Jump to content
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble


  • Content count

  • Joined

  • Last visited

Community Reputation

1 Neutral

About amuchalipsis

  • Rank
  • Birthday 07/28/1997

Profile Information

  • Gender
  • Location
  1. THW Bag (engineer suitcase)

    De nada, lo mismo digo. http://www.emergency-planet.com/uploads/emoticons/default_smile.png
  2. THW Bag (engineer suitcase)

    I did also find an error on line 81 of LAGetTHWBag: Caller->PushActionExecuteCommand(ACTION_APPEND, DUMMY_EQUIPMENT, Target, 9, false); This directs to this:
  3. THW Bag (engineer suitcase)

    I assume you are playing the LA mod or a submod that's based on LA mod. You can copy and modify the LAGetEMTBag file to make engineers get THW bags. Also, you can take a look at the LAEquipmentCommands file to add/remove the repair command when they get/remove the THW bag.
  4. swap vehicle script

    There's the command ChangePrototype. It just swaps the prototype of the vehicle for another prototype of another vehicle.
  5. How To Rotate Cam In EM4 Editor?

    If you don't happen to have a mouse, you can use the crappy navigator by going to Edit --> Show Navigator, or by pressing Ctrl+Shift+N.
  6. Raccoon City for LA mod (under development)

    You should uncheck the AlphaReflections option in order to remove that weird glow.
  7. You can use a cop to redirect them, or prevent them from spawning on the editor. Just load the map, press F9, select the proper spawn point and voilĂ , you'll have to delete those big trucks one by one, though.
  8. stalled vehicles

    If I'm not mistaken, at least one version of the Manhattan Mod did a tow script that made all traffic vehicles towable. I make a few changes and put it in the mods I like to play. I think it is version 3.0.5, and that tow script is a rework of NYC Mod.
  9. It's their mod, they manage it as they want. Besides, many people in this community, including me, prefer a perfect, stable mod, rather than a good, but unstable mod. Everything I've seen so far seems to be very good, the modders take their time and effort making and polishing everything, and in exchange they only want us to be patient.
  10. Open .eft files

    Thank you all very much. I'll work with that texture
  11. Open .eft files

    I think you've forgotten to attach a link
  12. Open .eft files

    OK, I'll look for them. Thank you very much
  13. Open .eft files

    I'm trying to edit the LA mod's map texture
  14. Open .eft files

    Hi. I don't know how to open the .eft files used for the maps textures. Any help would be appreciated. Thanks.