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Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble

Florian17

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About Florian17

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    Firefighter
  1. Thanks for the replies. @itchboy sorry for the confusion. 'Unit designation' is the term used in your link - does that fit better?
  2. Hello there, can anyone please explain to me if there is a system for police car designations for identification? And if there is one, how it works? http://www.emergency-planet.com/uploads/emoticons/default_biggrin.png Greetings!
  3. Nice design for the police! Simple and good combination.
  4. Thanks! Not to sure about that. Maybe one Ambulance for each City Station and a private Ambulance Station for the County part? Sounds a little bit too few ambulances tho - maybe I'll add one or two private ambulances from the local hospital.
  5. Hey there, I'm currently planning a small private US modification. As I'm from Germany, I'm not really sure if my vehicle concept will work for Emergency4 and if it will be at least somewhat realistic... So maybe someone can give me some tips and correct some grave errors and vehicle naming/callsigns for the fire department. Police and Ambulance will be another story... For the general concept, I want to try to "split" the map into two parts. A "big" city and a smaller county like city/whatever diveded by a central highway/major road. City Station 1: Battalion 1, Engine 1, Truck 1, Rescue 1 City Station 2: Engine 2, Hazmat 2 City Station 3: Engine 3, Truck 3 County Station 1: Battalion 1, Engine 1, Ladder 1 (Quint), Rescue 1, Mini-Attack/Squad/Brush/Utility 1 County Station 2: Engine 2, Brush 2 Any help would be appreaciated! Greetings from Germany
  6. It's a QWERTZ layout so Y and Z are switched. Pressing Y calls split although it seems like nothing happens.
  7. If I press the Y Key it looks like this. Doesn't seem to be right http://www.emergency-planet.com/uploads/emoticons/default_biggrin.png http://www.emergency-planet.com/uploads/monthly_2018_12/Unbenannt.thumb.PNG.fd0fd73167f1d9e971cd31d4b9440fe9.PNG
  8. It's commented out with a '#' Makes sense to me. Removing doubles is no problem. I don't understand the second part thou.
  9. Do you happen to know which lines I need to remove? I wasn't succesfull so far...
  10. Is it somehow possible to apply the "Smooth" action in blender and export it with the model?
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