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Xplorer4x4

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Everything posted by Xplorer4x4

  1. UPDATE The first release is looking like it is approaching! One major bug seems to be fixed(fire station gate issues)! There was a problem with the tiller not parking right but I think it may have inadvertently been fixed! I recently added 2 more testers/scripters and itchboy is offering a lot of stuff to add from his private mod! One nice touch is police cars not only return to station but now return to Teaser: http://i.imgur.com/POTdJ1c.png http://i.imgur.com/ChnF4JR.png Shout out to NFK for the model! Any one care to guess what it is? This is not a Police, Fire or EMS unit. It goes in the Tech group. Can you guess what it is? I know it's not much to go on. Will hopefully have another pics shortly and maybe some more tips. Another Tester or two? I am debating adding another member or two just to round out the group and get a slightly broader group of testers and with that more input. I also feel it increases the likley hood of stability. Some how the old team and I managed to miss a lot of bugs in the old LA Mod 4x4. Obviously we have a pretty stable submod there but this is becoming a much larger project then I expected it could be! DO NOT ASK TO BE ON THE TEAM! Not everyone I choose his a hard core modder. I just look for mature, competent individuals. People who know how to use common since and so forth! THANK THE TESTERS! Real quick I just want everyone to take a moment and be humble and give a big thank you to the 4x4 Modding Team. The Team: squamishfire Pyrofreak randomperson139 The Loot Quasar3210 itchboy bma With out these guys this wouldn't be possible. ShaneGreen remains my original inspiration to getting in to modding. TexasDPS was a big help as well. SirMoo was another former tester that helped out a lot! I suspect I am forgetting some one else but again, just want to shout out to all them for the tremendous work!
  2. Trust me, I know lol. Thats probably what really messed up my knees in my wreck 4 years ago! Some days I have to wear one or both of my knee braces just to stay up right. Regardless, if I am legally able to kill myself slowly with smoking(guilty) and drinking like a fish(not guilty thankfully), I should be able to decide if I want to wear my seat belt! Add seat belt alarms and such, fine, but dont pull me over for something that is not going to cause some one else serious injury. Maybe if the damn thing didnt rub my neck, I wouldnt mind so much. We are going to have agree to disagree!
  3. Trust me.. You don't gone your self enough credit! Ok so let me put this here for every one to see. If you ask to be a beta tester, you won't be, not unless you have a hell of a lot of respect around here(example, MikeyPI, Hoppah, NNICO, RCMP Mod team, NYCERU Modding team, etc). You become one by impressing me. If I ask for help with scripting, or if I ask if some one can make models, and you are able to impress me, I will let you know.
  4. If you want to read more about me and my situation and help out, you can: http://www.gofundme.com/9iem5g Fred, in some cases seat belt kill to. I know from experience as not wearing one saved my best friends life! :-/ Itchboy and BMA are officially the newest members of the team! Honestly, I would look for Itchboy to make his own LA Mod submod one day. He doesnt give himself the credit he deserves when it comes to scripting.
  5. Assuming you mean for the LA Mod, there is a 100 topics on this. Try the alterations forum.
  6. Hmm this might be doable. Will have to dig in to the script and see whats what. I'm not sure if you literally mean "on the hills" or mean this as an expression so let me answer both ways. 1. This is not the same map as the last project I did, so no big hills on it. 2. No they won't. I didn't feel this map had a more rural zone big enough to support LASD. So think of the LAAP as a replacement for the LASD. The LASD units are still available in the mod, but must be enabled.
  7. Lol mine to. Not in this neck of the woods...city you get an engine or a quint(some districts are handled by a single quint with other engines and quints from other districts called in for fires and an AMR ambulance. In some cases you may get an AMR supervisor to but not to often. In the county, more or less the same. One Ambo(mostly AMR but one of the county depts does do transport) and one engine or rescue rig of sorts. Sent from my DROID RAZR HD using Tapatalk
  8. Here city trucks run 500 gallon water tanks, and either 25/25 foam or 50/25 foam I believe. Sent from my DROID RAZR HD using Tapatalk
  9. Change the material type to EmVehchle 03 if you know how.Sent from my DROID RAZR HD using Tapatalk
  10. FS1: 1 Paramedic Assessment Engine(PAE), 1 BLS Engine, 1 Tiller, 1 USAR(based on the same model as the Hazmat truck since it seems LA has shifted to these in more stations then the old trucks), and 3 ALS Ambos. The map will nto have an extra PAE or BLS Engine at FS1 by default, but you can call them from off the map if you desire. This was done because the new station lay out for FS2 will give you more engines. FS2: 1 ALS Ambo, 1 PAE. (the rest are a mystery!) FS3: Not sure if there will be one given the extra units! As for new updates: There has been a change to the scripts that return to the PD stations. There will be LAPD, LAAP, and LAPP Stations and parking. Expect an added tweak that I think people will find useful. CHP will spawn on the map in addition to units from those departments! CHP will not have a station though. I suspect people will generaly let CHP stick to the freeway and freeway related incidents. They can return to the LAPD station if needed though. Speaking of PD units, the chase/follow command has been tweaked to! Let's just say it should add more realism. In a perfect world I would be able to let you use multiple PD cars and such but this might let you do that, in a sort of round about way!
