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pyrofreak

The New Dispatch Policy

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Residential Structure Fires: LAFD Automatic Alarms: 1 Engine Company or 1 Light Force

Industrial / Multi-Story Structure Fires: LAFD Category A: 2 Engine Companies, 1 Light Force, 1 Heavy Equipment Squad, 1 Battalion Chief, 1 ALS Ambulance, 1 Light Equipment Truck, 1 USAR Squad

Explosions: LAFD Category B: 2 Engine Companies, 2 Light Forces, 1 Battalion Chief, 1 ALS Ambulance, 1 EMS Captain, 1 Light Equipment Truck, 1 USAR Squad

Brush & Car Fires: 1 Brush Patrol or 1 Heavy Rescue, 1 Tow Truck for car fires, Closest PD Unit for car fires

Single Vehicle MVA: 1 Heavy Rescue, 1 ALS Ambulance, 1 Tow Truck, Closet PD Unit

Multi Vehicle MVA: 1 Heavy Rescue, 1 ALS Ambulance, 1 EMS Captain, 2+ Tow Trucks, Closest PD Unit

Medical Calls: 1 ALS Ambulance

Hazmat: LAFD Category C: 3 Engine Companies, 1 Truck Company, 1 Hazmat

Police Incidents: Closest PD Unit

Hostage Situations: SWAT SUV, Closest PD Unit

Riot Incidents: SWAT Heavy Rescue Truck, SWAT SUV, LASD Prisoner Transport Van

Rescue Calls: 1 USAR Squad

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Well I always do this:

I start the game and turn off all deck guns.

Then I hot key each station control panel.

Structure Fire: Light force.

Shrub Fire: Nearest BLS engine

Car Fire: Ladder truck and tow truck

Single Car MVA:1 ALS engine (Or heavy equipment squad), 1 BLS ambulance, and a tow truck.

Multi Car MVA: 1-2 ALS engine(s), ambulances as needed, tow trucks as needed.

Stroke / Fall: Nearest ALS engine and/or ALS ambulanc.

Hazmat Related: ALS engine with 2 paramedics in SCBA, and 2 FF/EMTs in SCBA gear, 1 HAZ-MAT truck sets up a tent by 2 ALS ambulances. All fire haas SCBA gear. (As SCBA gear resists chemical contamination more then nothing)

Robbery: 1 patrol car

Hostages: 1 patrol car and a SWAT truck with four S.W.A.T members

Riots: Turned it off.

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Guest miked9372

Structure Fire: 1-2 engine, chief maybe, 1-2 police

Shrub Fire: 1 police, bush or engine 1

Car Fire: 1-3 police traffic control engine 1

Single Car MVA: police, engine 1, 1 BLS ambulance

Multi Car MVA: 1 engine, 1 Heavy Rescue, ambulances , tow trucks as needed.

Stroke / Fall:ALS ambulance.

Hazmat Related: 1 HAZ-MAT truck, ALS ambulances. police to block off road engine 1 and 2, MCU

Robbery: 2-3 patrol car

Hostages: 2-5 patrol car, 2 SWAT truck , ALS ambulance

Riots: lots of police and sheriff, 2 SWAT trucks, MCU or 2-5 ALS and BLS ambulances

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Structure Fire:

1st alarm: 2 BLS engines, 1 tiller, USAR, battalion.

2nd alarm: 2 ALS engines, tower, battalion 2, EMS captain, ALS ambulance.

Shrub Fire: engine or brush

Car Fire: ALS engine, BLS engine, police, tow truck

1-4 car MVA: 1 ALS engine, 1 large rescue ambulance, EMS Captain, USAR, police and tow

5+ Car MVA: see above with Mass Casualties unit, coroner, battalion chief, tower ladder.

Stroke / Fall: ALS Ambulance

Hazmat Related: battalion, ALS engine, BLS engine, USAR, hazmat.

Robbery: police

Hostages: swat van, police suv with negotiator.

Riots: swat van, police suv, additional police.

