Jump to content
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble


  • Content Count

  • Joined

  • Days Won


amuchalipsis last won the day on April 20

amuchalipsis had the most liked content!

Community Reputation

0 Neutral

About amuchalipsis

  • Rank
  • Birthday 07/28/1997

Profile Information

  • Location

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. It didn't find the normal installation path because it's the Steam version. Press OK and then put the EM4 install folder (it should be located in the C:\Program Files (x86)\Steam\steamapps\common folder).
  2. Puede ser el E4LM:LA
  3. As mr matt said, not many people is willing to help if no progress is shown or done for now. Upload some pictures of your mod or try learning to model instead, there are some tutorials on this forum.
  4. De nada, lo mismo digo. http://www.emergency-planet.com/uploads/emoticons/default_smile.png
  5. I did also find an error on line 81 of LAGetTHWBag: Caller->PushActionExecuteCommand(ACTION_APPEND, DUMMY_EQUIPMENT, Target, 9, false); This directs to this:
  6. I assume you are playing the LA mod or a submod that's based on LA mod. You can copy and modify the LAGetEMTBag file to make engineers get THW bags. Also, you can take a look at the LAEquipmentCommands file to add/remove the repair command when they get/remove the THW bag.
  7. There's the command ChangePrototype. It just swaps the prototype of the vehicle for another prototype of another vehicle.
  8. If you don't happen to have a mouse, you can use the crappy navigator by going to Edit --> Show Navigator, or by pressing Ctrl+Shift+N.
  9. You should uncheck the AlphaReflections option in order to remove that weird glow.
  10. You can use a cop to redirect them, or prevent them from spawning on the editor. Just load the map, press F9, select the proper spawn point and voilà, you'll have to delete those big trucks one by one, though.
  11. If I'm not mistaken, at least one version of the Manhattan Mod did a tow script that made all traffic vehicles towable. I make a few changes and put it in the mods I like to play. I think it is version 3.0.5, and that tow script is a rework of NYC Mod.
  12. It's their mod, they manage it as they want. Besides, many people in this community, including me, prefer a perfect, stable mod, rather than a good, but unstable mod. Everything I've seen so far seems to be very good, the modders take their time and effort making and polishing everything, and in exchange they only want us to be patient.
  13. Thank you all very much. I'll work with that texture
  • Create New...