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[WIP] Manhattan Modification [The Upper East Side] *New Video*

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433 members have voted

  1. 1. Can you run the mod?

  2. 2. Do you enjoy the mod (scale 5 being highest)?

    • 5 - Very much
    • 4 - A lot
    • It's ok but nothing special
    • Needs improvements
    • Terrible needs drastic improvements (Go on haters go crazy)
  3. 3. Crash frequencies (once in game)

    • Every time I play it crashes
    • Most of the time it crashes
    • Had a few crashes
    • Very few crashes
    • Never crashed so far


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  On 8/27/2013 at 10:49 AM, randomizer said:

Hi team.

Any chance of a downloadable image of a map of the Manhattan Mod map?

I'd love to know the street names for in game

Thanks

There is 8th Ave on left to 6th Ave on right and W 49th Street on top to W 41th Street on bottom.

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  On 8/27/2013 at 10:49 AM, randomizer said:

Hi team.

Any chance of a downloadable image of a map of the Manhattan Mod map?

I'd love to know the street names for in game

Thanks

hmmm MERU probs have it :)

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Got it installed! =) I love this version; I have AMD Radeon graphics and so far no crashes, it doesn't even lag.

 

I have a question though, not sure if this is a bug or not

  Reveal hidden contents
But I got a call which was titled class III automatic box fire battelion; I went to the scene and there was nothing there.I sent 2 firemen inside and I could not see inside the building.This was at the farthest left corner on the top of the map near the fire station.Not sure if this is a bug or not; if not what is this class III ?
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  On 8/27/2013 at 4:18 PM, hauntedlighthouse said:

Got it installed! =) I love this version; I have AMD Radeon graphics and so far no crashes, it doesn't even lag.

 

I have a question though, not sure if this is a bug or not

  Reveal hidden contents
But I got a call which was titled class III automatic box fire battelion; I went to the scene and there was nothing there.I sent 2 firemen inside and I could not see inside the building.This was at the farthest left corner on the top of the map near the fire station.Not sure if this is a bug or not; if not what is this class III ?

That would be a "box alarm."  You should see a box on the street pole or somewhere in the area glowing red, send a company captain or the DC to reset to clear the mission.

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  On 8/27/2013 at 4:27 PM, stfd717 said:

That would be a "box alarm."  You should see a box on the street pole or somewhere in the area glowing red, send a company captain or the DC to reset to clear the mission.

Thank you.I don't know much about realistic things in emergency response; so I would have just been running about in circles lol.

 

Edit: My game did a crash; it crashed while Engine 65 was returning to station and I was bring the firemen back into the trucks.Its most likely my computer though.

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Hello,

I wanted to congratulate you for this great mod, but I have many problems with CTD.

In fact, every time I play,It crash after 20-30 minuts.

 

The specs of my computer

CPU: AMD 8120 Fx (8Core)

GPU: AMD RADEON HD 7970 3Gb 

RaM: 8Gb

OS: Windows 7 Ultimate 64bit.

 

I can not explain why it crash.

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Well I successfully managed to avoid any CTDs by keeping a careful eye on the trucks as they returned to station.
But there are still a few bugs I have noticed.

 

  • Vehicles on patrol that are sent to respond to an incident will return to patrol once arrived at destination, unless all personnel exit the vehicle.
  • Firefighter on ladder 21 gets stuck in mid-air when trying to exit the ladder
      Reveal hidden contents


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Is there a way to set less pedestrians? After about 5 mins I get dozens of peds at different intersections completely blocking the street. Not moving. No vehicles moving with siren or without. I've tried downloading the SD version. I have tried arresting them. I have tried sending them. Nothing works and it makes the game unplayable!

Also, The return to quarters button seems unpressable in some vehicles, if I get that far during the first mission (see above problem)

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  On 9/4/2013 at 9:17 PM, Hoppah said:

Yes, if there are spawn points on the map, you can change the spawn frequency fairly easy.

What do you change value too to lower the amount of pedestrians? I lowered them all down to at least one or lower, but it didn't seem to make a difference so I just deleted a majority of pedestrian spawns. 

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Awesome job 

 

I've experienced a very irritating problem : a fire started in a courtyard in the middle of buildings and there was a small way to that courtyard from the street so i sent my firefighter with fire extinguishers to that courtyard, thinking they would use that little way but instead they kept running into the walls of a building.

So i thought i would make them enter a building and make them get out in the courtyard but once my firefighters went it i couldn't let them out.

 

What's the deal ? how am i supposed to take out that fire then ?

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  On 9/5/2013 at 7:08 PM, Flash-59 said:

Awesome job 

 

I've experienced a very irritating problem : a fire started in a courtyard in the middle of buildings and there was a small way to that courtyard from the street so i sent my firefighter with fire extinguishers to that courtyard, thinking they would use that little way but instead they kept running into the walls of a building.

So i thought i would make them enter a building and make them get out in the courtyard but once my firefighters went it i couldn't let them out.

 

What's the deal ? how am i supposed to take out that fire then ?

have the deck gun on

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It wont load for me. I know all mods freeze when loading, but it seems this one takes forever. What can I do?

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  On 9/8/2013 at 3:17 PM, Stumpje said:

Just wait. It takes some time to load because of al the new models and stuff.

Ok, I started reading the different comments and I was thinking that might be the reason.

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Is it already possible to download the standard def version? I can't find it anywhere, or am I just blind? 

 

I downloaded and installed the mod but when he finished loading free play the mod crashes. Maybe because my notebook has a Intel HD Graphics? So I want try to play the standard def version, if it's available. 

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  On 9/4/2013 at 11:41 PM, erfd said:

What do you change value too to lower the amount of pedestrians? I lowered them all down to at least one or lower, but it didn't seem to make a difference so I just deleted a majority of pedestrian spawns. 

If it's ok with the Manhattan Modification team would you mind uploading your modified map as I have the same problem?

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I know that they are hard to come by, and if needed, they are used as a reserve rig, but would it be possible to create a Mack 75' Aerialscope, or CF/Baker tower ladders? It would be a nice addition to the huge fleet already in the Manhattan Mod. Nothing beats an old hardworking Mack!FDNYL001-C.jpg

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