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I already posted mine, but I made some revisions. :sporty:

Structure Fire:

1st Alarm: 2 BLS engines, Tower, Batt., USAR, and sometimes an ALS ambo.

2nd Alarm: Station 2 or 2 ALS engines and EMS supervisor.

3rd Alarm: Same as above, which ever one I didn't call.

4th+ Alarms: 1 Engine/Foam Tender or Tiller.

MVA's:

1 Car: HEV, Large RA, Tow Truck, CHP/LAPD.

2-4 Car: ALS Engine, USAR, same as above. (no HEV)

5+ Car: MCU, Batt., USAR, ALS Engine, CHP/LAPD, and Tow Trucks.

Gas Explosion:

1st Alarm: Station 2, Batt., Tower, and 2 BLS Engines.

2nd Alarm: USAR, Large Rescue RA, 1 ALS Engine.

3rd Alarm: 1 ALS Engine, EMS Supervisor.

4th+ Alarms: 1 Engine/Foam Tender or Tiller.

Brush Fire:

1st Alarm: Brush truck and Engine if needed. If a tree fire, 1 Tower and Batt.

2nd Alarm: 1 Engine or USAR.

3rd+ Alarms: 1 Engine.

HAZMAT:

HAMAT Truck, ALS Engine, Large RA, EMS Supervisor, Batt.

All Medicals:

Nearest ambo, EMS Supervisor, and 1 ALS Engine, USAR, or ALS fast response vehicle if needed.

Hostage:

All PD cars, SWAT Heavy Rescue, nearest RA on Standby.

Rabid dog:

LAPD Helicopter (for fast response) with 1 SWAT Officer and SWAT Sniper.

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Structure fire: Closest task force and RA. Additional resources as needed.

Car accident: Closest task force and RAs as needed. USAR and heavy rescue if accident is bad.

Gas explosion: Closest task force plus engine and RA. Additional resources as needed.

Brush fire: Two closest engines, one brush patrol and one RA. Additional brush patrols and engines as needed.

HAZMAT: Response as normal depending on type of incident plus HAZMAT squad and additional RA and engine.

Medical: Closest ALS resource and BLS RA.

Hostage: Two closest patrol units plus SWAT. ALS resource staged.

Rabid dog. Two closest patrol units. RAs as needed.

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Guest dm155

I base my game off of Biddeford, Maine USA MUTUAL AID= Units off the map

Central Station: Fire Station 1

Rescue 10 (ALS)

Rescue 11 (ALS)

Rescue 12 (ALS)

Squad 12 (USAR)

Tower 4 (Tower)

Engine 6 (ALS)

Engine 4 (ALS)

Engine 5 (BLS)

Engine 3 (BLS)

Car 1 (Chief)

Biddeford Pool: Fire Station 2

Rescue 9 (BLS)

Engine 2 (ALS)

Tactical 7 (Hazmat)

Service 4 (LEV or Brush Truck)

STRUCTURE FIRE

Zone 1 (North West)

Desk Box: Engine 6, Tower 4, Engine 5, Engine 3, Rescue 10, PD Unit

2nd Alarm: Engine 4, Engine 2, Rescue 11, {Mutual Aid: (OOB Tank 2) (Hollis Squad 61)}

3rd Alarm: {Mutual Aid: (Saco Engine 4, Engine 7, Ladder 1, Rescue 1) (Hollis Tank 1) (Alfred Tank 1)}

Zone 2 (North East)

Desk Box: Engine 6, Tower 4, Engine 5, Engine 3, Rescue 10, PD Unit

2nd Alarm: Engine 4, Engine 2, Rescue 11, {Mutual Aid: (Hollis Tank 1, Squad 61)}

3rd Alarm: {Mutual Aid: (Saco Engine 4, Engine 7, Ladder 1, Rescue 1) (OOB Tank 2) (Alfred Tank 1)}

Zone 3 (South East)

Desk Box: Engine 2, Tower 4, Engine 5, Engine 3, Rescue 9, PD Unit

2nd Alarm: Engine 6, Engine 4, Rescue 10 {Mutual Aid: (OOB Tank 2) (Hollis Squad 61)}

