pickup.

    Download:  + UI fixes https://mega.nz/file/zoZUwTrT#WmlYYWGMpuPJfUlqES2m0HPMcI7WRQ7lXmTAD-pHnuw

     

    • Upvote 1
  10. 10 hours ago, emsfan112 said:

    At first congrats on awesome mod. Lots of great units  and amazing lightning.

    The gameplay is very dynamic and interesting not boring like in some mods.

    I know we had some bad time between us because of other people for Chicago mod but I want to leave it in the past.

    I will offer you to finish the map texturing for the Miami mod for thanks for you letting me to use yours ARFF truck models in my mods.

    And you can submit this as separate patch in the future.

    If you are Intersted pm,

     

    Thanks, but we dont have origional TGA image of the floor.

     

    8 hours ago, gunswat said:

    Is the fast response fire car ment to have the chase command?

    No, thx for report.

    10 hours ago, wkinder344 said:

    I remember years ago watching a show about the Venom One Unit of MDFR. Is it possible to add a snake bite call similar to the drowning call where this particular unit has to respond with anti-venom? Great job on the mod was really looking forward to this one. 

    It is better asked for itchboy, i think we will not go for it.

  11. 1 hour ago, Tank said:

    This might have been brought up before, but I am often encountering two bugs.

    1) Pedestrians flood into the street and don't move when an incident happens, making me have to move them individually (believe this is an EM4 issue, not a mod issue)

    2) Traffic gets really bad if you ever have to redirect them. They will get stuck turning from the left lane, causing major traffic issues. You cannot redirect them again since EM4 doesn't allow you to redirect traffic twice...

    Just erase all traffic with traffic debug command at any control panel.

     

    @airconswitch No, the core of the mod will stay the same, we are going to fix the bugs and add some new features (and restrict people from private and other DIY addons).

    • Like 2
  12. 13 hours ago, IvaVPK said:

    I love it, feels so warm mod. But my only suggest is add couple more fire stations..i know you can use vehicle selector but still

    Not gonna do it.

     

    11 hours ago, Squad 65 said:

    So one thing I just noticed while streaming is that the Deluxe Hazmat event with the birds isn't clearing. 

    I saw that, we will try to fix that and more stuff that i saw on vides.

    @alexCNP ok, thx for report.

    • Like 1
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