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nbrown8568

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Everything posted by nbrown8568

  1. Ok thanks for the heads up. I'm loving this Dodge Ram. Norm,
  2. I already have the loaded one as 2 so I will do the loaded one the way you said to do. Which script does the towtruck/rollback use.
  3. Fire Department Vehicles almost done(they are in game), they just need skins completed. BCFD Engine 29 BCFD Engine 52 BCFD Light Rescue BCFD Medic 17 BCFD Rescue 1 ****** Unable to Upload Screenshots******* Received this message : There was a problem processing the uploaded file. Please contact us for assistance.
  4. Which script do I add this should it be the freeplaybase.xml?
  5. Hello All, here is my problem. I have my Baltimore City Dept. of Public Works Rollback in game working. My issue is that after loading up I am missing the model file. In the editor it is fine. Will add link to video as soon as it has finished uploading to YouTube.
  6. Does the vehicle go to station or do you get a message, "Does Not Belong at Station" or goes to station but doesn't stay? we need more info.
  7. Hey guys, had issues with the .dds files in the unit folder. They would turn up white in-game, because the alpha channel was lost (still don't have a clue), so I downloaded PAINT.net and then edited them. It works now. Norm,
  8. Hello all, today I am preparing to edit the Fire Station scripts. I am not going to swap vehicles I am gonna add new ones. When you open the Baltimore City Submod all vehicles needed will be on map. I have studied the scripts and I believe that even with no scripting skills I can do this. everything is backed up, and I am ready to take my modding to the next level. Can someone explain this so that a dummy can even do it (I am not a dummy lol). Norm,
  9. I have added a few more vehicles. Working on skins right now. It's slow going now, because I had surgery and rehab is slowing me down. Family and home nurses are limiting my computer time, but don't worry this mod is still alive. Gonna add new screen shots later.
  10. I was wondering, because I have not seen them in other mods. Norm,
  11. I noticed you have VMO files. What is the difference to v3o files. Norm,
  12. Excellent vids, they are right on time. Kudos!!! Norm,
  13. There is a mod that is using the escort the prisoner? How do I get this script? Norm,
  14. I don't think that you will find a wOOds map that uses regular LA Mod v2.1.. If you want to use the wOOds map with LA Mod v2.0 as a base try this http://www.emergency-planet.com/topic/18843-beta-july-21wiplos-angeles-mod-v20-4x4-w00ds-map-v1 by Xplorer4x4.
  15. Also make sure to backup your file just in case it doesn't work. Norm,
  16. I am trying to find the freeplay.tga so that I can edit the freeplay maps for the Baltimore SubMod. Do I have to convert the freeplay.dds or the freeplay.eft? any help will be greatly be appreciated. Norm,
  17. Go to the "Units" folder Click on the "Vehicles" folder and you will see folders for Ambulance, Fire Department, Police and TEC. Choose a folder that you want. You will see that each vehicle of that type in the mod has it own folder. In that vehicles folder is a unit.xml file and eight icon dds files. Norm,
  18. Wow I just checked the post that I commented in and saw this. I'm not a scripter I know where to put this. I saw Xplorer's to tech script, and his is based on the to hospital script and cutting and pasting this into that may not work.
  19. Can I create a new Pcmd Command? I want to create PcmdCallTransportVan. I want to create a LACallTransportVan.script, based on LACallPatrolCar.script. How do I go about it? Norm,
  20. That would be a great mission. I wouldn't know how to do that. If after I get done, if someone wants to do it and add it that would be great.
  21. What vehicle do you want to add this command to? Norm,
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