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Pottyscotty

Sub-Moderator
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Everything posted by Pottyscotty

  1. Activation Email - Not Sending?

    Hi all, My friend has Registered on the website but he doesn't seem to be getting the Activation email. Since it was a while since I had registered, we weren't sure if it's an automated email, or if it sent by an actual human (Hence the longer waiting time). Thanks in advance.
  2. Hampshire UK Mod - WIP / PRIVATE

    Good to hear, look forward to what you have store!
  3. Hampshire UK Mod - WIP / PRIVATE

    All the content from other mods would have to be removed/replaced before that happened. I'd like to see a complete Hampshire mod though, if the Dev is willing to learn how.
  4. Hampshire UK Mod - WIP / PRIVATE

    Look forward to seeing more, Hampshire definitely has my favorite looking fire vehicles. Can I just ask that you make sure to include credits when using others' work. Good luck with your mod.
  5. Title Banners by TWMCPE Kent Mod was developed by Pottyscotty (where the ownership still lies) however has since been taken over by TACRfan. You can find his work in the later pages of this topic. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Kent (UK) Mod v1.2.5 RELEASE This version was cancelled while in development, therefore it will have a lot of missing content and problems. You download out of your own free-will. Due to the state of the mod please note that it is not necessarily for playing but instead just having a go with stuff, editing it or using content from it for private edits of other mods. Kent (UK) Mod v0.4.9 (Development) RELEASE https://mega.nz/#!FtZ1lQKK!mzCI7rp2VMrpTdqfxLKbUkoBwYv5MgCzPXffziJMGjo ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Can I use the Kent Mod as a base mod/can I reskin the mod/can I edit the mod? No. If you are to do any of the above then you must keep the mod private (not for release publicly or to friends or groups), however you can show your work through media such as videos or pictures wherever you please. Please do not contact Pottyscotty or TACRfan about any 'negotiations' since this is the same for everyone. (As of 25/07/15) Installation: Video showing the recommend way to set everything up and make it so you don't have to do it again! The realistic way to send your Firefighters and Appliances out!
  6. London Mod (V1.3 RELEASED)

    1.3 was the last version of this mod.
  7. London Mod (V1.3 RELEASED)

    First off I'd like to thank you for using the apparently invisible edit button, it's much appreciated. I haven't played the mod in a while but it most likely has a cap on the amount of units you can buy. I haven't done it for a while but I believe this can be changed in LondonModv1.3/specs/freeplaybase.xlm under the "Count" part. Modded save games are absolutely dreadful and always like to go wrong, so unless you are playing in 'challenge' freeplay rather than normal freeplay it doesn't sound like something that can be fixed. Someone may have had the same issue and can offer more help.
  8. Los Angeles Mod bugs, issues and problems

    Please don't double post, this is against the ToS agreed to upon joining. Use the edit feature in future.
  9. Copenhagen mod 1.2 [1.1 Released]

    From what I remember, it cannot be hidden in-game. Because everything is automatic, there was no need to fully see into the station so the feature was not added.
  10. Kent (UK) Mod (Dev Release)

    First page
  11. Expand Map Size

    As a low-end PC user, I can 100% agree with this. You do need something that can handle it, otherwise, as Itch pointed out, most of your time will be spending waiting for the different processes to finish. This is extremely difficult if you plan to make a full/freeplay map.
  12. Editing Multiplayer Map

    Topic is nearly a year old... please do not bump old threads.
  13. Miami Modification [WIP NOW!]

    It's been fixed
  14. Making mod

    Hover over 'more' at the top of your page then you'll see a list and tutorials should be on it.
  15. ILFORD MODIFICATION

    Well, when you want to use other people's content you have to be willing to follow their rules. After all, they took the time to create these things and sometimes they do not want other people using something that they put effort in to make. Of course there is content out there that people have made for others to use as well. There is some in our download center, and a huge library at www.emergency-forum.de. I believe that a large part of modding is about learning and creating, not copying and pasting. When making a mod you have to be willing to learn new things and get things done on your own. You'll always feel proud of the stuff you have managed to create knowing that it is in fact yours. Over time you learn more and get a lot better at it, you just have to be patient. Here's an example of a unit I did in 2014 and my current WIP attempt at re-doing it: Olevinaa, Chidea, Skaihof, Lukas911, Miblitz, Geronimo EKIA, Florian Hagen, Engine.co.7, Pottyscotty
  16. Uninstall

    Please do not bump old topics.
  17. PROBLEM Direct send from menu.

    The button on the left will simply spawn the vehicle (make it appear on the map). If you click on the button on the right and then right-click a location then it will both spawn the vehicle and send it to where you clicked.
  18. ILFORD MODIFICATION

    If it is private then no (though as Itchboy pointed out credits still need to be given in screenshots), however if test versions or similar are being given out then it'd no longer be private, which goes against the original author's terms. A lot of authors don't like their content being edited or used for a large variety of reasons, and they have every right to say so. I do not know the reason for this Mod but at the end of the day I don't believe it matters. Hope this helps.
  19. ILFORD MODIFICATION

    If you are planning on using content from the London Mod such as the Atego above then please remember that no release of this mod can be given out (privately or publicly) so as to respect Mintcake's wishes highlighted below.
  20. London Mod (V1.3 RELEASED)

    Can we keep this on-topic and refrain from spamming please. People shouldn't have to be constantly reminded not to double-post. If you have forgotten the rules you agreed to follow upon joining then I suggest you go through them again - http://www.emergency-planet.com/tos.html/
  21. London Mod (V1.3 RELEASED)

    It should have come with your game (whereveryourgameisinstalled/EM4/ModInstaller.exe)
  22. London Mod (V1.3 RELEASED)

    When a .v30 or .e4p file is compressed in the EM4 editor to encrypt it and make it smaller we call that packing/unpacking too, which is why I couldn't understand why mine would be unpacked but yours wouldn't as we would have downloaded the same file. When the whole mod is compressed into an E4MOD file, simply run it through the Mod installer to release the contents.
  23. London Mod (V1.3 RELEASED)

    The London Mod doesn't use packed files?
  24. River Falls Mod (Fictional) (Private)

    Verbal warning this time, but asking for release dates is against the ToS that you agreed to follow. http://www.emergency-planet.com/tos.html/
  25. London Mod (V1.3 RELEASED)

    I'd actually have to agree with this, despite the fact that I didn't follow it myself. Though things like HART are used for more than just chemical incidents there are units that are solely for those incidents included in some mods, and they have no use. They definitely make for interesting incidents too due to the amount of things you have to factor in and organize.