I have w00d's new map on a fresh LA Mod 2.0.3. I have edited the LAFireStationStart script to face all the fire trucks to the right direction. The Tiller spawns but in the wrong direction as shown below. Please forgive the screens, they were taken on my laptop. Here is the code I used in the LAFireStationStart. ActorList l9 = Game::GetActors(VO_TILLER); for(int i=0; i < l9.GetNumActors(); i++) { Vector Tiller = l9.GetActor(0)->GetPosition(); Vehicle m = Game::CreateVehicle(OBJ_TILLER, UNNAMED); if (m.HasCommand("DummyTillerCheck")) { m.PushActionExecuteCommand(ACTION_NEWLIST, "DummyTillerCheck", &m, 0, false); } m.EnableBlueLights(false); m.SetPosition(Tiller); m.SetRotation(gate3); m.UpdatePlacement(); m.SetMaxPassengers(6); m.SetSpeed(9.0f); m.PushActionWait(ACTION_APPEND, 1.4f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 8, false); m.PushActionWait(ACTION_APPEND, 0.5f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 3, false); m.PushActionWait(ACTION_APPEND, 0.5f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 3, false); m.PushActionWait(ACTION_APPEND, 0.5f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 3, false); } If I did something wrong please let me know because I can not for the life of me figure it out. So many minds are better than one. Thanks