ddurbin2007 Posted July 14, 2010 Report Share Posted July 14, 2010 Residential Structure Fires: LAFD Automatic Alarms: 1 Engine Company or 1 Light ForceIndustrial / Multi-Story Structure Fires: LAFD Category A: 2 Engine Companies, 1 Light Force, 1 Heavy Equipment Squad, 1 Battalion Chief, 1 ALS Ambulance, 1 Light Equipment Truck, 1 USAR SquadExplosions: LAFD Category B: 2 Engine Companies, 2 Light Forces, 1 Battalion Chief, 1 ALS Ambulance, 1 EMS Captain, 1 Light Equipment Truck, 1 USAR SquadBrush & Car Fires: 1 Brush Patrol or 1 Heavy Rescue, 1 Tow Truck for car fires, Closest PD Unit for car firesSingle Vehicle MVA: 1 Heavy Rescue, 1 ALS Ambulance, 1 Tow Truck, Closet PD UnitMulti Vehicle MVA: 1 Heavy Rescue, 1 ALS Ambulance, 1 EMS Captain, 2+ Tow Trucks, Closest PD UnitMedical Calls: 1 ALS AmbulanceHazmat: LAFD Category C: 3 Engine Companies, 1 Truck Company, 1 HazmatPolice Incidents: Closest PD UnitHostage Situations: SWAT SUV, Closest PD UnitRiot Incidents: SWAT Heavy Rescue Truck, SWAT SUV, LASD Prisoner Transport VanRescue Calls: 1 USAR Squad Quote Link to comment Share on other sites More sharing options...
Grim_Wizard Posted July 14, 2010 Report Share Posted July 14, 2010 Well I always do this:I start the game and turn off all deck guns. Then I hot key each station control panel.Structure Fire: Light force.Shrub Fire: Nearest BLS engineCar Fire: Ladder truck and tow truckSingle Car MVA:1 ALS engine (Or heavy equipment squad), 1 BLS ambulance, and a tow truck.Multi Car MVA: 1-2 ALS engine(s), ambulances as needed, tow trucks as needed.Stroke / Fall: Nearest ALS engine and/or ALS ambulanc.Hazmat Related: ALS engine with 2 paramedics in SCBA, and 2 FF/EMTs in SCBA gear, 1 HAZ-MAT truck sets up a tent by 2 ALS ambulances. All fire haas SCBA gear. (As SCBA gear resists chemical contamination more then nothing)Robbery: 1 patrol carHostages: 1 patrol car and a SWAT truck with four S.W.A.T membersRiots: Turned it off. Quote Link to comment Share on other sites More sharing options...
Guest miked9372 Posted July 14, 2010 Report Share Posted July 14, 2010 I try to make mine as real as possibal Quote Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted July 14, 2010 Report Share Posted July 14, 2010 Hey GerardTIII, did you put jaws on your ALS engines? I tried but it wouldn't save in the editor. Quote Link to comment Share on other sites More sharing options...
Guest miked9372 Posted July 14, 2010 Report Share Posted July 14, 2010 Structure Fire: 1-2 engine, chief maybe, 1-2 police Shrub Fire: 1 police, bush or engine 1Car Fire: 1-3 police traffic control engine 1 Single Car MVA: police, engine 1, 1 BLS ambulanceMulti Car MVA: 1 engine, 1 Heavy Rescue, ambulances , tow trucks as needed.Stroke / Fall:ALS ambulance.Hazmat Related: 1 HAZ-MAT truck, ALS ambulances. police to block off road engine 1 and 2, MCURobbery: 2-3 patrol carHostages: 2-5 patrol car, 2 SWAT truck , ALS ambulanceRiots: lots of police and sheriff, 2 SWAT trucks, MCU or 2-5 ALS and BLS ambulances Quote Link to comment Share on other sites More sharing options...
