TheManGoesWild Posted August 14, 2015 Report Share Posted August 14, 2015 Can anyone tell how many real seconds equals 1 ingame minute?, I think its 3 real-life seconds equals 1 in-game minute? Quote Link to comment Share on other sites More sharing options...
itchboy Posted August 14, 2015 Report Share Posted August 14, 2015 In regular freeplay with unmodified settings, ratio appears to be one game minute = one real life second. So 1hr in Em4 world = 1 minute in the real world. You can set the timescale to be slower or faster, or even real time. Just a matter of playing with the freeplay.xml files for each game type (challenge, freeplay, deluxe, multiplayer, etc). I personally find 0.75 to be the most comfortable and that the days and nights pass 25% slower than the original. Quote Link to comment Share on other sites More sharing options...
BeastyBill88 Posted August 14, 2015 Report Share Posted August 14, 2015 In regular freeplay with unmodified settings, ratio appears to be one game minute = one real life second. So 1hr in Em4 world = 1 minute in the real world.You can set the timescale to be slower or faster, or even real time. Just a matter of playing with the freeplay.xml files for each game type (challenge, freeplay, deluxe, multiplayer, etc). I personally find 0.75 to be the most comfortable and that the days and nights pass 25% slower than the original.I didn't know you could edit the speed of the time cycle, might have a tinker around with it as I find the nights pass too quickly. Quote Link to comment Share on other sites More sharing options...
Pottyscotty Posted August 14, 2015 Report Share Posted August 14, 2015 Yes as Itchboy says 1 Second = 1 Minute in-game as by default "<TimeSpeedFactor value="1.0"/>" Quote Link to comment Share on other sites More sharing options...
itchboy Posted August 14, 2015 Report Share Posted August 14, 2015 You can pretty much enable game time in the campaign missions by playing with a few pieces of code. Its a personal edit I did to my missions that allows time to elapse at a rate of 1 real second = 25 seconds ingame. Quote Link to comment Share on other sites More sharing options...
TACRfan Posted August 15, 2015 Report Share Posted August 15, 2015 I might have a tinker with the time because as BeastyBill88 said the nights go too quickly.@Itchboy I like your green fire vehicles (I think they are U.S. Forest fire service) Quote Link to comment Share on other sites More sharing options...
itchboy Posted August 15, 2015 Report Share Posted August 15, 2015 I might have a tinker with the time because as BeastyBill88 said the nights go too quickly.@Itchboy I like your green fire vehicles (I think they are U.S. Forest fire service)Thanks. In my case, the nights pass way too slowly. The night/day difference has something to do with the timescale.tga used in a map. Someone IMO should make a timescale where nightfall is by 6 and daybreak by 5:30 unlike the current Em4 system which IMO has night time a bit too much. Quote Link to comment Share on other sites More sharing options...