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Posts posted by Pottyscotty
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Did PottyScotty give you permission to use the image you have in your signature, because if not it is something that I made for Pottyscotty and only PottyScotty to use and you should not be using it as your signature.
I did not and was thinking the same thing as you.
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That's looking brilliant, great job!
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it was!
Go onto police barricade when in game (need LA CAR.) and get a officer to get a barricade... Its actually the police tape!!
Oh, never knew I did it
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Does anyone know why the fire tape and police tape was never added to the public version as it was shown in very early screenshots of the game before the Scania was complete and PottyScotty said at the time it was only in his version.
I only had the model/texture done but it wasn't ever a useable object (Just placed via the editor).
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Have I not got permission for multiplayer once the call out units is fixed? Anymore
Yeah don't worry you definitely still have it, I know there were a few people wanting to play multiplayer for it. Just meant at the moment.
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Hello wanted to know whether the new version is playable or not?Greeting Westfalia
You can play it but there's no guarantee it will flow very well.
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If u want I can release a quick hotfix (moved retained fire officers) and a no shiny afos and a more sexy map :-)
(͡° ͜ʖ ͡°)
At the moment Dalton and TACRfan are the only ones with permission to release edited content. If it is a problem for someone it is simple for them to fix it themselves.
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Alot of people say learn from your mistakes so I guess thats what you should do?
I am, definitely. As many know I've made a fresh start on something else and I have been doing it properly and carefully, making sure things are finished before moving on.
- The S/AFOs (it's unclear) next to the armoured Land Rover appear to be wearing jeans...?
- There are only two proper firefighters (plus a CM, WM and SM) on the default map at the bottom-right fire station - and some are randomly placed outside a house down the road
Pottyscotty, if you do have a known bugs list for it, can you publish it please?
Those are plain clothed ones
Yes, a crew of 4 for the main Appliance (Plus the Station manager who gets the car) then the ones at the flats are retained/on-call.
Think I used to but it went a while ago, pretty much the whole thing is bugged so I guess I didn't see it necessary haha.
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and in my opinion this should have been clearer from the start: "this isn't really a playable mod". I really wish that had been indicated before people got connected to it and excited about it.
Originally it was going to be a proper mod but I didn't think it through, it was my first time ever doing something this big and I always overlooked what I was actually able to do as well as what to do and when.
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It was the tow trucks next to the new engininers cars.
Was they AA before? Might be getting muddled up
Sorry, meant the retained FF's
There were engineer AA vehicles but before tow trucks were the LA mod ones, but I'm sure there are a couple of AA vans around somewhere (Possibly near the Ambulance Station?).
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Definitely not upset with this, in fact I agree with most of it - I'll just address some of the points.
First its quite buggy yes the last version was but you have been working on this for a while now it seems to me that very little testing had been done prior to release.
I've decided not to even call it an alpha anymore, it is simply just a development release (So just with bits in it and some bits not necessarily working etc and not something, as a whole, playable). I guess that's something I really want to stress, this isn't really a playable mod but instead something to just play around with, edit or take things from it for an edit of another mod.Although it was a large space of time of me doing this 'update', very little of that was actually spent on it. As for testing I do agree, I spent very little time testing as I have been far too busy.The new armed units and riot units are way to shiny. There was talks of return to station however that hasent appeared. The medics shouldent have styrkers cause it involves sending the actual ambulance back to hq therefore having less ambulances over time. They should of been done like before just a stretcher team(I have added them to my map) Tow trucks have to be called in particular ways or moved if you want a certone one ie the middle one. The tows are the default em4 skin they was the AA in the alpha. Some retained fire fighters wont move.
I don't ever have my game on higher settings so I wouldn't have noticed that (If I had properly tested I probably would have seen it).That was decided against a while ago, again due to time and because of the fact that the mod wouldn't have really been playable anyway. If someone decides to continue it then it may be something they decide to add.Nothing to really say to that, I knew that was a problem and I knew that you couldn't get vehicles back so completely my fault. Think I added it when the mod was still in actual development which is why it's still in there.I could have sworn I had placed the AA back down somewhere?Which ones where they, the bottom or top? I think I used them while quickly testing but maybe only one lot.What ones are the BTP?
Had to remove due to problems. -
Yea I saw that. I so wanna do an honest review but I'm worried it might upset you.
Feel more than free, I'd be quite interested in seeing it to be honest.
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Has the fire service personnel had cutbacks?
Wouldn't surprise me! If you are short there is one retained crew for each station nearby.
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Development Update released, link on front page. Thank you all for following and supporting the mod!
If anyone here has previous modding experience and would like to continue the mod then feel free to message me.
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Been away for a couple of weeks but the update is now ready and shall be uploaded by the end of the week.
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Mkai missed that one, But it is the same maker of for example Autoban Polizei Simulator, which wasnt that good.
But well see.
It's a completely different company who developed that game. It's just the same publisher.
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But we havent seen any gameplay yet
There was some footage in an interview done a few months back -
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What work have you showed me? I didnt recieve anything. Are you referring to this post?
Think he means that if it wasn't secret then that would be what he would show you
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? Why not for others?
Wasn't 100% sure if I should upload original game content since normally you'd have to pay to get the content. Don't think it would have been a problem though tbh so here you go: http://www.mediafire.com/download/7crfonl2qn896s1/EM4ModPro.zip
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Welcome to the community, always more than happy to welcome in new content.
In response to your query about copyright issues, I don't believe this would at all be a problem. 90% of the mods available for the game are non-fictional and therefore are normally using logos, names and the like but none of them have had problems regarding copyright. While legally I'm not sure but I do think you'll be fine doing it.
Those are some interesting and unique ideas for mods. The game has been lacking a proper Airport Mod and I would love to see one set on a beach. Are you able to explain the Universal idea a bit more? How would it work, do you have things like security officers or first aiders on the park with the ability to call in local services from off-map etc?
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How's this done, just some radiation over the polygon? Think I prefer Coronas myself but this looks good.
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Everything looking really nice. Good luck with it, hope to see some more!
Only thing is can I ask you just credit me for the original skin on these officers in the mod readme if you choose to release. Don't worry about doing it for pictures or anything
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C'mon, no offense but there's a search box on the site for a reason.
http://forum.emergency-planet.com/topic/20973-ctd-when-playing-mods/
http://forum.emergency-planet.com/topic/20962-crashing-30-seconds-in-no-error/
http://forum.emergency-planet.com/topic/20828-crashing-in-lots-of-mods-in-game/
http://forum.emergency-planet.com/topic/20807-help-with-crashing-on-windows-10/
http://forum.emergency-planet.com/topic/20608-game-crash/
http://forum.emergency-planet.com/topic/20522-game-crashes-constantly/
http://forum.emergency-planet.com/topic/20323-emergency-4-keeps-crashing-after-several-minutes/
http://forum.emergency-planet.com/topic/20411-freeplay-mods-crashes/
http://forum.emergency-planet.com/topic/20386-more-crashes/
http://forum.emergency-planet.com/topic/20378-game-crashs-upon-start-up/
http://forum.emergency-planet.com/topic/20327-help-game-crashing/
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Hey pottyscotty since you said you'd allow someone else to finish the mod would you allow mark to share his at present private edits to the mod?
Policy on edits are still the same as written in the terms until/unless I decide otherwise really.
Kent (UK) Mod (Dev Release)
in Early Access/Alpha Stage Modifications
Posted
Of the base mod or of TACRfan's bits?