dwpirate Posted July 26, 2010 Report Share Posted July 26, 2010 Structure Fire: 1st alarm: 2 BLS engines, 1 tiller, USAR, battalion. 2nd alarm: 2 ALS engines, tower, battalion 2, EMS captain, ALS ambulance. Shrub Fire: engine or brushCar Fire: ALS engine, BLS engine, police, tow truck 1-4 car MVA: 1 ALS engine, 1 large rescue ambulance, EMS Captain, USAR, police and tow5+ Car MVA: see above with Mass Casualties unit, coroner, battalion chief, tower ladder.Stroke / Fall: ALS AmbulanceHazmat Related: battalion, ALS engine, BLS engine, USAR, hazmat. Robbery: policeHostages: swat van, police suv with negotiator. Riots: swat van, police suv, additional police. Quote Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted July 26, 2010 Report Share Posted July 26, 2010 I already posted mine, but I made some revisions. Structure Fire:1st Alarm: 2 BLS engines, Tower, Batt., USAR, and sometimes an ALS ambo.2nd Alarm: Station 2 or 2 ALS engines and EMS supervisor.3rd Alarm: Same as above, which ever one I didn't call.4th+ Alarms: 1 Engine/Foam Tender or Tiller.MVA's:1 Car: HEV, Large RA, Tow Truck, CHP/LAPD.2-4 Car: ALS Engine, USAR, same as above. (no HEV)5+ Car: MCU, Batt., USAR, ALS Engine, CHP/LAPD, and Tow Trucks.Gas Explosion:1st Alarm: Station 2, Batt., Tower, and 2 BLS Engines.2nd Alarm: USAR, Large Rescue RA, 1 ALS Engine.3rd Alarm: 1 ALS Engine, EMS Supervisor.4th+ Alarms: 1 Engine/Foam Tender or Tiller.Brush Fire:1st Alarm: Brush truck and Engine if needed. If a tree fire, 1 Tower and Batt.2nd Alarm: 1 Engine or USAR.3rd+ Alarms: 1 Engine.HAZMAT:HAMAT Truck, ALS Engine, Large RA, EMS Supervisor, Batt.All Medicals:Nearest ambo, EMS Supervisor, and 1 ALS Engine, USAR, or ALS fast response vehicle if needed.Hostage:All PD cars, SWAT Heavy Rescue, nearest RA on Standby.Rabid dog:LAPD Helicopter (for fast response) with 1 SWAT Officer and SWAT Sniper. Quote Link to comment Share on other sites More sharing options...
billyfromhill Posted July 26, 2010 Report Share Posted July 26, 2010 Structure fire: Closest task force and RA. Additional resources as needed. Car accident: Closest task force and RAs as needed. USAR and heavy rescue if accident is bad. Gas explosion: Closest task force plus engine and RA. Additional resources as needed.Brush fire: Two closest engines, one brush patrol and one RA. Additional brush patrols and engines as needed. HAZMAT: Response as normal depending on type of incident plus HAZMAT squad and additional RA and engine. Medical: Closest ALS resource and BLS RA.Hostage: Two closest patrol units plus SWAT. ALS resource staged. Rabid dog. Two closest patrol units. RAs as needed. Quote Link to comment Share on other sites More sharing options...
Grim_Wizard Posted July 26, 2010 Report Share Posted July 26, 2010 Hey GerardTIII, did you put jaws on your ALS engines? I tried but it wouldn't save in the editor. No I call out an extra firefighter always for each engine and have ach of them grab a jaws of life when I start. Quote Link to comment Share on other sites More sharing options...
