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Everything posted by Xplorer4x4
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Well then it is a bug, but you left out critical details in the first post. I have noticed a similar problem. If a SWAT member has a flash grenade and gets attacked while attempting throw it, the game still thinks they have a flash bang but wont let you actually throw it.
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well in the case of the fire engines there are 2 dds files as i guess everything couldnt fit int one.
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Angle Superstructures in Editor?
Xplorer4x4 replied to Xplorer4x4's topic in Modding Related Support
Its all good, i just made sure to hit cancel so not to disturb anything. -
Did you use fraps? Make sure the video is less then 1 GB in size, and less then 10 seconds if using youtube. I use fraps for my videos then run them through autogk and reencode to xvid to compress the file size some.
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Angle Superstructures in Editor?
Xplorer4x4 replied to Xplorer4x4's topic in Modding Related Support
That just moves the wheels on the trailer, not the boat. I had to use ctrl and the right mouse button. Finally figured it out. Thanks for helping though hoopah. -
I wouldnt consider that a bug personally. If a sniper gets in a fight in real life chances are he will drop his gun sooner or later.
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Angle Superstructures in Editor?
Xplorer4x4 replied to Xplorer4x4's topic in Modding Related Support
I know that but i need to recreate that motion so i need to be bale to angle objects. -
Body styles dont say alot but as you see in emergency and reading here they came with various staff options. @cbh84 thanks for that link. I have never seen the majority of those. I had no idea they made chevy ambulance, or ford F-350 based abulances.
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I think you have to increae the length of the virtual object in front of the light.
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^not quite what hes looking for. The SS is in soulbodys sub mod thread in the la mod forum(i think). You need the files from there and it should take care of everything, but if not, you need to edit freeplaybase or freeplaybase_d.xml depending on which game you have. http://forum.emergency-planet.com/index.php?showtopic=2261 That should explain everything.
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For example the motorboat transport in LA mod has three boats on the back. One flat on the trailer, and 2 more at an angle hanging of the back. How can you angle object like this?
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You may want to find freeplaybase.xml or freeplaybase_d.xml(if you use EM4 Deluxe) and make sure those units are enabled. I know for a fact the Heavy RC isnt enabled by default.
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Sorry that wasnt based off what you said, but this one is: http://www.youtube.com/watch?v=fs01memLwVk I found the tga files for the coronas so i have narrowed it down to just the red coronas and found which ones would probably work better. I may try to do make a corona that might be more accurate for the type of light bar.
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the name of the dds file. For my dive rescue 6 posted here i used the v3o for the vintage ambulance and modified it like so: Original" SRF, ambulance6, 0, 0, 0, ambulance6.dds, 517, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 Modified: SRF, Dive_Rescue_6, 0, 0, 0, Dive_Rescue_6.dds, 517, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 Get the idea?
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Well I knew that but that seems like a bit over kill for game use imo. Theres a fine line between keeping the game real, but not to real atleast to me.
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Have you tried adding new prototypes for the doors? I dunno if its my game or what but when i had prototypes for doors i have to exit the editor and completely reload it and the mod then go to edit childs. It can be a bit time consuming but its not to hard.
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$60 to $70 is the most i have ever had to spend. I have a 2004 Ford Ranger Edge. Good idea mikey.
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http://www.youtube.com/watch?v=IvRGpY2tSx4 Do you like that better, thats based of your first idea. Will try the ambo lights here in a few.
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That helps some, the main thing is finding a corona size that fill the entire slot but isnt to big either. So you think i should leave the clears blank? I planned to use them for flood lights but thought i may put clear flashers in there as well. Here is what I came up with so far: http://www.youtube.com/watch?v=IvRGpY2tSx4 Close to what you said, but i may try what you said as well. I think i forgot to change the corona size on the left, but you get the idea.
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Here is the lightbar: The clear lights in the middle will serve as flood lights. That part was easy. However I cant seem to figure out a good way to light up the red parts. Could any one suggest what size,flash and so forth I should use?
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Make sure its unlocked(i am sure you already know this but just checking ) and then open it with wordpad, or in my case i prefer notepad2. Then you can use the v3o as many times as you want with out any complicated modeling or uv mapping. My fault for not mentioning wordpad and such above, it was late :$
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Mind sharing the link to where you found them?
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lol i do the same thing every time i try to add a new vehicle. Its about $1.99 here now and a month ago, roughly it was like $1.85. Gas here is in the lower to mid level prices i think.
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http://www.filedropper.com/ hosts up to 5 GB.
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^thats EXACTLY my problem. The only time its happened to me was using a wye on a hose connected to the brush truck. I never use it on the actual engines though since it gives 4 hook ups plus the deck gun.