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Posts posted by Yankee43
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I for some cannot click to the next page, or enter a page manually in the PM. Just recently started happening. It works fine on my mobile. Also, the notifications and messenger tabs at the top of home page only display "go to inbox" and "view all notifications" instead of actually viewing my inbox or notifications. Am I the only one experiencing this?
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This did it, thank you very much!
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I copied all the lights over from one vehicle, pasted them to the other, but they do not show. I can move the coronas, nothing, and I can change the game light setting in the editor with no effect. Randomly there is one headlight that will show, but thats it. Probably something dumb, but yeah. plz help.
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I am not home atm but when I get home I’ll look through and see if there is anything that are file specific.
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I’m not too sure, but is there a line in the Params file that designates a map name?
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Fellow beginner here, also around the same age. Very glad to see all of this stuff coming around! Great work.
Hopefully I can can catch up to the gang and announce my plans soon.
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9 hours ago, Whunterq94 said:
I like how you've done the front/rear lightbars. Here is a few samples of more lighting.
Multiple patterns always get me... that’s awesome.
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Looks like the placement of the trailer needs some work, but its looking really sweet!
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1 hour ago, Whunterq94 said:
I'll use this one. Thanks. Any suggestions for the tiller?
I mean, this might sound stupid, but in the editor, the lights need to be blue lights. I’m sure you did that but, just making sure lol.
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Damn this is hot!
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5 minutes ago, Killerconsti said:
Its hard to get started in EM5 modding if you are not german because most guides are in german and the most active modders aswell (see Wuppertal and Bieberfelde).
About your question
EM20 includes EM2017,EM2016 and EM5. Where EM5 is the base game and the other three "DLCs" mostly add new Singleplayer Campaign stuff and like two new vehicles.
Note: These "games" comes all with the same editor and have the same endless and challenge mode. So if you would use EM5 to build a map you can still play it with EM5 and vice versa
Answers my question perfectly, thank you!
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I am thinking about buying up EM20. I am at the very beginning stages of modding for EM4 but I just want to explore the newer EM games a bit. I no longer see "Emergency 5" on steam, but I see 2016. 2017, and 20. Which one should I get and which one has the editor I'm confused. Someone is gonna have to start development for the new games, ill get to it in about two years. To start though, I need the right game.
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Nice to see the 2020 FE making its way into mods! Looking good!
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Solved! I had to move the correct icon files, and then edit the model location for the cursor! Works great!!
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I want to add the precision parking script from the London mod to another mod (Not for release) how would I go about this? I added the script, icons, and gave a vehicle the command, but whenever I click the command, nothing happens. Any help would be greatly appreciated!
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Ah, so this is whats been holding me back. Okay, gonna buy up a 500,000sqft wharehouse and get to model making!
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Looks really good!
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I may be wrong, but the walls not showing at certain angles may be due to double-sided being off. You need to make sure your walls are doubled sided so it is shaded on both sides of the poly.
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16 minutes ago, Terrow said:
Sorry not type, I was thinking of something else. More so the resistance factor that you can find under traits.
Hm, ill have to do some digging, this is something I won't be experimenting with for a while but definitely something I want to do. Thank you for the help Terrow!
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2 minutes ago, Terrow said:
Yes and probably the type too, I think they're a different type under firefighter although I'd have to look at it. Since they're not affected by that stuff
By type you mean firefighter and police officer that stuff? I initially though of vehicle type but I am sure thats not it.
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14 minutes ago, Terrow said:
Yes with some scripting it'd be pretty easy to do
Alright cool, I assume it would be just copying the same script for firefighters and editing it to fit the other protos and what not, then assigning commands to personnel and equipment to vehicles.
Thinking of it, maybe something involving CS gas in demonstration scenarios. Cops could equip gas gear and use CS gas to disperse crowds.
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I am wondering if it possible to give EMS, Police, and TEC personnel the ability to equip HAZMAT gear and operate in dangerous environments in the game.
For example: The NYPD ESU have their own HAZMAT teams capable of operating in dangerous environments, anything from terrorism to car accidents, they even have two tractor drawn decon units, FDNY EMS also has this ability. The City of New York has two CBRNE trucks and technicians that can handle situations involving HAZMAT. I think it would be really cool to have functioning personnel from each agency in the game with HAZMAT capability. With proper development of corresponding HAZMAT gear for each, is it possible to do this?
Cool pics why not:
NYC CBRNE
NYPD COBRA Team
NYPD ESU HAZMAT Truck
FDNY EMS HAZ-TAC
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1 minute ago, Alex Neumeister said:
Thank you both very much. Not sure if either of you would know how to fix this problem but when I exported the new model to the game the scaling is all wrong and the rotation has it positioned like a skyscraper. Would either of you know how to fix something like that?
I saw your topic unfortunately I have absolutely no idea whatsoever how to fix that.
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I will say, that is damn nice!
L.A Mod units upgrade Sub-mod. 3.0 Fire/Police/Ambulance "OLD DOWNLOAD LINK REMOVED" "NO DOWNLOAD" "WIP"
in Submods [Approved]
Posted
This says it all.