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      Maintenance update   02/07/2016

      Dear community,   After three weeks of issues we moved our site to a new dedicated root server. We fixed a lot of bugs with this release. All downloads up to 1Gb filesize should be downloadable for everyone.   Encountering any kind of issues? Make a post in the website/forum support.   Regards, Stan
    • Stan

      Paid Referral Links   02/11/2016

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Pottyscotty

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  1. [Released] Limited Water Supply Logic

    There was a downloadable thingy on the German forums which give you animations on the hydrants when you attach something to it. This was basically how I was going to do underground hydrants - have the standpipe model underground with a hydrant cover visible on the ground and when the animation is triggered it's just a one frame switch to an open cover with the standpipe setup. No complex coding or special units etc as it's all using the default EM4 hydrant with a couple of additions. Should work though unfortunately I haven't got around to that yet because I've been bogged down with mapping stuff so I haven't got anything to show you.
  2. Mod Installer

    Okay, well a bit more information would be useful but first of all - have tried what it has asked?
  3. Gamer

    Can't help you with your issue but a topic title that more reflects your issue may be useful for the other users of this forum so that they know what it is about without having to open and read everything.
  4. Speed up the editor?

    No problem, glad it works. Shouldn't be the camera edits either as I use them too.
  5. Speed up the editor?

    This is peculiar, I have an extremely low-end PC and don't have this issue. Two things to do is make sure the lighting setting is set to 'Game' (not On or Off), as the other settings - at least for me - slows down the editor considerably. The other thing is make sure you're not completely zoomed out as your PC may struggle trying to show all the map objects at once. If that fails to work then in the bottom left there is a 'Hide/Show' button that brings up a list of all the different elements on a map that you can hide from view.
  6. Mission Level

    Not a problem, I used to do it all the time! Sounds promising, make sure to let us know if it works or not so that if/when others want to know in the future they can see the solution.
  7. Mission Level

    As this is about EM2017 and was in the EM4 section I've moved the topic to the correct place for you. I don't own EM5/2017 but in Emergency 4 there was a file in a 'specs' folder that allowed you to change the frequency of missions. Maybe there is something similar?
  8. Kent (UK) Mod (Dev Release)

    Can I ask that you do not double post again in the future as it is against the site's TOS. If you have something to add then use the edit button, I have merged them for you this time.
  9. Un-controllable units? [EM4]

    Please refrain from double posting in the future as it is against the TOS. This time I have merged your posts. Good to hear you've got it sorted. The game can act a bit funny if you try and switch mod while on another mod.
  10. Un-controllable units? [EM4]

    Did you restart your game before switching modification?
  11. OSP Zolynia Modification v2

    This looks very well done, good job so far.
  12. Tips for more effective firefighting?

    I'd also say to utilize the 'cool' function, especially if you do as Itch said and place resources ahead of the fire. Cooled objects are less likely to catch fire and can really help stop the spread of it.
  13. Please help!

    Perhaps a title to better describe your issue will help others know what this topic is about. You'll find a lot of ones with vague titles simply get ignored and looked over. What file formats are you trying to put into your mod folder?
  14. SWAT 4 player models

    Yup - http://www.moddb.com/mods/swat-4-graphical-enrichment-mod
  15. SWAT 4 player models

    Still play SWAT 4 here, never gets old. I had a little search around and all I could find were skins and a graphic enhancement pack. While the GEP doesn't change the psychical models it does well to improve the look of the game. Other than those I don't think there are any around unfortunately.