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Posts posted by Hoppah
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I think I will make the suit Chicken showed me (this one).
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Hoppah the first one is the diver second one is just other crew members
I don't think the first one is the diver. That guy is wearing a survival suit.
and it doesn't even look like a diver.
I think I am going to make the second one with a helmet.
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I want to make a USCG Rescue Worker for my USCG Helicopter.
I've found 2 different suits of USCG Rescue workers.
The first one is completely red/orange:
The second one is black with red/orange:
I like the second more, but I don't know what's used IRL on helicopters.
Do they wear a helmet too?
Maybe someone is able to post some more information about USCG Rescue Workers.
I couldn't find much information about the rescue workers.
Thanks,
Hoppah
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He is talking about objects, not vehicles.
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You haven't changed or added anything to the Data folder?
It's also possible that (some) .xml files of your mod are corrupt.
Just like scripts, files like that need to perfect.
Example:
When you write a part of a script you start with a '{', you need to close it with a '}'.
When you forget the '}', the file is corrupt and can't be readed.
btw. Internet Explorer can open and read .xml files, when there is a corrupt file, IE will show where the error comes from. That way, you can check .xml files for errors quickly. Internet Explorer isn't that bad.
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Same way. Use the 'pack' function instead of the 'unpack' function. When your model is in a mod folder you have to load the mod first.
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Compression of the models makes Emergency 4 runs better on older pc's.
@ Stan:
When the mod is packed in an .e4mod file they can't use the models in other games when they don't have Emergency 4.
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Sure, but you have to mention me in the readme when you release it.
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All model files of Emergency 4 are packed and Zmodeler2 crashes when you import them. You can unpack the model files with the Emergency 4 editor (Go to Mods/Unpack and select a file).
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Hello, I've got a question !
Is it possible to create the real helmet of Us firefighters because he looks better than the german helmet
Not possible, because editing animated models is very hard.
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:evil:
READ!
Like I said before, I won't change the model, because of the roters. the roters are both animated and in one model. If I make the tail longer the backrotor is flying in the sky (so doesn't look attached to the Jayhawk model).
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awful
thanks
If I make the tail longer the (back)rotor doesn't fit anymore.
And like I said: I can't edit the rotors.
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The Negotiator (profiler) and Technician (scout) are finished.
Picture (left unit = negotiator):
The USCG (United States Coast Guard) Jayhawk helicopter is almost finished too. The model is finished (Blackhawk model as base), but I have to add some more details to the skin. This helicopter will be used as TEC helicopter ingame. Picture:
Because I can't resize the rotors (due to animations, which will look like crap then) the helicopter is quite small. Same thing for the US Army Blackhawk.
Hoppah
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I think martijntjuh is talking about another mission where a train crashes into a trainstation.
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Not in version 1.0.
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if you want to have the vehicle in freeplay or multiplayer you need to edit freeplaybase.xml and/or freeplaybase_mp.xml too.
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Yes, vehicles.xml (in Data/Specs folder) isn't used in Emergency 4.
Instead of vehicles.xml each unit has its own file in the Units folder.
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does this count towards that you gave permission to before the post :?:It's ok people use some models from me
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hush you can use that Patriot Launcher
You just need to make new animation files or edit the one's that already exist
Yeah. I just need to make some new animations (not 'files'). Very simple
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The Patriot Launcher doesn't have any animations except for the supports.
How are you going to make launching missiles?
And the animations for the Patriot Launcher?
Hoppah
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is the missile launcher als operationall?I have also reskinned the Patriot Launcher.
The Patriot Launcher isn't even playable, because it can't have a function in the game. You know that too.
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Yeah, I'm quite busy the last days.
I am still working on my new website too.
I will post a screen of the website soon (maybe tonight).
Hoppah
siren sounds
in General Help
Posted
And there we go again... :evil:
I have removed three offtopic posts.
@looneyboy and walka:
Don't use the forum for personal questions and don't make posts with just 'yes' or 'no'. This is very irritating. Use PM or a chat program, but not the forum.
I know I'm offtopic too, but that's not my fault.
Now stay ontopic.