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JediHutch61

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Everything posted by JediHutch61

  1. Is this part of Squad 55 or completely spearate?
  2. Our main stations here have an Engine, Tanker, Brush and IC, and the CSEPP trailer. My VFD has an Engine, Tanker, Brush and Hazmat. I have pics if you want them Also here we don't use house sirens. Every volie carries an 800 mHz radio and we get dispatched over the county's dispatch channel.
  3. What about having 1 lane of traffic flowing and the others static?
  4. If you don't mind a suggestion, and I know it would mean alot of scripting, but what if you make the siren change by clicking a different switch instead of it automatically changing.
  5. Hey, I love both of your ideas! I would have one suggestion though, for the MMORPG, give players a way to expand themselves. i.e. you start out as a Volunteer firefighter with 0 experiance, as they do jos around the fire house and answer emergencies, they build 2 types of points, promotion points and training points. Then may be have a menu you can pull up with specialties of their career. (If you're an VFF, you can choose from EMS, Hazmat, rescue subspecalities and of course FF. If you're PD, Swat, Bomb Squad, Piloting, Tactical EMS) Then you'd have to build you're career using the training points to get new gear availible to you. You wouldn't have access to all of the trainings all at once, you'd have to unlock them. Like you could get to Paramedic without taking the EMT option and doing 10 medical emergencies. Then once you get enough promotion points, you get offered a promotion, you could accept it or not. In order to get certain promotions though, you'd have to take certain trainings. i.e. You can't be an EMS Lt. without being a paramedic, or you can'r be the rescue lt. with out having all the rescue training. But if you accept it, you wouldn't be able to access any of the lower levels of training. (So if an FF becomes a Lt. they wouldn't be able to go back to get Hazmat awareness) But you'd have new training levels, like ICS, Wildland Fire command, Structural fire command... Maybe the trainings could trigger a "run" were you would training with the new equipment in game.
  6. Are you going to change the stations to reflect the trucks that at normally in the area. i.e. Ladder 10, Engine 10, Egine 7, Lader 1, battalion 1?
  7. I would highly recommend paramedic, just cause that's what I do. However, I highly recommend a Junior FF or Explorer Program for both the Police and Fire/EMS side. If you want to look for an explorer post here's a link: exploring.learningforlife.org That web site will tell you what exploring is all about and let you find posts near you if you are interested.
  8. NYPD has ESU's headquarters on Floyd Bennett Field, in Brooklyn. This is where NYPD houses the Aviation Unit, The Dive team training center, and the training academy for the ESU.
  9. USCG rescue swimmers are trained paramedics, as of 2010, AST's who went through prior to that are only EMTs till they go to 'C' school.
  10. Will the Helo script be added in the patch or will we have to wait for V2?
  11. What in the game is the use for the squad? I know that in real life the squad is pretty much an Engine in its district, and a truck outside its district, but I also know that it is suposed to carry all the rescue tools, and hazmat gear, but obviously the all in one function doesn't fit with making the game more difficult.
  12. Will you be adding the drop diver command to the USCG Helo?
  13. There are at least 5, but I think more than 10 VFD's that service the NYC area. They can be found here
  14. Just an other suggestion, For realism's sake you might want to change the trucks from Ladder 16, Engine 10 and Batt. 45 to Ladder 1 Engine 7 and Batt. 1 which are all stationed together in real life. Ladder 16 is on the Upper east side, E 10 is across the street from Ground Zero, and Batt 45 is in Queens.
  15. I would suggest adding two new stations and shrinking the current station down for realizim's sake. Seeing as Rescue 1 is in it's own house as is Squad 61. I would put Resuce 1 near the top of the map on the Left side and Squad 61 on the Top right side. Just a suggest since you said you didn't see a reason for a new FD station.
  16. Just a quick sugestion on the Ambo. The front end is to short, or it just seems to be. It looks to me like a type 3, van front, of which FDNY EMS has zero, not the Type 1, pickup truck front. Other wise the game looks and plays great.
  17. JediHutch61

    ERT

    Actually the new AHA guidelines say your ABC's are now CAB's. You are to check for a pluse and go straight to compressions before breaths now. Any ways we need more firefighters so that we can open the new station, so anyone that see this and has not joined, please join up. We need 3-4 more firefighters and a Firefighter paramedic on the engine/pumper and then we're full at station 1. If you're interested in joining click here.
  18. Why don't you post the scripts and the error you get and we can look at them and give you some ideas.
  19. Will squad 10 be a non-paramedic squad like in the pilot, or will it be medic? Oh just one more sugesstion, Engine 10 and 210 should be the open cab crown firecoaches that you see in the pilot. I just did some research and found it was batt 14 not 10 that was in station 10.
  20. The engines for station 10 should be engine 10 and 210, not 10-1 and 10-2.
  21. Just a suggestion for you but insted of using station 110 as your large firehouse, since it is nowhere near Station 51 (127), I would use station 10 since it was used multiple times in the show with Station 51.
  22. ESU has many Detectives that are Trained EMT/Medics, however NO NYPD officers except ESU are authorized to treat above CFR as they operate under FDNY's EMS license, the ESU medics/EMTs are under FDNY EMS' medical director and REMSAC License. This comes from back when my uncle retired in 2003 for E7, but I believe it is the same.
  23. Just one think that I remember from the pilot episode: Station 10 was Engine 10 Engine 210 Truck 10 Squad 10 Battalion 10 (I think that there was one more but I can't remember it.) Also if you look at the Emergency mod for EM3 you might be able to adapt their biophone script for your purpose. Like instead of only being able to use it to call an off map ambo, you could say that you have to use it before you could treat a patient.
  24. If I remember correctly they use the Firestation script. Try looking at 4X4's or Shane's submod.
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