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theparanoid

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Posts posted by theparanoid

  1. Your on target based on my understanding of this line

    "Neue Doppel-Kampagne: Dämme im Köln des Mittelalters die Pest-Epidemie ein und bekämpfe heute den erneuten Ausbruch des heimtückischen Erregers!"

    In Köln in middle ages a pest epidemic it then also combat a insides pathogen today.

    Sent from my iPad using Tapatalk

  2. Mods Installed: (I like mods)

    US Army

    Mayberry

    Manchester Mod

    London MP Mod

    London Mod

    Kent Mod

    Harbor City Mod

    Fairfax County Mod

    Borough of Fire Brooklyn Mod

    I only have an issue with the new London MP mod.

    When I'm playing with my friends, we regularly have come to the scrolling bug (Where we're literally just going in one direction and can't stop it), and have to restart (This happens like 10times before we give up trying) and it's something related to typing but we have no issues in other mods. I had a play around when I had this scroll bug and managed to change the direction by typing when trying to move in another direction, but couldn't keep it still.

    Is there any possible fix for this? It's a big deterrence from the London MP Mod when none of us have the ability to play it due to the *extremely annoying* scrolling.

    Is th Same person hosting these mods?

    Sent from my iPad using Tapatalk

  3. when i go to rename the folder to .svn it won't work due to it thinking that is a file and you can't name the folder like that. Should it just be svn instead of putting .svn? Or should it be the model name.svn?'

     

    If I try to load just the mesh into the editor it gives me the follwing

    During mesh asset import, QSF failed to find the OGRE material "chargerDefault_Material". Please use the OGRE XML converter and review the OGRE material dependencies of the OGRE mesh "C:/Program Files (x86)/Steam/SteamApps/common/Emergency 5/data/charger/content/mesh/charger.mesh".

     

    So i convert the mesh into a mesh.xml and it loads the file but then says that xml is not a supported prefab... So im lost on this... unless you have an idea gorda? thanks again

    using something other then explorer.

    ie TotalCommander or the command prompt.

    So Let say I want to do it in folder

    D:\Mods

    In the run bar type cmd hit enter

    In the black box. Type

    D:

    hit enter

    This changes the folder path to D:\

    then type

    cd mods

    hit enter.

    It should know display

    D:\mods

    Type in

    md .svn

    That create a .svn folder. You can know copy and move that where ever you want. So that you do not need to use

    this method.

    Total command is even easyer. It a great progarm and if you use it cost. As it shareware. I been using it for years.

  4. This is the first time I have heard about this bug within this mod. I know of the fire fighter and met changing into each other but never seen that. Send that unit back to HQ and call it out again but set it up with a medic and stretcher team and let me know what happens

    I have seen it with paramedic in multiple games never seen with the regular firefighter.

    Sent from my iPad using Tapatalk

  5. The only people I really see say that there are big issues with EM5 are EM4 fanboys who don't want to move forward.  As someone who started the EM series with EM5 and is not biased, I've yet to experience any issues that make the game unplayable.  My biggest gripes are that it's not properly optimized, and that EM4 modders are big babies and won't move to EM5 and support that game.

     

    Really sad to see people trash talk EM5 just because it's not EM4.

    I guess you did not try the game when it first came out? It was a buggy mess that barely played on low on top of line systems. I had huge issues with em5. It was a buggy unfinished game. It only just became playable. heck when it launch there was no way to mod it. So maybe get your facts straight first.

  6. I noticed it as well, a couple of days ago, but I thought it was just a glitch; I figured that "next time" everything would be normal again, but I never got to a "next time" since I didn't play the game since then...

    So now that more people are dealing with the same issue, I wonder what is going on here. Is any of you playing with a MOD here? If so, which MOD are you playing?

    Greetings,

    Robert.

    Just this mod.

    Sent from my iPad using Tapatalk

  7. hello

     

    I just noticed that when i use the laddertruck, something strange...the ladder isnt fully visible...with all mods disabled, this isn't an issue. Anyone else this prob?

    I saw this as well. I was going to check different visu setting I currently play on utlra? What setting do you play on? IT like the bottom part those not animate up.

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