Guest dm155 Posted July 26, 2010 Report Share Posted July 26, 2010 I base my game off of Biddeford, Maine USA MUTUAL AID= Units off the mapCentral Station: Fire Station 1Rescue 10 (ALS)Rescue 11 (ALS)Rescue 12 (ALS)Squad 12 (USAR)Tower 4 (Tower)Engine 6 (ALS)Engine 4 (ALS)Engine 5 (BLS)Engine 3 (BLS)Car 1 (Chief)Biddeford Pool: Fire Station 2Rescue 9 (BLS)Engine 2 (ALS)Tactical 7 (Hazmat)Service 4 (LEV or Brush Truck)STRUCTURE FIREZone 1 (North West) Desk Box: Engine 6, Tower 4, Engine 5, Engine 3, Rescue 10, PD Unit 2nd Alarm: Engine 4, Engine 2, Rescue 11, {Mutual Aid: (OOB Tank 2) (Hollis Squad 61)} 3rd Alarm: {Mutual Aid: (Saco Engine 4, Engine 7, Ladder 1, Rescue 1) (Hollis Tank 1) (Alfred Tank 1)} Zone 2 (North East) Desk Box: Engine 6, Tower 4, Engine 5, Engine 3, Rescue 10, PD Unit 2nd Alarm: Engine 4, Engine 2, Rescue 11, {Mutual Aid: (Hollis Tank 1, Squad 61)} 3rd Alarm: {Mutual Aid: (Saco Engine 4, Engine 7, Ladder 1, Rescue 1) (OOB Tank 2) (Alfred Tank 1)}Zone 3 (South East) Desk Box: Engine 2, Tower 4, Engine 5, Engine 3, Rescue 9, PD Unit 2nd Alarm: Engine 6, Engine 4, Rescue 10 {Mutual Aid: (OOB Tank 2) (Hollis Squad 61)} 3rd Alarm: {Mutual Aid: (Saco Engine 4, Ladder 1, Rescue 1) (Alfred Engine 2, Tank 1) (Hollis Tank 1)}Zone 4 (South West) Desk Box: Engine 2, Tower 4, Engine 5, Engine 3, Rescue 9, PD Unit 2nd Alarm: Engine 6, Engine 4, Rescue 10 {Mutual Aid: (Alfred Tank 1) (Hollis Squad 61) 3rd Alram: {Mutual Aid: (Saco Engine 4, Ladder 1, Rescue 1) (Alfred Engine 2) (OOB Tank 1) (Hollis Tank 1)}OUTSIDE FIREZone 1 (North West) Desk Box: Engine 6, Engine 5, Squad 12 2nd Alarm: Engine 4, Engine 3, Rescue 10 {Mutual Aid: (Hollis Tank 1, Squad 61)} 3rd Alram: Engine 2, Tower 4 {Mutual Aid: (Saco Engine 4) (OOB Tank 2) (Alfred Tank 1)}Zone 2 (North East) Desk Box: Engine 6, Engine 5, Squad 12 2nd Alarm: Engine 4, Engine 3, Rescue 10 {Mutual Aid: (Tank 1, Squad 61)} 3rd Alarm: Engine 2, Tower 4 {Mutual Aid: (Saco Engien 4) (OOB Tank 2) (Alfred Tank 1)}Zone 3 (South East) Desk Box: Engine 2, Engine 5, Squad 12 2nd Alarm: Engine 6, Engine 3, Rescue 9 {Mutual Aid: (Alfred Tank 1) (Hollis Squad 61)} 3rd Alarm: Engine 4, Tower 4 {Mutual Aid: (Alfred Engine 2) (OOB Tank 2) (Hollis Tank 1)}Zone 4 (South West) Desk Box: Engine 2, Engine 5, Squad 12 2nd Alarm: Engine 6, Engine 3, Rescue 9 {Mutual Aid: (Alfred Tank 1) (Hollis Squad 61)} 3rd Alarm: Engine 4, Tower 4 {Mutual Aid: (Saco Engine 4) (OOB Tank 2) (Hollis Tank 1)}Car Fire~ Squad 12 or Engine (BLS)~ Rescue (Closest Available)Food Poisoning~ Rescue (Closest Available)Fallen Person~ Rescue (Closest Available)Stroke or Shock~ Engine (ALS)~ Rescue (Closest Avilable)Heart Attack~ Engine (ALS)~ Rescue (ALS)10-55 (Car Accident)~ Engine (ALS)~ Squad 12~ Rescue ( Closest Available(Call for additional rescues once units are on scene and advise more than 1 patient)Suicide (In Buiilding)~ Tower 4 or Squad 12~ Rescue (ALS)~ PD UnitSuicide (In Water)~ Squad or Engine (ALS)~ Rescue (ALS)~ Diver~ PD UnitI also have different tones that I play for certain calls on my laptopPLEASE ENJOY Quote Link to comment Share on other sites More sharing options...
Guest psp310 Posted July 29, 2010 Report Share Posted July 29, 2010 Structure Fire: 1 Battalion, 1 Truck, 2 Engines, 1 police2nd alarm - 4 Engines, 2 Trucks, 1 Battalion, 1 rescue, 2 police, 1 ALS standby3rd alarm - 1 Engine standby station 1, 6+ Engines, 4 trucks, 1 Battalion, 2 Rescue, 3 Police, 1 AlS and BLS standby (Rescuse cut down brush and act as F.A.S.T Team)Shrub Fire: 1 Engine, 1 BattalionCar Fire: 1 Battalion(just in case it wants to explode) 1 Engine, 1 Tow TruckSingle Car MVA: 1 Battalion, 1 Rescue, 1 Ambulance, 1 Police, 1 Tow TruckMulti Car MVA: 1 Battalion, 1 Rescue, 1 BlS Engine , 1 Police, Ambulance and tow trucks depend on the MVAStroke / Fall: 1 AmbulanceHazmat Related: 1 Hazmat, 1 Engine, 3 Police, 1 Battalion, 2 Engine, 1 TruckRobbery: Police 1-2 UnitsHostages: S.W.A.T., Police 1-2 Units, 1 AmbulanceRiots: S.W.A.T., 3-4 Police, 1 Police Helicopter, 1 K-9 unit, 2 Ambulance Quote Link to comment Share on other sites More sharing options...
