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groovybluedog

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Posts posted by groovybluedog

  1. I don't know much about modding. All I know is loading a mod, changing vehicle traits, and editing vehicle/settings XML files, however, I personally never use the fire station. It cannot hold the vehicles I want it to, thus I spawn vehicles off the map, like the base game.

    I would like to see if someone, such as yourself, could remove a building somewhere one on one side of the map, and other on the opposite side, and put down car parking slots. These slots are where all types of vehicle (including technical) and park using a "Go to Parking Area" button. There would be 4 slots of each vehicle, such as 4 motorbike spaces, 4 FBI SUV spaces, 4 ALS spaces, ect. Would you only be doing car park space edits for the police station?

  2. Ouch, Forgot this thread. I got emergency 4 ages ago and have been hangin' there mostly.

    "

    LA=LosAngles

    EMS -Emergency Medical Services

    LAFD- LA Fire Department

    LACOFD- LA County Fire Department

    USFS- United States Forestry Service

    LAPD-LA Police Department

    LASD-LA Sheriff Department

    CHP- California Highway Patrol

    FBI- Federal Bureau of Investigations "

    Thanks :P

    "I think he means that he will play EM4/911 instead of EM2012...."

    Yes, That is what I ment. 911 First Responders/Emergency 4 is so much better than EM 2012. I'll give EM2012 100% credit for better graphics and generally a more sleek GUI, but with no mod capabilities nor the common 911FR/EM4 features, I'm out.

  3. Hmm, Found a guide to editing unit.xml. It is a tutorial, thus inactive as it does not show latest replies like forums. If someone could please check it out, my comment is at the bottom.

    Also, When playing in the editor with "Prototypes" window, I found the vehicles (With LA Mod Loaded) that are in the base game, which are the below. How can I activate/use these? How may I disable LA Mod vehicles too? I also saw a military jet. How can I enable this?

    Thanks in advance,

    -Groovy

    9zx7xnjw1hv2or768du_thumb.png

    iocszeinq6bpg3e33fj_thumb.png

    7bd0vwtskaeyannmwf9_thumb.png

    igktc4ikryrbdw8wm8va_thumb.png

    8z2yzovmc1ruvkh1o3zv_thumb.png

  4. When you buy a product, you also buy its support. Its fine to ask here if its a genuine support question where the community and its players would know more about it, but getting help on something you should know we cannot help you with, as Shadylasse said, "it just annoys people".

    However, good luck with getting your game working.

  5. The first post only shows how to change one script when there is a lot more to change and it involves 3 scripts, LAFireStation, LAFirestationStart, LAToFireStation. That's why I want to send in a document that shows how to edit each script. If you want to change a lot, you need to learn how to mess with the scripts one vehicle at a time. It's very time consuming and you need to have patience doing it.I'll tell you now, it's not easy to do all this yourself when your new at it. If you can't understand the first post, then you need to take one step at a time and learn things as you go. Spend time learning how to change vehicles then start learning how to add virtual objects and integrating it into the fire station scripts. There is a tutorial on map making in the tutorial section you should take a look at. Making station bigger? Do you mean adding more units to station or simply making the fire station buildings bigger?

    What do you want to change and I'll give you a short step by step tutorial to tell you what you need to do. After I show you that, just follow those steps again to change up any other vehicles (of course changing the name). Use the search function to find out how to make and change virtual objects because I can't really explain it but I can do it.

    I have figured out how to open the editor, load the load, ect, and then when I went to the fire station I saw blue boxes everywhere where vehicles are, for example at traffic lights, accidents, but mainly in both fire stations after removing the roof. How can I remove the cars from the back, move the fire station back and fit more vehicles in? Just a little help and instructions may help alot. A tutorial on something only told me I had to change the traits of a vehicle and I learned how to load a mod and I found the traits all on my own once I knew where to look.

  6. Hello,

    I and many of my friends have though about playing music in the game, but still hearing the sound effects. I looked around and found out how to put custom music in the game.

    1) Download a free MP3 to OGG Converter off the internet.

    2) Navigate to program files or the relative folder where your programs are stored.

    3) Locate the folder containing your emergency 4 game.

    4) Once in the root directory of the game, navigate to Data > Audio > Soundtracks

    5) Use the converter to convert your MP3 or other file that can be converted.

    6) Call your file one of the file names below, relative to what you want.

    7) Take a backup of the file you are about to replace from the game directory.

    8) Move your converted and renamed file into the game directory and overwrite.

    Congratulations! You did it. If you need help, please post in this thread. I and others will assist as fast as possible.

    I personally have changed the main theme, so when waiting for multi player games, I can listen to my own music. That own music was actually one of the "background_XXXX" files I renamed as I preferred it.

    FILE NAMES:


    action_short_01 > One of the short and sharp clips that about 30 seconds, normally when an event is about to happen.
    action_short_02 > Same type of file as above, simply is a different sound.
    action_short_03
    action_short_04
    action_short_05
    action_short_06
    action_short_07
    action_short_08
    background_01 > One of the pieces of music that plays in the background.
    background_01_low > A quieter version of the music that plays in the background
    background_02 > Same type of file as above, simply is a different sound.
    background_02_low > Same type of file as above, simply is a different sound.
    background_03
    background_03_low
    background_04
    background_04_low
    background_05
    background_05_low
    background_06
    background_06_low
    01_maintheme > The main theme that plays on the menu screens. You hear this when waiting to join a multiplayer game too as it is part of the menu.

  7. I am not trying to slag anyone off the mod, but note this mod takes away your Multiplayer, Modifications, Load/Save and Freeplay buttons on the menu by replacing the EM4.EXE file mainly. The mod only allowed me to do campaign, through all the default campaigns. To get back my original game where I could use mutliplayer and freeplay ect, I had to reinstall the whole game! Grrrr.

  8. One thing I do hate is when people create hell loads of good stuff, a thread with screenies and videos to get us excited, then to find the project has been abandoned. I understand people have a life away from mods which I am fine with, but they as "as another door opens another door closes" - What I mean is, as they move on, shouldnt the creator finish the project?

    Back on topic to ERS berlin, I do not see any difference in anything playing it. Freeplay and Multiplayer are bloocked out and campains are bog standard.

    EDIT: Epic fail. I misread:

    5b: If you're using 911: FR, it seems that this won't work. Start the game the normal way, then go to "Mods" and activate it like any other mod.

    EDIT: Still does not work. Its buggered my entire game. Uninstalled. Thank god for the repair option built into EM4 installer.

  9. What software do I use to edit the maps? - Once I can actually convert/open the map or whatever I need to do, I can play around and probably learn from that. Infact I don't think its probable, I know it. If I can learn how to create flash, html, php, javascript and other programming languages for websites on my own, then I can most likely learn this on my own. ;P - Where is the "editor?"

    The editor will get you going on the traffic lights.
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