3rd Alarm: {Mutual Aid: (Saco Engine 4, Ladder 1, Rescue 1) (Alfred Engine 2, Tank 1) (Hollis Tank 1)}

Zone 4 (South West)

Desk Box: Engine 2, Tower 4, Engine 5, Engine 3, Rescue 9, PD Unit

2nd Alarm: Engine 6, Engine 4, Rescue 10 {Mutual Aid: (Alfred Tank 1) (Hollis Squad 61)

3rd Alram: {Mutual Aid: (Saco Engine 4, Ladder 1, Rescue 1) (Alfred Engine 2) (OOB Tank 1) (Hollis Tank 1)}

OUTSIDE FIRE

Zone 1 (North West)

Desk Box: Engine 6, Engine 5, Squad 12

2nd Alarm: Engine 4, Engine 3, Rescue 10 {Mutual Aid: (Hollis Tank 1, Squad 61)}

3rd Alram: Engine 2, Tower 4 {Mutual Aid: (Saco Engine 4) (OOB Tank 2) (Alfred Tank 1)}

Zone 2 (North East)

Desk Box: Engine 6, Engine 5, Squad 12

2nd Alarm: Engine 4, Engine 3, Rescue 10 {Mutual Aid: (Tank 1, Squad 61)}

3rd Alarm: Engine 2, Tower 4 {Mutual Aid: (Saco Engien 4) (OOB Tank 2) (Alfred Tank 1)}

Zone 3 (South East)

Desk Box: Engine 2, Engine 5, Squad 12

2nd Alarm: Engine 6, Engine 3, Rescue 9 {Mutual Aid: (Alfred Tank 1) (Hollis Squad 61)}

3rd Alarm: Engine 4, Tower 4 {Mutual Aid: (Alfred Engine 2) (OOB Tank 2) (Hollis Tank 1)}

Zone 4 (South West)

Desk Box: Engine 2, Engine 5, Squad 12

2nd Alarm: Engine 6, Engine 3, Rescue 9 {Mutual Aid: (Alfred Tank 1) (Hollis Squad 61)}

3rd Alarm: Engine 4, Tower 4 {Mutual Aid: (Saco Engine 4) (OOB Tank 2) (Hollis Tank 1)}

Car Fire

~ Squad 12 or Engine (BLS)

~ Rescue (Closest Available)

Food Poisoning

~ Rescue (Closest Available)

Fallen Person

~ Rescue (Closest Available)

Stroke or Shock

~ Engine (ALS)

~ Rescue (Closest Avilable)

Heart Attack

~ Engine (ALS)

~ Rescue (ALS)

10-55 (Car Accident)

~ Engine (ALS)

~ Squad 12

~ Rescue ( Closest Available

(Call for additional rescues once units are on scene and advise more than 1 patient)

Suicide (In Buiilding)

~ Tower 4 or Squad 12

~ Rescue (ALS)

~ PD Unit

Suicide (In Water)

~ Squad or Engine (ALS)

~ Rescue (ALS)

~ Diver

~ PD Unit

I also have different tones that I play for certain calls on my laptop

PLEASE ENJOY

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Guest psp310

Structure Fire: 1 Battalion, 1 Truck, 2 Engines, 1 police

2nd alarm - 4 Engines, 2 Trucks, 1 Battalion, 1 rescue, 2 police, 1 ALS standby

3rd alarm - 1 Engine standby station 1, 6+ Engines, 4 trucks, 1 Battalion, 2 Rescue, 3 Police, 1 AlS and BLS standby (Rescuse cut down brush and act as F.A.S.T Team)

Shrub Fire: 1 Engine, 1 Battalion

Car Fire: 1 Battalion(just in case it wants to explode) 1 Engine, 1 Tow Truck

Single Car MVA: 1 Battalion, 1 Rescue, 1 Ambulance, 1 Police, 1 Tow Truck

Multi Car MVA: 1 Battalion, 1 Rescue, 1 BlS Engine , 1 Police, Ambulance and tow trucks depend on the MVA

