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RuralFirefighter

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Everything posted by RuralFirefighter

  1. In future versions how are you going to update the hoses? Its kind of funny to see hose packs in a NYC mod
  2. I keep getting invisible structure fires. I get toned out, it shows the location very quickly and then hides the location.. I get 2 engines to the spot where I hear the fire coming from yet I see no visible smoke or fire.. I reinstalled twice.
  3. Personally I think structure fires should last longer than a few minutes.. The longest structure fire I had was 5 minutes and that only happened 1 time.
  4. No the update has not effected that yet - but it should. A very sweet update would have to be CAFS, with the correct ratio of air/foam it makes for quick knock-downs especially when you don't have a water or very little.
  5. I was curious as to what apparatus would be doing that in this mod.
  6. I did not mean that they literally bring another cylinder with them - I meant do they go to a special truck to refill the cylinder using a cascade system or do they just get a new pack.
  7. I have a question about SCBA: When you're firefighter runs out of air in the cylinder, can you go to a truck to get it refilled or will they just replace the cylinder/pack?
  8. I was just fighting a giant forest fire with: 1 tanker, 2 engines. I had a fire line in place and working and than it crashed suddenly...
  9. I had that happen, I tried to make a fireline(cutting 2 rows of trees ahead of the fire) and failed.. I restarted the game.
  10. The reserved spots(More will be added) are for the firefighters personal vehicles. Its going to be a small station based like how my department operates(first come who is certified to drive truck gets it, unless they are out ranked) and how many firefighters respond to call. I am working on the Models with sketch and than going to port them to more 'mature' model editors for detail and eye candy.
  11. I like the FMC model, a town north of me has one and are still using it... In-fact they used it at a structure fire a few months back during the tanker shuttle.
  12. I know that the bay windows are slightly off leveled, but what do you expect for it being my first 3D model.. This is not a real station, one that I pictured in my head and did the work. Any suggestions or comments would be highly appreciated. EDIT: Here is some drastic changes in the building and the surrounding area, I think it looks 100% better.
  13. You can edit the XML files to have that happen.
  14. Since the highrise packs where added - Thats pretty much saying there will be, at-least to a extent. Excellent mod, I check daily to see if its out yet. I have a question, since there will be weather is there going to be a thawing unit for frozen lines?
  15. Does anyone else have a issue putting tire fires out? I had one line stretched and attacking it for 5 minutes before it was out.
  16. It would not be heat if you can play more demanding games without this happening.
  17. nvm, I thought it had the drivers inside of it. Sorry man.
  18. http://www.microsoft.com/downloads/info.aspx?na=41&SrcFamilyId=FD7C8A79-85DF-4437-86C4-AF5A5ADEF0D4&SrcDisplayLang=en&u=http%3a%2f%2fdownload.microsoft.com%2fdownload%2f5%2fF%2fF%2f5FF1D7F6-C5FA-4D89-91FE-0A259056F97E%2fDirectX_11_Technology_Update_US.zip There you go.
  19. Looking into directX and apparently there IS a update for you're version. http://www.microsoft.com/downloads/en/details.aspx?FamilyID=fd7c8a79-85df-4437-86c4-af5a5adef0d4
  20. You don't need to worry about the directX drivers, you have the latest version of directX.
  21. Try these, I am almost certain that this is you're driver http://sites.amd.com/us/game/downloads/Pages/radeon_win7-64.aspx Download "Catalyst Software Suite" Btw, nice computer.
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