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ARMYBDYGUARD

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Everything posted by ARMYBDYGUARD

  1. Hello and happy new year all. I have searched for this answer, but I have found the problem and not the solution. The traffic lights that have been reported that stay redis really bugging me. Is there a solution? Thanks
  2. DOH!!! too late I hit the new campaign button. Oh well. lol
  3. I have the same problem with the meat wagon (ambulance), and the unmarked vehicle can not pull vehicles over.
  4. Thank you all very much everyone, It seemed to work.
  5. Ok so to get less traffic, I increase the intervals? and do I have to reapeat for all the vehicles listed?
  6. Hello all, I have tried searching for the solution, but have not seen anything that explains how to get less traffic clearly. I have seen the editor, but I am confused, do I change all the vehicles to less amounts, or is there a one stop change?
  7. Hello all, I too have the traffic problem. and the boat lunch. I have found a new problem, the Fire cheif vehicle will not report back to the station after the button is selected. I am using 911 FR and I have the patch as well.
  8. A grand job as always Hoppah, and everyone who helped. Now if only if i can remember how to change the idle time in the endless game. lol
  9. WOW all very good ideas. Some using negligence force. But all fun. What I do is, Block off the roads, I call in the swat teams, the scout, and the negotiator. the scout does his thing, and the negotiator does his thing. while they are doing their part, I have two swat members take a flash each. and stage them on the out side on each corner of the building. i have three swat ready to gain entry. After the hostage taker, makes his demands, the two flash are thrown, and the entry team enters. normally timed pretty well, they arrest everyone that are now dancin, and all taken away. no loss of life and no clean up
  10. Sorry to say that isnt new. it is standard in most NATO field Ambs.
  11. I use the port police in the port area, and i have the crash tender staged in the port area as well. It doesn't bother me to loose the LAX vehicles, unless there is an airport in the missions. Also I use the army in the power plant since it is a high security site.
  12. I have 2 "gun teams" staged one near the bank and the other one around the dealership. Here in Toronto, we have patrolling teams, called gun teams. used mainly for quick response until the rest of the equipment arrives. With the request for swat, i sent the closest gun team, then dispatch the swat trucks and command post. FBI i call off from the map.
  13. Happy new year all. I just got back from overseas, and happy to see that 1.8 came out. Thank you so very much, to those that worked so hard on this mod.
  14. This 1.8 mod will be great, and thank you everyone involved. I personally think the "stand by"vehicles are ones that are parked, not on a call, or on patrol. As for the limos and Cadies, will you put them on the unit sheet so we can use them in freeplay. If you don't mind
  15. Hello, the difference between the district chief and deputy chief is the the deputy is higher in rank, one below the chief. the district chief is only for the district (area) that they are in control of. I hope this helps
  16. Hello all, I'm getting lots of good ideas. The way I run my city is quite bare compared to the rest of you guys. I have 4 LAPD cruisers patrolling. Out of the 4, 1 is a slick top which acts as my Sargent.( sorry I like having a boss around lol) another cruiser acts as my traffic unit, so they are in vests and responds to all traffic collisions and vehicle fires. (as well as all other calls) These selected units are "hotkeyed" 3 for the supervisor and 4 for the traffic unit. I do not use the chief as a dispatcher since technically thats what we are. However my BC is "hotkeyed" 1. I keep the LCFD light rescue at the main stn and hot keyed as 2. I have the ambulances patrol and the EMS supervisor kept at the large stn. I have a light boat in the water with a diver. ( cause I hate watching the diver take his sweet azz time walking to an entry point. lol) I have two CHP cruisers at each end of the road along the tracks, and the power plant. I have two LAPP around the port area and the crash tender staged in that area. I have one FBI suv staged by the bank with LAPD swat (2). I have the Ford Explorer with LAPD SWAT (2) staged near the Dealership. I use them for QRF (Quick Reaction Force) and will be on Sean to secure till the rest of the SWAT team arrives. I have one works van (techie) staged at the gas stn, and another one staged near the dealership. I hoep this explains what I do. I am using the old map for now till I can get the mod map working. Enjoy
  17. Well, I am a trained observer. The forced that was used to crack that windshield is quite significant, and a pain to replace for the techs. As for the mirror, it looks like the ends of rifle buts.
  18. Germany, since there is a UNIMOG in the back ground.
  19. This is a tad off topic, but I am intrigued. In the pic of Rescue 1, it looks like the right (passenger) windshield is cracked. And the right mirror looks like it was in a hail storm.
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