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Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble


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About Warstrikewolf117

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  1. Yeah, Still wanna do it, though I'd have to completely redo the entire mod and remake all the vehicles again
  2. dude those are cool, I wish someone would make a gta emergency vehicle mod for em4, those are gta style liveries I see.
  3. I Agree with http://www.emergency-planet.com/profile/58750-thatoneiowan/ Depending on the type of cpu you have it could seriously bottleneck the graphics card making it run slow and therefore not in the way you would like it. In my opinion the best thing to do would be to get the model of your motherboard and try to see what cards are compatible with it so that the card can run much more smoothly.
  4. Anyone know how to fix this in zmodeler?
  5. Thanks http://www.emergency-planet.com/profile/58368-itchboy/
  6. (sorry for double post) New Unit: GMC Brigaer Highligner ambulance (wip)
  7. Hey if you want I could provide you with some drawings of 1970s vehicles for you that i found.
  8. got it, pming you, and nothing happens when I left click.
  9. okay, in selected mode and have axis selected but still cant align them properly.
  10. http://www.emergency-planet.com/profile/58368-itchboy/ ive managed to select the vertices i want aligned and i still cant get it to align properly
  11. http://www.emergency-planet.com/profile/58368-itchboy/How do I use the align tool to clean up the straightening issues?
  12. Hello, Whenever i try and export a model i have made from zmodeler i get this error: Object "engine01" have to be polygonal mesh node. file:ExportV3O.cpp line:66 anyone knows how i can fix this issue because Im pretty sure that my model is a polygonal mesh? Thanks
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