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Posts posted by CanadianFrog
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If I were you, I'd edit a civilian to look like Tommy or CJ
Keep up the good work! -
I'm not entirely sure, these errors occurred when persons tried to enter vehicles at the start of a standard LA mod session. I haven't messed with the script, just changed out the vehicle models, lights, childs ETC.
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Just now, dom3318 said:
Hey man for the police cars parked behind the police station in the parking lot when you call them out do they return to that parking spot? Mine don't they go to the front of the station
The cop cars will park at the front until there are no more front spots open, then they park in the back
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Apologies for piling on the issues rather quickly, but the corners can not pick up dead bodies
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I can confirm, SWAT 3, the one with the water cannon, crashes your game
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AN UPDATE
I've noticed the following in my logfile as wellSpoiler?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 3
?no door found for animation with door-type 2
?no door found for animation with door-type 3
?no door found for animation with door-type 2
!WARNING: global listener object is still registered! Unregister listener before destroying object!I would assume the problems come from the fact that I don't have any door animations on the units, but I've never had a crash before, even with non-opening doors.
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Hey all,
I've been working on a little edit and I keep having it crash. After checking the logs I discovered the following warning.
"!WARNING: global listener object is still registered! Unregister listener before destroying object!"
I'm not quite sure what this means, if any light could be shed on what it means, or better yet how to fix it, I'd be more than happy.
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Oh man, those are awesome Itch! Once again knocking it out of the park!
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Somewhat early, I'm going to put this project on hold. My original ideas have proved too difficult to accomplish at this time, So i'll once again be stepping away and burying myself in private edits while I learn to do what I want. This mod will return, just not for the foreseeable future.
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I do remember the old 90's mod, but man this blows it out of the water!
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all these skins are lookin fine bro!
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Oh, so like the new version of West Falls. Keep up the good work Itch!
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36 minutes ago, itchboy said:
Most of these alternate variants will be freeplay only. I will not make a specific callable unit icon for each vehicle because it would cause huge loading time for the mod.
Does this mean there will be a script like in the NYC mod where the vehicle changes each time you spawn it? or am I reading too much into this
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1 minute ago, Squad 65 said:
Yours is regular 4x4, not the w00ds map one
fair enough, i figured why not put em both out there for people to enjoy?
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14 hours ago, Xplorer4x4 said:
That's ysb's patch for my submod. This was just his patches for my mod and my ambulance patch. If anyone has the full thing, host it in the cloud and I'll edit the DL link in the OP.
I'm about 80 percent sure I fixed it, but it looks like Squad 65 here beat me to it!
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man aint lying it do be a nice bike
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44 minutes ago, hfiuvbfjvufvnhciibit said:
IS THIS MOD COMEING OUT
Mods being worked on bro, just be patient.
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On 12/13/2020 at 1:32 AM, Xplorer4x4 said:
Any one got a REUP? You heard me, share it!
https://mega.nz/file/CCAglLQZ#J2N-2nLyaal1aL0dEDG94c1hR8jAGSUFEkTU4dsW14E Heres a .zip file with the submod,
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I've got a whole thumb drive full of various patches and updates to the submod if you want me to put that up. Not the w00ds map version, though
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Oh boy, I'm loving that paramedic
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Absolutely amazing!
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Neat idea, but some of those models are huge man! Will they even work in game?
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Awesome models! It's been too long since theres been a new tow truck for this game!
Blanchester Ohio Mod
in Conceptual Modifications
Posted
Reach out, I'm happy to do a few skins and lights