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Yankee43

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Posts posted by Yankee43

  1. 1 hour ago, itchboy said:

    Theyre intended that way for Em4's door logic. To reset them, keep rotating them by 90 degrees until they line up. Then all you need to do is place them back on the model. They will not fit 100% exactly because the v3o file format intentionally distorts models for some reason.

    Roger that, thank you! 

    Edit: Figured out that holding shift brings up the degrees menu, got it all fixed now! Thank you!

  2. 2 hours ago, Terrow said:

    Ah, I guess I'm not familiar with that

    I know it exists and it’s the only mod I have ever seen it in. I looked through the scripts folder and didn’t see anything related to it so I am neither familiar with it further than knowledge of its existence. 
     

    Basically, multiple models/prototypes are attached to the one unit in the dispatch menu. Under “Patrol Car” or “Unmarked Highway Patrol Car” (Two Examples in the mod) A patrol car is dispatched of random model each time. A Vic might come out, next a charger, then maybe another Vic, then a Taurus. All from one unit. So instead of getting “NYPD Taurus RMP” you just call “NYPD RMP” and get random of a plethora of RMP’s.

  3. Wowzers. The radiation for the rotators are just.. beautiful! 

    My only suggestion, if I am entitled to one since my lighting experience is minor. You think there is a way to reduce to "blob" effect the rotators on the main lightbar have? Polygons? Just an idea. As I said though, its stunning already.

  4. That’s a very good question. Lighting is something I need work on too. I know radiation is the ‘projection’ of light. Such as headlights. (I think that’s right at least) I think you are supposed to be in radiation mode, and click to place those little dots into the shade you want. Try looking at another mods vehicles and look at their headlights.

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