Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to International Emergency & 911: First Responders Fan Forum

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Stan

      Maintenance update   02/07/2016

      Dear community,   After three weeks of issues we moved our site to a new dedicated root server. We fixed a lot of bugs with this release. All downloads up to 1Gb filesize should be downloadable for everyone.   Encountering any kind of issues? Make a post in the website/forum support.   Regards, Stan
    • Stan

      Paid Referral Links   02/11/2016

      Hello,     From now on we will be disallowing any referral links on our site. This is not the place to earn money directly or indirectly. Anyone found sharing paid shortened links or referral links to earn money might lose his account.     Reason for this:     We are providing this service free of charge, putting our own free time in this and paying monthly fees on our own costs to keep this free service running. So why should anyone else make money from something they don’t pay to use?     So in short from now on we will be warning and banning users abusing or misusing referal links.     Regards,     Stan          

Pottyscotty

Sub-Moderator
  • Content count

    1,113
  • Joined

  • Last visited

Everything posted by Pottyscotty

  1. Title Banners by TWMCPE Kent Mod was developed by Pottyscotty (where the ownership still lies) however has since been taken over by TACRfan. You can find his work in the later pages of this topic. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Kent (UK) Mod v1.2 RELEASE https://mega.nz/#!gxpXjJSJ!GYj8sEfkzueTXnIIOH7cKZ9kzb2QHVyBj07rRRiC_YY This version was cancelled while in development, therefore it will have a lot of missing content and problems. You download out of your own free-will. Due to the state of the mod please note that it is not necessarily for playing but instead just having a go with stuff, editing it or using content from it for private edits of other mods. Kent (UK) Mod v0.4.9 (Development) RELEASE https://mega.nz/#!FtZ1lQKK!mzCI7rp2VMrpTdqfxLKbUkoBwYv5MgCzPXffziJMGjo ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Can I use the Kent Mod as a base mod/can I reskin the mod/can I edit the mod? No. If you are to do any of the above then you must keep the mod private (not for release publicly or to friends or groups), however you can show your work through media such as videos or pictures wherever you please. Please do not contact Pottyscotty or TACRfan about any 'negotiations' since this is the same for everyone. (As of 25/07/15) Installation: Video showing the recommend way to set everything up and make it so you don't have to do it again! The realistic way to send your Firefighters and Appliances out!
  2. Activation Email - Not Sending?

    Hi all, My friend has Registered on the website but he doesn't seem to be getting the Activation email. Since it was a while since I had registered, we weren't sure if it's an automated email, or if it sent by an actual human (Hence the longer waiting time). Thanks in advance.
  3. [Released] Limited Water Supply Logic

    There was a downloadable thingy on the German forums which give you animations on the hydrants when you attach something to it. This was basically how I was going to do underground hydrants - have the standpipe model underground with a hydrant cover visible on the ground and when the animation is triggered it's just a one frame switch to an open cover with the standpipe setup. No complex coding or special units etc as it's all using the default EM4 hydrant with a couple of additions. Should work though unfortunately I haven't got around to that yet because I've been bogged down with mapping stuff so I haven't got anything to show you.
  4. Mod Installer

    Okay, well a bit more information would be useful but first of all - have tried what it has asked?
  5. Gamer

    Can't help you with your issue but a topic title that more reflects your issue may be useful for the other users of this forum so that they know what it is about without having to open and read everything.
  6. Speed up the editor?

    No problem, glad it works. Shouldn't be the camera edits either as I use them too.
  7. Speed up the editor?

    This is peculiar, I have an extremely low-end PC and don't have this issue. Two things to do is make sure the lighting setting is set to 'Game' (not On or Off), as the other settings - at least for me - slows down the editor considerably. The other thing is make sure you're not completely zoomed out as your PC may struggle trying to show all the map objects at once. If that fails to work then in the bottom left there is a 'Hide/Show' button that brings up a list of all the different elements on a map that you can hide from view.
  8. Mission Level

    Not a problem, I used to do it all the time! Sounds promising, make sure to let us know if it works or not so that if/when others want to know in the future they can see the solution.
  9. Mission Level

    As this is about EM2017 and was in the EM4 section I've moved the topic to the correct place for you. I don't own EM5/2017 but in Emergency 4 there was a file in a 'specs' folder that allowed you to change the frequency of missions. Maybe there is something similar?
  10. Kent (UK) Mod (Dev Release)

    Can I ask that you do not double post again in the future as it is against the site's TOS. If you have something to add then use the edit button, I have merged them for you this time.
  11. Un-controllable units? [EM4]

    Please refrain from double posting in the future as it is against the TOS. This time I have merged your posts. Good to hear you've got it sorted. The game can act a bit funny if you try and switch mod while on another mod.
  12. Un-controllable units? [EM4]

    Did you restart your game before switching modification?
  13. OSP Zolynia Modification v2

    This looks very well done, good job so far.
  14. Tips for more effective firefighting?

    I'd also say to utilize the 'cool' function, especially if you do as Itch said and place resources ahead of the fire. Cooled objects are less likely to catch fire and can really help stop the spread of it.
  15. Please help!

    Perhaps a title to better describe your issue will help others know what this topic is about. You'll find a lot of ones with vague titles simply get ignored and looked over. What file formats are you trying to put into your mod folder?
  16. SWAT 4 player models

    Yup - http://www.moddb.com/mods/swat-4-graphical-enrichment-mod
  17. SWAT 4 player models

    Still play SWAT 4 here, never gets old. I had a little search around and all I could find were skins and a graphic enhancement pack. While the GEP doesn't change the psychical models it does well to improve the look of the game. Other than those I don't think there are any around unfortunately.
  18. I've noticed on some mods that this can also be down to the fact that they use EM4 Deluxe objects/buildings, forgetting that not everyone actually owns these, resulting in missing items.
  19. Help with Editor!

    What's been your process? Have you loaded a mod before loading a map?
  20. Dutch Mod 3.0 Release and Future of American Mod

    Ben12 requested on the first post that bug reports are submitted via the provided link.
  21. CROPLAYER

    Unsure of what you're asking here, did you want to contact someone called 'croplayer' via email?
  22. London mod

    If your PC cannot handle the Modification that well then crashes are likely, it's just where your computer get's stressed and starts to pull it's hair out. It can also be down to script errors, however these will normally make a new window giving the details of what script is creating the error.
  23. KillerConstis Mini Mod

    Two posts up.
  24. What is it you actually want to know about the game? Giving a simple run-down you have three ways of playing the game; Campaign, Freeplay, Freeplay Challenge - Each of which can be chosen from the main menu. Campaign is where you have to run your city and purchase new units by completing the campaign missions. Once you have completed a campaign mission you can re-play it at any time. Freeplay is where you complete smaller events which gives you money which you can then use to purchase additional vehicles and personnel. Selecting the challenge mode will make events more frequent and harder over time. Most mods will only work in these two modes. For mission walkthroughs see this topic -
  25. Kent (UK) Mod (Dev Release)

    I believe so, I get a message asking for it to be updated on the first page when a new version comes out. The latest version is what TACRfan is working on now.