AshHill07 Posted July 30, 2010 Report Share Posted July 30, 2010 Structure Fire: 1 Engine, 1 Battalion Chief Car (To make it easier to call in extras if needed)Shrub Fire: 1 EngineCar Fire: 1 Engine, 1 TowtruckSingle Car MVA: 1 USAR, 1 LAPD, 1 Ambulance, 1 TowtruckMulti Car MVA: 1 USAR, 2 LAPD, # Ambulace, # TowtruckStroke / Fall: 1 AmbulanceHazmat Related: 1 Engine, 1 Hazmat, 1 Battalion Chief Car (To make it easier to call in extras if needed)Robbery: 2 LAPD (1 to chase and 1 to take him to PD while the other goes back on patrol)Hostages: 1 LAPD Slicktop w/ Sharpshooter, 1 AmbulanceRiots (Vary's):Illegal Protest Riot: 1 LAPD Slicktop w/ Sharpshooter, 1 AmbulanceGroup Disturbance Riot: 2 LAPD, 1 LAPD Slicktop w/ Sharpshooter, 2 LAPD SWAT SUV, 1 SWAT Rescue 3 Quote Link to comment Share on other sites More sharing options...
Guest seanny Posted August 2, 2010 Report Share Posted August 2, 2010 Structure Fire: LAFD engine(s) (aerial ladder if need) Shrub Fire: LAFD brush carCar Fire: LAFD engine (additional engines if needed)Single Car MVA: USAR squadMulti Car MVA: USAR squadStroke / Fall: ALS ambulanceHazmat Related: LAFD hazmatRobbery: LAPD Hostages: LAPD slicktop LAPD S.W.A.T 2 lapd patrol carsRiots: LAPD swat tank lapd swat van mass causalty unit Quote Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted August 2, 2010 Report Share Posted August 2, 2010 Do you call in LAPD on MVAs? Quote Link to comment Share on other sites More sharing options...
Conroy Posted August 2, 2010 Report Share Posted August 2, 2010 Structure Fire: 2 Engines, 1 Aerial, 1 Batt. Car and LAPD if traffic needs controlled. Another engine and tiller will be called if needed.Shrub Fire: 1 Brush truck and 1 Engine depending on the size, and again LAPD if traffic needs controlled.Car Fire: 1 Engine, 1 towtruckSingle Car MVA: 1 USAR, 1 Engine, 1 Ambulance and marked LAPD if needed.Multi Car MVA: 1 USAR, 1 Engine, 2+ Ambulances and marked LAPD.Stroke / Fall: 1 Engine, 1 Ambulance.Hazmat Related: 1 HAZMAT, 1 Engine, EMS Capt, LAPD.Robbery: 1-2 LAPD depending on the suspect and distance.Hostages: S.W.A.T and all nearest LAPD.Riots: S.W.A.T, all nearest LAPD and EMS Capt. Quote Link to comment Share on other sites More sharing options...
Hex Posted August 2, 2010 Report Share Posted August 2, 2010 Structure Fire: 2 Engines, 1 Ariel (additional units called if needed)Shrub Fire: 1 Bush Truck (if needed 1 Engine) Car Fire: 1 Engine, 1 Tow Truck, 1 ALS Ambulance Single Car MVA: 1 Heavy Rescue, 1 Tow truck, 1 AmbulanceMulti Car MVA: 1 Heavy Rescue, Batt Chief, Multiple ALS AmbulancesStroke / Fall: 1 Ambulance (whatever kind is closest)Hazmat Related: 1 Hazmat, 1 Engine, 1 ALS AmbulanceRobbery: 1 Patrol CarHostages: 1 Swat Truck and 3 ALS AmbulancesRiots: 3 Swat Trucks(one of each type),Swat Mobile command Center, 2 MCUs, and batt chiefLAPD called for traffic control at all incidents as needed Quote Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted August 3, 2010 Report Share Posted August 3, 2010 Good! I like to respond PD to fires just to be realistic. Quote Link to comment Share on other sites More sharing options...
AshHill07 Posted August 3, 2010 Report Share Posted August 3, 2010 I only send LAPD if I know thiers going to be a traffic issues. Like if the NPC cars drive right next to the incident and are catching fire because thier so thick they drive next to a burning object. Or if I need to block off a road so that Ambulances/LAFD Units need to be close to the scene and theres nowhere else to park them. Quote Link to comment Share on other sites More sharing options...