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Lightbar

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Guest [SAP]Francis

You can make the car a model and a lightbar a model. Then in the prototype, add the lightbar to the model as a child. Meaning you can have thousands of lightbar models with just one Crown Vic model. All you need is more prototypes.

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So How Do I Make It Blue Transparent? By Using The UV-Mapping?

To make the lightbar transparent, you have to model the 'insides' of the lightbar first. Then, when making the skin, I'm guessing you'll have to set the transparency level lower than 100% opaque. Then UVMap and add ingame.

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No, transparency is defined by the Alpha layer of the .dds file :)

3 colors are used:

Black, Grey and White

Black = Nada

White = reflection

Grey = Transparent

That's basically what I said :gruebel:

You can't really have a transparent lightbar without the insides. Just looks crappy. Making the skin still counts for making the .dds. I only UVMap once the .dds is made. Lol what the colors mean makes no sense lol.

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Strange definition of what you said...

"when making the skin, I'm guessing you'll have to set the transparency level lower than 100% opaque. "

Did you mention anything about an alpha layers and 3 colors being used in it and the function of those 3 colors?

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