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C.F.D

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Status Replies posted by C.F.D

  1. Yeah re-scaling  all the units would be a nightmare you would have to redue all the lights.  The map! what is not working the paths for the vehicles to large? Also the number of lights you use to make realistic drains the CPU heavy poly and radiation.  That is why I scaled down my lights and Radiation.  I don't why Sixteen Stones did not make people models to scale with there vehicles.  Itchboy might be able to help good luck later.

    1. C.F.D

      C.F.D

      Just keep practicing, and you'll be like me in no time  

    2. (See 17 other replies to this status update)

  2. Yeah re-scaling  all the units would be a nightmare you would have to redue all the lights.  The map! what is not working the paths for the vehicles to large? Also the number of lights you use to make realistic drains the CPU heavy poly and radiation.  That is why I scaled down my lights and Radiation.  I don't why Sixteen Stones did not make people models to scale with there vehicles.  Itchboy might be able to help good luck later.

    1. C.F.D

      C.F.D

      All the coronas you saw in my video are custom made by me. I will release them eventually.

    2. (See 17 other replies to this status update)

  3. Yeah re-scaling  all the units would be a nightmare you would have to redue all the lights.  The map! what is not working the paths for the vehicles to large? Also the number of lights you use to make realistic drains the CPU heavy poly and radiation.  That is why I scaled down my lights and Radiation.  I don't why Sixteen Stones did not make people models to scale with there vehicles.  Itchboy might be able to help good luck later.

    1. C.F.D

      C.F.D

      I had a live stream video today. As for the color, it looks fine to me, but if you want to get accurate colors, I suggest you to find real life pictures of the emergency lights activated, save the picture and open it with any photo editing program, from there, use the Ink tool on the color ( red/blue lights ) and use the RGB values it detects, and apply it in the editor.  

    2. (See 17 other replies to this status update)

  4. Yeah re-scaling  all the units would be a nightmare you would have to redue all the lights.  The map! what is not working the paths for the vehicles to large? Also the number of lights you use to make realistic drains the CPU heavy poly and radiation.  That is why I scaled down my lights and Radiation.  I don't why Sixteen Stones did not make people models to scale with there vehicles.  Itchboy might be able to help good luck later.

    1. C.F.D

      C.F.D

      Take a few notes from the livestream, it'll help you out.

       

       

    2. (See 17 other replies to this status update)

  5. Yeah re-scaling  all the units would be a nightmare you would have to redue all the lights.  The map! what is not working the paths for the vehicles to large? Also the number of lights you use to make realistic drains the CPU heavy poly and radiation.  That is why I scaled down my lights and Radiation.  I don't why Sixteen Stones did not make people models to scale with there vehicles.  Itchboy might be able to help good luck later.

    1. C.F.D

      C.F.D

      We will see what @goog think of this when it comes to that point. Thanks for your offer.

    2. (See 17 other replies to this status update)

  6. Yeah re-scaling  all the units would be a nightmare you would have to redue all the lights.  The map! what is not working the paths for the vehicles to large? Also the number of lights you use to make realistic drains the CPU heavy poly and radiation.  That is why I scaled down my lights and Radiation.  I don't why Sixteen Stones did not make people models to scale with there vehicles.  Itchboy might be able to help good luck later.

    1. C.F.D

      C.F.D

      @FInn Rescue 12

      Our models are too large for the L.A mod map paths or most of other maps as well ( not that we've tried, but are assuming that it won't fit on other modification's maps. ) We would need a custom made/tailored map with roads wide enough for our vehicles to navigate the paths properly. I know what you mean about the lights, in-fact ever since I posted the last video of my lights, I've probably shaved off % 40 of the unnecessary poly layers/radiation layers. I've also created a custom made corona textures that will make the lights look more HQ as well, which also improves the overall visual effects on the models. I've also done custom ground radiation footprints, so instead of creating multiple radiation to achieve a natural glow, I've made my own 'glow' or light source foot map, and I can use it as a single unit. I'm always testing and trying out ideas to help with the overall FPS.

      Itchboy was involved in our development progress, but has since ceased any further involvement with the project. It's up to him to decide if he wants to come back.

    2. (See 17 other replies to this status update)

  7. Just spent 3 hours building lego stuff for the boys and it gets destroyed before they can even enjoy it ..... I am beyond pissed right now

  8. Limited water supply also works in freeplay now. Check out the topic in the 'Modding Related Support' section now!

  9. For the next 3 weeks I have my exams so this will be hard studying

    1. C.F.D

      C.F.D

      Good Luck! Do not do anything for us until you are done with the exams :)

  10. damn it's my birthday but still I feel like it's a normal day...

    1. C.F.D

      C.F.D

      On the behalf of the Red Watch development team, Happy Birthday!

    2. (See 20 other replies to this status update)

    1. C.F.D

      C.F.D

      This truck is commonly known as a Brush Truck, or Combination truck. It's multi-role to go where large apparatuses can't go on, cannot go, such as narrow roads, fields, or in very swampy areas. It serves as a First Responder for most agencies because of their ease of maneuverability and operation

      Some are outfitted with a 200+ gallon tank, Indian tanks, chainsaws, picks, fire rakes, and stretchers for rescue operations. Most trucks would have a front mounted secondary pump...

    2. (See 4 other replies to this status update)

  11. [WIP] Complete new 3D model for Emergency 4, so far 7748 poly's the light units take 6040 http://www.abload.de/img/11qj23.png

    1. C.F.D

      C.F.D

      Keep the lights off. Only design the body. Perhaps Goog1967 will add the lights for you?

    2. (See 3 other replies to this status update)

  12. what do you guys want: A FCV with detailed headlight (High Detail with depth etc...) or just a photo of the headlight (Low detail) http://www.abload.de/img/1gofub.png

  13. Watching my baby get drunk

  14. I hate math

    1. C.F.D

      C.F.D

      So did Albert Einstein

  15. Working on the RCMP Interegrated Road Safety Unit CVPI. The Whelen lighting looks incredible! Did i make a deal with the devil for my awesome lighting skills?...

    1. C.F.D

      C.F.D

      We both done it. He did the models and touchups, while i did the light job ( Which is a toned down PC friendly light jobs.)

    2. (See 4 other replies to this status update)

  16. Steve Jobs is dead. Brace yourself, Steve Jobs posts are coming.

  17. Reporting that NY Mod will be released within a month. Look forward to that! :)

  18. Reporting that NY Mod will be released within a month. Look forward to that! :)

  19. Reporting that NY Mod will be released within a month. Look forward to that! :)

    1. C.F.D

      C.F.D

      sorry, but this is the most epic news ever! Really, do you have time to repeat it again?

      No, you fail because you decided to spoil the joke by telling its april fools. Sorry, maybe today isn't the right time for you to shine, mmkay? ticka chow!

    2. (See 5 other replies to this status update)

  20. Reporting the a mod will actually be released today... Can you trust me this year, or shall oyu all be foolish enough to fall for me again!?

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