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Posts posted by nbrown8568
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Excellent creations, You have really outdone yourself Itch.
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This is great news, we have been waiting for a very long time.
Norm,
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I forget where I got the texture but I will open it in ms paint and try to play with it a little.
Norm,
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Thanx
Norm.
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Posted here because it isn't completely to the WIP stage just yet. Wanted some feedback.
If it isn't in the right place the moderators may move it.
Norm,
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Starting to work on my private submod Baltimore City, it is based on the Xplorer 4x4 mod. It will comprise of Baltimore City, Baltimore County and State of Maryland units.
Some of the units are actual units and some are units that will be depicted with models that are available to me, as I can not do 3D models (yet).
Baltimore City Units:
- Baltimore City Police
- Baltimore City Fire Department
- Baltimore City Department of Public Works
- Maryland Transportation Authority (Port Police)
Baltimore County Units:
- Baltimore County Police
- Baltimore County Fire Department
Maryland Units:
- Maryland State Trooper
Even thought I have no scripting skill I will attempt to add new feature to the mod. For those that have
made mods/submods for the game, I may at do a shoutout if I get stuck.
Eventually I will try to get this released so that everyone can enjoy it.
Here is my Crown Vic. Gonna do mostly reskins.
Will post more as I go. Slowly learning.
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@Xplorer4x4 @nbrown8568
You could possibly use Bama's GMC Topkick or check this out http://www.emergency-forum.de/board41-emergency-4/board337-emergency-4-showroom/board322-emergency-4-modding-projects/58460-us-tow-truck-us-brush-truck/. Its from the german counterpart of this website. The author of that model is going to release a Ford Tow rollback and i have asked to make a Dodge Tow rollback in which is in Development.
Here are the links to some pictures.
- EmergencyFan6299
(P.S Good luck with the Project. Dodge and Ford chassis models by Itchboy Productions Co., EA Games)
I used a lot of Bama's models in the mod I'm doing, my base mod is Xplorer 4x4's mod and I've added parking for the bomb squad and LAPD SUV and going to add others using Shanes's scripts.
I will post pics in that topic as soon as I can get a chance and a good wifi connection.
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Thanks so much Sniper, as soon as I get a chance I'm gonna dive right in.
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Wow, I'm quite amazed at how this is coming together. I spoke to Loot about the Tow Truck a while back. I wanted to staff my vehicle with and engineer, or maybe the model can be changed to a wrecker? tow truck operator. To me this added more realism. I didn't complete this task I was not able to alter the enter car script. Maybe you can add this, just a thought.
Norm,
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Is there a tutorial for editing or creating the lights for your vehicle? Can't seem to find one.
Norm,
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I use this submod with my 4x4 submod, I had to go into the editor and add commands but it was a piece of cake.
Norm,
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I am now finding out that paint which is found in Windows already, is great for changing colors. I then go to Gimp to place vehicle markings.
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Wow, this was a great help. I was running into that problem with my lights.
Norm,
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Wow Xplorer, just seeing this thread glad to see you at it again. The exact things that I was working on in my private mod, you have the same idea. Can't wait to see it in action.
Norm,
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I'm right up the road from you. My desire is to do a Baltimore Mod. Trying to do reskins with Gimp, not having any luck just yet. Getting vehicles into the mod, adding VO's to the map. Have to use current maps though.
Norm,
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Thanx Mikey,
Norm,
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Is there a list of the class of vehicles for LA Mod or any other mod. With this info I'll be able to understand some of the scripts better I hope. I need to add to the enter car script.
Norm,
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After trying everything you all have said, including checking for spelling errors and entering the data in both the local machine and current user. Help anyone!?!?
Here is a solution if you are running Windows 7 on a 64-bit system. This works if you have 911 First Responders from Wizard Works go here and download this file, and follow the instructions in the post.
post # 31
http://forum.emergen...nstaller/page-2
Norm,
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You may have to fix your registry. Read this thread for the solution. I placed the file for download that will fix the registry.
http://forum.emergency-planet.com/topic/16329-emergency-4-mod-installer/
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I'm looking at the entercar script and I don't understand where to put this. I'm going to look at the entercar scripts in the other mods this may help me to understand it. But it may come down to me asking for more of your help.
Tried to fix it on my own with no success. Can you help me out.
Norm,
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Where do I add this to? Sorry if I sound like a noob. Appreciate all of your help.
Norm,
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Need a few more issues to clear up. Engineer can leave the vehicle but cannot re-enter. here is the tow truck unit script and screenshot of assigned commands in the editor.
<unit id="TOW_TRUCK">
<campaign>
<missions value="1 2 3 4 5 6 7 8 9 10">
<prototype name="mod:Prototypes/Vehicles/04 LA Tec/tow_truck.e4p" />
<price value="250" />
<speed value="80" />
<space value="1" />
<loadspace value="0" />
<personnel>
<unit id="ENGINEER2">
<defaultcount value = "1" />
</unit>
</personnel>
<equipment />
</missions>
</campaign>
<freeplay>
<missions value="22">
<prototype name="mod:Prototypes/Vehicles/04 LA Tec/tow_truck.e4p" />
<price value="250" />
<speed value="80" />
<space value="1" />
<loadspace value="0" />
<personnel>
<unit id="ENGINEER2">
<defaultcount value = "1" />
</unit>
</personnel>
<equipment />
</missions>
</freeplay>
</unit>
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Thanx, will do right away
Norm,
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For the sake of realism, I would like to staff the tow truck with an engineer.If I have a vehicle that needs repair I would rather call a tow truck with a tec. imo.
I have not yet made the attempt, but maybe someone can point me in the right direction.
Norm
News: Emergency 5 Editor Event (With pictures!)
in News & Announcement
Posted
I'm pretty much new to modding. Thanks to Bama, Hoppah, Goog, Mikey and others who have allowed us to use there models. This seems like a win-win situation to me. As of right now I am clue-less on how to edit the map, now ti sounds like this will be another door opening to those of us with limited modding skills.
Norm,