EmergencyFan97
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Posts posted by EmergencyFan97
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Welcome back!
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K9Alex has been fired from the team due to an inability to work well with others.
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Perhaps.
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Yes. Some of the SWAT units will be reskinned to ADPS, and some to ACSO Special Operations.
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For version 1, we are not. And in the future map, water will be eliminated, so boat calls are pointless.
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The national units will be left alone. The Transport Police are a branch of the South Carolina Division of Public Safety. In essence, they are a commercial vehicle enforcement unit.
http://en.wikipedia.org/wiki/South_Carolina_State_Transport_Police_Division
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At one point, Aiken County Emergency Management operated a HAZMAT team. I know the team had to be shut down in 2010 due to not having a truck, but I do not know if they were reactivated since.
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This is one of the inconsistencies in the mod, as Aiken Public Safety does not operate a HAZMAT team in Aiken County. However, for the purpose of gameplay, the truck has been given an ADPS skin.
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It is a British Transport Police CBRN response van. Again, someone else can take my turn.
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Oh damn. Small gun.
EDIT:
And now that I think about it, I was thinking of the T-34 anyways.
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What size round is supposed to be fired out of that barrel?
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Barrel needs to be far larger, and I think the tank needs to be longer.
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It's Lebanon. They are vehicles handed over to the Lebanese Internal Security Forces. Source: http://www.state.gov/j/inl/rls/nwsltr/131087.htm (all the way at the bottom). Someone else can take my turn.
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We will soon start snapping up some testers. First, we have to get all our skins properly working.
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Battalion chief. Personnel would be preferable. And the map.
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Most used equipment:
Oxygen tank
ALS kit (also referred to as jump bag)
Monitor/AED combo
Backboard
KED
Unless you mean specific pieces, in which case it would go like this:
Glucometer
Stethoscope
BP cuff
Monitor/AED
Backboard
Also, for the head injury, if they have any head or neck pain, they're going to have a C-collar put on them, backboarded, and transported non-emergent to the ER.
For no-transports, you could do things such as a wellness check, where we go to a house and do exactly what the title says: make sure the person is okay.
Call procedures:
-Dehydration
Administer IV saline and transport non-emergent
-Accidental cut w/ small bleed
Bandage and no-transport
-Stabbing
Bandage, transport to hospital. Would also involve PD.
I think interesting calls would include a cardiac arrest (PM if you want treatment, its a bit long to explain here), man versus car, MVC, fall, assault.
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Thanks marshal, I'll look into the that. Also, the submod is currently at about 80% completion for version 1. Most of what will be worked on from now on will be making sure everything is working, testing, and getting units and stations working properly in the map.
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We don't have a modeler.
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I get ya, yeah. I'm just not sure if it's a question of editing the model, or what, so for now, part of the top will be changed to a diamondplate pattern.
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K9Alex has joined the team as a Scripter and Skinner. He will be working on several projects for us.
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Until further notice, SouthStar EMS has been dropped from the mod. Also, the various volunteer departments will not be in the first release, or possibly not even the second, due to problems with getting image references. On another note, with the addition of CFDDIVE11 to the team, progress has doubled in speed, and new units will be shown at least once a week, up until the completion of fire units.
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CFDDIVE11 has joined the team as a skinner.
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Put up some screenshots of the completed fire/EMS units. We may be looking for a third skinner, to assist me with fire. Please PM me if interested.
Guess the Emergency Vehicle Challenge
in [EN] Off Topic
Posted
That's a sexy truck.