  11. Spam as usual. These topics are meant for people who are asking questions and trying to get answers. You are doing neither asking a question or asking an answer so thank you for wasting my time checking a reply that I thought would be of value.
  12. Not quite, sadly! I dunno if I will ever be that advanced! Interesting! Hopefully I can tie this in some how, but it still seems it would need a mission script for those type of events...maybe...might have a work around idea. Maybe implement this in to the chase script.
  13. Does any one think it would be possible to show the path of a "gangster vehicle" on the mini map? Any ideas on how to do this?
  14. The Large Rescue Ambulance seems to be missing radiation on the passenger side. Foam Tender, SWR Truck, Tiller Truck and Trailer, USFS Engine, first 3 PD Units on the video(ATF CV/Charger and BP Tahoe I believe), and I can add more later if needed. In some cases, they only have radiation from say the wig wags, but no red(or blue) radiation. In some cases I think there is radiation but it is barley barley visible imo. I'm not saying go crazy with it, just saying in some cases it could be turned up just a notch or two with out causing lag issues.
  15. In freeplay when you get the missing person case(forgot if it's for all cases or just one) after you examine it will say stand by for suspect description. Then a "gangster" will appear on the map.
  16. Thanks guys, I only got to thinking of making a dummy command after I started typing and it was late so i figured i would gather feedback on the best way to do it first.
  17. That would be top secret information! Sent from my DROID RAZR HD using Tapatalk
  18. So.. else if (vt.blah() == VT_BLAH){ if (vt.HasBlah(NULL))int random = Math::rand()%3; if (random == 0)vt.PushActionWait(ACTION_NEWLIST, 0.05f); vt.RemoveBlah();if (random == 1)vt.PushActionWait(ACTION_NEWLIST, 1.05f); vt.RemoveBlah();if (random == 3)vt.PushActionWait(ACTION_NEWLIST, 5.05f); vt.RemoveBlah();}Maybe something like this? Maybe I just cant my head around this and need to look at it in the AM lol.
  19. Ok I want to set up a delay in a script but I can't see how do do it since I can;t see a way to use ACTION_* unless I maybe split these 3 lines in to a dummy command of itself. In which case, I think I can do but not sure this is the best route to go. Example code: else if (vt.blah() == VT_BLAH){ if (vt.HasBlah(NULL)) vt.RemoveBlah();}These are the three lines needing a delay. They will actually go in to a random choice variable so maybe it would be easier to add the delay in to int random = Math::rand()%3; for example?
  20. Yeah I mean games are cracked all the time. The new Wolfenstien game is 45GB and I believe it has been cracked already. I guess the scene members that do that stuff are just that damn good?! Not so much replicating but rather seeing how things are done so we could say "Ok the game expects ladder trucks to function in this way so we can fool the game in to thinking it work that way but it doesn't" sort of like the "reverse" for the tiller and heavy rescue crane but on a bigger scale. For example we could see how the driving is handled and maybe figure out a way to make the tiller trailer function properly(well real world proper).
  21. Any one seen these shows? The EMS/FFs are bound to relate to OMG EMT! One run they told about had me dieing! So Ambo gets a child not breathing call. Responds. The child has some wheezing so they realize his air way is not clogged. The family is all out side including a little designer dog who is being protective over the get and barking non stop. The EMT/Medic tells the other to prep the ambo for transport with a dopamine drip and something else. While the other EMT/Medic is in the rig, the family hands over the child to the EMT/Medic, and that's when it happens! Porkchop, the family dog, finally breaks loose and chomps down on the EMT/Medics groin and will not let go! And Sex Sent Me To The ER, well, funny as hell to! You can imagine what this is about. Focuses on the ER side but might find it interesting!
  22. A bit off topic, but I have always wondered, and this might be borderline piracy talk, if you have ever tried to reverse engineer the data files? I have always thought if we did this, it would give us a bit more insight in to the game engine and help over come some of the technical boundaries.
  23. I think there is one a few posts up but I am confused as to weather or not this is the most up to date version or what. Why do we need to know your busy? Like randomperson said, if you have something to say make it contructive, for example, saying what you thought AFTER you checked it out. Otherwise, it is spam because it adds nothing constructive.
  24. http://www.fireapparatusmagazine.com/articles/2012/12/pierce-sends-heavy-duty-rescue-tiller-fire-appparatus-to-portland-oregon.html A tiller...but not a ladder truck. Thought this was interesting.
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