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Xplorer4x4

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Everything posted by Xplorer4x4

  1. Just out of curiosity, why would you need this script?
  2. Im a bit ignorant when it comes to scanners, but I was thinking of getting this one: Radioshack PRO-164 1000-Channel Handheld Scanner http://www.radioshack.com/product/index.js...oductId=2970547 Its the cheapest one at radioshack that seems to pick up EDACS. Im not against getting one online but this seems like the best deal, and has pretty good reviews. Heres frequencies I need to pick up: http://scanevansville.com/edacs.aspx I'd like to be able to pick up all the talk groups, and need good range. Range would be about 30 miles. Thoughts?
  3. I know php,html,css,and some other languages, like XML/XHTML but I would need some info on exactly what the project is for because I dont want to waste time making a site for a mod thats never going to be made or something like that.
  4. Thats a bit harsh when educating people. Excuse me for not being familiar with the geographic location of every station in LA. Whats the usual first due response for a structure fire in terms of trucks? A lightforce and an extra engine for example?
  5. Clear your cache and cookies and try again.
  6. LMFAO, cops pull over this guy, and he claims he has only been driving for 4 years so he didnt know to pull over when the cop was behind him code 3.
  7. No I know what codes are, it was more of a rhetorical question. Aside from typical Code 1-3 responses we dont have any other codes that I have picked up. Ambulances pretty much use the same code system I believe as I heard one of the county ambulances(theres only 2 here, literally 2 ambulances) say there were code 1 to the hospital with 1 patient. AMR pretty much has there own channel that I dont monitor so I am not sure, but i think they have the same code 1-3 structure, well that and maybe Code Blue.
  8. Why are you making a thread then editing it into something different? What about RAM and video card? The makes cant just magically release a patch to make it go faster. This depends on your computer. Try running ccleaner, defrag your hard drive, and if nothing else you might need a stronger video card and/or more RAM.
  9. LAFD uses Ferno 28Z PROFlexx gurney chair/cot or the PROFlexx Model 93-PST “heavy lift gurney.” http://forum.emergency-planet.com/index.php?showtopic=7398 Scroll down to the RA section.
  10. I could have sworn you said in your Country? Do you live in China? No. Anyways, country, i live in the USA and it carries. Hard to describe EMS based on the cuntry but lets see here, its pretty much either the fire department provides EMS, or a private company. In terms of country, discussion over. Now if you want to narrow it down to say, city, in that case FD provides first in medical aid until AMR arrives for ALS and patient transfer. Your SD has an ambulance? The only time I really remember seeing ambulances is they were once used for CSI here, and I think they still should be as theyd have far more storage room then the pos jeep Cherokees we use now.
  11. Codes? About the only codes we have here is Code 1-3. Other then that everything is called for what is is. If a security alarm goes off, they call it a security alarm. If its a robbery in progress, its called a robbery in progress. No point in going on. Its pretty simple.
  12. I kind of figured as much but decided to leave it open ended. Also has LAPD,LASD or CHP ever invested in any Dodge Intrepids? I have seen a few departments invest in marked Intrepids but there pretty rare.
  13. The script is fine, its the map thats the problem. This contains an edited copy of the original release of the v1.9 map, it does not include the updated deluxe map from 2.0.
  14. Either disable UAC or copy the file to your desktop. Vista is picky about letting you edit files inside the program files folder with UAC on.
  15. Not to sound egotistical but I pretty much guarantee my computer is light years ahead of yours, and it takes me about 1 minute, so i highly doubt that. Now the map takes about 20-30 seconds but not the mod itself.
  16. And even if you delete building and such to make an airport, it wouldnt look right because you cant edit the ground texture.
  17. Hoppah has said he MIGHT update this but there is no guarantee. Other then that, the maps pretty much dead. It has a good amount of bugs. Myself and a few others did make some updates but other then that, no one is officially working on this map anymore. As best I recall, traffic was really bad on this map.
  18. The building should be there. Hoppah said he was going to have it on there a few pages back.
  19. I clicked retry I think. I never got weird errors like this before when a script didnt have any errors.
  20. Not really a bug I guess but suicide by windows is disabled. <!-- DG --> <EFPEventSuicideWindow> <Enabled value = "0" /> <!-- AverageFrequency: average number of events per 10 minutes --> <AverageFrequency value = "0.8" /> <Worth value = "5.0" /> <ChanceChangeMind value = "25.0" /> <WaitingTime value = "180.0" /> <WaitingTimeIncrease value = "30.0" /> <SupervisorStart value = "ID_SUPERV_EVENT27" /> <SupervisorFinish value = "" /> </EFPEventSuicideWindow>
  21. I suppose thats not to bad for a rural area.
  22. http://img101.imageshack.us/img101/6569/62649287.jpg else if(StrCompare(v.GetPrototypeFileName(), OBJ_SWR) == 0) { GameObjectList l4; Game::CollectObstaclesOnVirtualObject(VO_SWR, l4, ACTOR_VEHICLE); if(l4.GetNumObjects() > 0) { Mission::PlayHint(HINT_NOSPACE); v.PushActionReturnToBase(ACTION_NEWLIST); return; } else { ActorList l1 = Game::GetActors(VO_SWR2); ActorList l2 = Game::GetActors(VO_SWR); } } As far as I see theres nothing wrong with anything here, so I am completely puzzled as to what the problem is.
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