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Xplorer4x4

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Everything posted by Xplorer4x4

  1. How do you edit the properties to set the timing of the lights?
  2. I live in Indiana and play 9111 w/ LA Mod, but I dont really have a problem with either free play map. I had a few bugs on w00ds map but I was able to fix one of the major two, or so it seems so far atleast.
  3. Gates? Never heard or seen of such a thing. You mean similar to a rail road crossing?
  4. ^would you share a quick rough outline of how I would do such a thing?
  5. ^yeah sorta, but it gives me some where to start. I was thinking of maybe setting it so when you sound the station alarm the light turns red for traffic. Doesnt seem like it would be a hard script to write, just use an if command i would think. I just dont know how to implement the script IF I can even write it. But I am sure i can find a tut on implementing the script. Thanks again jsutton.
  6. I was of course talking about the game, not real life.
  7. How are the traffic lights managed? Would it be possible to put a light by the fire stations where it will stop traffic when a unit is dispatched? I am just guessing but this would probably require some scripting. Am i correct in assuming that?
  8. jsutton, you will find an xml file in C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v1.8\Units\Vehicles\Fire Department\105bcv edit the xml and put the above content in there. I missed a " when editing the code originally, but fixed it above. It works on my game when you send in a BCV however it does not work for the SUV that comes standard at the station when you start the game. This will have to be done in another xml file i assume or in the command editor. Any more help?
  9. Yep but I cant seem to figure out how to correct this. Here is what I have
  10. For the most part the map works fine for me. The only problems i have are usually the parking lot by the airport. A car tries to park in a spot thats taken. This causes a massive traffic jam and most the vehicles will not respond to my officers redirect command. Also at the roundabout which is about a block west of the hospital, a green semi always seems to get stuck causing a traffic jam. And on rare occasions the construction zone in the forest area on the western part of the map has been known to cause major traffic jams. Is there a good tut or can some one provide a fix for these areas?
  11. Great work again shane! I'd love to see the squared off version (like an ALS or BLS) released at a later time. Heres a few pics http://mikesphotos.us/gallery2/v/Action/Ev...-Expo-2008/AMR/
  12. Ok well since the LAFD Supervisor SUV is set to Firefighter RW does that mean I have edit the units.xml in C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v1.8\Units\Vehicles\Fire Department\010RW ? If so the XML says the limit is 3 but i can only seat 2 in the SUV. As for freeplay thanks that enabled the camaro. Thanks. Now I plan to try to add vehichles to the list that arent in there
  13. I am using the map by w00ds. When using the editor I notice some vehicles like a police camaro not listed in freeplay. How can I enable a vehicle for freeplay? Also, I see the Fire Battalion Chief SUV is set to a 4 passenger limit when looking at its abilities in the editor. However in game I can only put 2 people in there. I am also using the EMS Supervisor SUV mod, and have no problem putting 4 people in it. The only difference I see is in the Task Force Vehicle Type that the EMS is set to Ambulance NEFand the LAFD is set to Firefighters RW. How can i fix this? Thanks in advance!
  14. If you set Port Police to Patrol do they have a different route then the LAPD/LASD. EDIT: If by chance any one doesnt know the answer it is no, they dont have different paths. I personally dont like the LAX units except the crash tender. We dont have any yellow ambulances here, so maybe thats why.
  15. Not a problem. It confused me a bit, but then i took the time to read which alot of people probably wont Ah glad to see it wasnt hard to troubleshoot, hope the fix is as easy for you as the trouble shooting Keep up the great work!
  16. Great job here Shane! Just wondered if you would be able to add the directional lights to your EMS Supervisor SUV since the function is there, it just lacks the cosmetics? Also maybe you could add a smal EMS symbol on the top to help tell it apart from the Fire Supervisor when both are on seen? Thanks!
  17. I experienced this bug in 911 last night. It was on a bridge in the southern area of the city. EDIT: Never mind the car is submerged under water. I just didnt see it the first time.
  18. Just a note in the first post it says But you said "Well, It's been a long long while, but I come bearing 1.8.2! This one isnt a patch, so you dont need any other versions to download it," Just thought you may want to clear that up so some one doesnt get confused. I also have a small bug it seems. On the EMS Supervisor car the directional lights are not working on 1.8.2. The function itself works as cars are diverted but I cant actually see any directional lights.
  19. Hello, I just built a new pc, and I am trying to get Emergency 2 to work. It seems everything works fine except the mission videos showing you the train wrecks, bus wrecks, etc. I installed the latest drivers for EVGA 9800 GTX+ and installed the codecs here: http://www.free-codecs.com/download/indeo_codec.htm but still can not play videos. I recall having this trouble before and fixed it before, but for got how. Plus the site http://www.emergency2.com is no longer active. Can some one please help? TIA EDIT: Stupid me, i forgot to mention I am running Win XP MCE 2005. EDIT 2: Got it working. For some reason hail media splitter was taking over the video decoding and it wasnt working.
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