Stroke / Fall: 1 Ambulance

Hazmat Related: 1 Hazmat, 1 Engine, 3 Police, 1 Battalion, 2 Engine, 1 Truck

Robbery: Police 1-2 Units

Hostages: S.W.A.T., Police 1-2 Units, 1 Ambulance

Riots: S.W.A.T., 3-4 Police, 1 Police Helicopter, 1 K-9 unit, 2 Ambulance

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Structure Fire: 1 Engine, 1 Battalion Chief Car (To make it easier to call in extras if needed)

Shrub Fire: 1 Engine

Car Fire: 1 Engine, 1 Towtruck

Single Car MVA: 1 USAR, 1 LAPD, 1 Ambulance, 1 Towtruck

Multi Car MVA: 1 USAR, 2 LAPD, # Ambulace, # Towtruck

Stroke / Fall: 1 Ambulance

Hazmat Related: 1 Engine, 1 Hazmat, 1 Battalion Chief Car (To make it easier to call in extras if needed)

Robbery: 2 LAPD (1 to chase and 1 to take him to PD while the other goes back on patrol)

Hostages: 1 LAPD Slicktop w/ Sharpshooter, 1 Ambulance

Riots (Vary's):

Illegal Protest Riot: 1 LAPD Slicktop w/ Sharpshooter, 1 Ambulance

Group Disturbance Riot: 2 LAPD, 1 LAPD Slicktop w/ Sharpshooter, 2 LAPD SWAT SUV, 1 SWAT Rescue 3

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Guest seanny

Structure Fire: LAFD engine(s) (aerial ladder if need)

Shrub Fire: LAFD brush car

Car Fire: LAFD engine (additional engines if needed)

Single Car MVA: USAR squad

Multi Car MVA: USAR squad

Stroke / Fall: ALS ambulance

Hazmat Related: LAFD hazmat

Robbery: LAPD

Hostages: LAPD slicktop LAPD S.W.A.T 2 lapd patrol cars

Riots: LAPD swat tank lapd swat van mass causalty unit

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Structure Fire: 2 Engines, 1 Aerial, 1 Batt. Car and LAPD if traffic needs controlled. Another engine and tiller will be called if needed.

Shrub Fire: 1 Brush truck and 1 Engine depending on the size, and again LAPD if traffic needs controlled.

Car Fire: 1 Engine, 1 towtruck

Single Car MVA: 1 USAR, 1 Engine, 1 Ambulance and marked LAPD if needed.

Multi Car MVA: 1 USAR, 1 Engine, 2+ Ambulances and marked LAPD.

Stroke / Fall: 1 Engine, 1 Ambulance.

Hazmat Related: 1 HAZMAT, 1 Engine, EMS Capt, LAPD.

Robbery: 1-2 LAPD depending on the suspect and distance.

Hostages: S.W.A.T and all nearest LAPD.

Riots: S.W.A.T, all nearest LAPD and EMS Capt.

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Structure Fire: 2 Engines, 1 Ariel (additional units called if needed)

Shrub Fire: 1 Bush Truck (if needed 1 Engine)

Car Fire: 1 Engine, 1 Tow Truck, 1 ALS Ambulance

Single Car MVA: 1 Heavy Rescue, 1 Tow truck, 1 Ambulance

Multi Car MVA: 1 Heavy Rescue, Batt Chief, Multiple ALS Ambulances

Stroke / Fall: 1 Ambulance (whatever kind is closest)

Hazmat Related: 1 Hazmat, 1 Engine, 1 ALS Ambulance

Robbery: 1 Patrol Car

Hostages: 1 Swat Truck and 3 ALS Ambulances

Riots: 3 Swat Trucks(one of each type),Swat Mobile command Center, 2 MCUs, and batt chief

LAPD called for traffic control at all incidents as needed

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I only send LAPD if I know thiers going to be a traffic issues. Like if the NPC cars drive right next to the incident and are catching fire because thier so thick they drive next to a burning object. Or if I need to block off a road so that Ambulances/LAFD Units need to be close to the scene and theres nowhere else to park them.

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