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    • randomperson139

      Signatures   03/04/2016

      Hi everyone. It appears that the update to the new forum has affected the format of the majority of signatures (adding extra spaces, changing sizes etc.). Due to this, could everyone please check their own signature, ensuring that it complies with the site rules. See the http://www.emergency-planet.com/tos.html/ or http://www.emergency-planet.com/topic/16848-acceptable-signature-sizes/ for more information.  We'll give it a few weeks to give enough time to edit signatures, after that the unnecessarily large signatures will simply be removed. Thanks for your cooperation. Regards, EMP Staff.
Yoshe

'Better' L.A. Sub-Mod

Recommended Posts

On 3/26/2017 at 7:28 AM, tbone1fire said:

@Yohji the download page is only the older version

V0.5 is not released yet.

However, I think I'll release it after some test plays.

Anyways, here are some V0.5 Pics!

 

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The mod is very nice but there are some bugs (or glitches) like the vehicles (many of them) that can`t be used by any officer, medic or firefighter and the insuficient number of cops @ the police stations for the cars. And in the bottom of the map is a military fighterjet that is more likely (defenently) to be a helicopter. Sorry 4 my english.

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1 hour ago, Pupsy007 said:

The mod is very nice but there are some bugs (or glitches) like the vehicles (many of them) that can`t be used by any officer, medic or firefighter and the insuficient number of cops @ the police stations for the cars. And in the bottom of the map is a military fighterjet that is more likely (defenently) to be a helicopter. Sorry 4 my english.

I don't find bugs for the cars, cops can use those, and the amount of cops is over and not insufficient, and the fighterjet is made as a helicopter, because there's no way to 'make it as a jet'

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11 hours ago, Yohji said:

I don't find bugs for the cars, cops can use those, and the amount of cops is over and not insufficient, and the fighterjet is made as a helicopter, because there's no way to 'make it as a jet'

Well I`m talking about those cars that are spawned @ the beginning of freeplay at the stations. If I press them and move the cursor on them i only see HQ there and if i want 2 get a cop or something else inside that guy grabs a extinghuisher. There appear no seats on a lot of them.

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11 hours ago, Pupsy007 said:

Well I`m talking about those cars that are spawned @ the beginning of freeplay at the stations. If I press them and move the cursor on them i only see HQ there and if i want 2 get a cop or something else inside that guy grabs a extinghuisher. There appear no seats on a lot of them.

it works for me and others though, can you send me a screen shot or something

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7 hours ago, Firebuff319 said:

i dislike your username

This isnt a 'politically correct' website unfortunately. Can't ban people because their usernames offend people.

Now if a user calls for violence against a certain group of people, then we take action.

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Sorry about that I have completely forgotten that I didn't release 0.6 yet, I'll upload it soon

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As some sort of feedback i´d suggest that you´d make "parking spaces" for all the vehicles added on the map to which they can come back, just like the normal trucks in the fire station. You just put them onto the map with some staff and saved the map. In 2011 i may have said something else but in 2016 at least try to put in some effort. There are good tutorials btw. Otherwise, everything is fine. At least you tried to do something nice:)

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59 minutes ago, Mindcat said:

As some sort of feedback i´d suggest that you´d make "parking spaces" for all the vehicles added on the map to which they can come back, just like the normal trucks in the fire station. You just put them onto the map with some staff and saved the map. In 2011 i may have said something else but in 2016 at least try to put in some effort. There are good tutorials btw. Otherwise, everything is fine. At least you tried to do something nice:)

I tried looking up how to make 'parking spaces' but I was kinda fed up of reading everything so I just didn't bother xD. If there would be a video tutorial it would've been better, thanks though!

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1 hour ago, Mindcat said:

If i find the time i could try to find the tutorial i waas talking about, it was really good.

Thanks

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  V0.7(WIP)

  • 'WASD' keys useable.
  • Some details.
  • Bug fixes.
  • Campaigne Missions get stations! : D (Except for vanilla mission 1-2, 5, 10-14, 17, 20 & LA Mission 7)
  • Finally some uncopyrighted background music.
  • Main Background Music:
  • 1-https://youtu.be/0iKBT9LRFPo [Speed Chase - Alex Lisi]
  • 2-https://youtu.be/vxw52mmldcg [The Chase]
  • 3-https://youtu.be/QcDUL59CJUw [Police - Spraynpray]
  • 4-https://youtu.be/AXNo8Bw_EsU [Stop Police]
  • 5-https://youtu.be/ujsCRw-eA0o [Run - Ross Bugden]
  • 6-https://youtu.be/3pZdZiPnsGs [Drive - Ross Bugden]
  • Action Music:
  • A1-https://youtu.be/UcXQ3qcYLuU [Drednough - 95TurboSol]
  • A2-https://youtu.be/c0K9hwff85k [Final Stand - 95TurboSol]
  • A3-https://youtu.be/Bgdb0TJRKoA [La Feyette - 95TurboSol]
  • A4-https://youtu.be/qRFOayt0QYc [License To Kill - 95TurboSol]
  • A5-https://youtu.be/ChGgfs-zXBc [Minefield - 95TurboSol]
  • A6-https://youtu.be/Lh77am_1BlQ [Prism - 95TurboSol]
  • A7-https://youtu.be/RboHvTa7kQQ [The Forbidding - 95TurboSol]
  • A8-https://youtu.be/xJwMSpLmLMQ [Unmasked - 95TurboSol]

V0.7 images: https://imgur.com/a/LemCS

 

 

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