Jump to content
Rulerz

Fatel Error On EM4,EM4 Editor

Recommended Posts

This is all there is

Init Filesystem...

Registered FS device "local"

Registered FS device "base"

Registered FS device "lang"

*** Win32ExceptionHandler *** Exception in Em4: Access violation @ 7c350482

*** Win32ExceptionHandler *** Exception in Em4: Access violation @ 7c350482

Link to comment
Share on other sites

Init Filesystem...

Registered FS device "local"

Registered FS device "base"

Registered FS device "lang"

?BLFileSystem::Open("C:\Users\Kevin Hayward\Desktop\England Mod\New Folder\CRACK\EM3.cfg",BLFM_READ): Could not open

Init UpdateChain...

Init Timer...

Init Screen...

Init Scriptscheduler...

Init GFX...

Init Vision...

|Vision DLL path: C:\Users\Kevin Hayward\Desktop\England Mod\New Folder\CRACK\vision71.dll

|Vision, Version PC-4, 1, 37, 0-RELEASE

|List of loaded plug-ins:

|Plug-in named 'CubeMapHandle_cl' loaded statically!

|Plug-in named 'VisionConsoleEntity_cl' loaded statically!

|Plug-in named 'VisBase_cl' loaded statically!

|Plug-in named 'VisBaseEntity_cl' loaded statically!

|Plug-in named 'VisMouseCamera_cl' loaded statically!

|Plug-in named 'VisObject3D_cl' loaded statically!

|Plug-in named 'VisActionHelperEntity_cl' loaded statically!

|Plug-in named 'VarManager_cl' loaded statically!

|Plug-in named 'BaseEntity_cl' loaded statically!

|Plug-in named 'VBaseCameraEntity' loaded statically!

|Plug-in named 'VCamEntity' loaded statically!

|Plug-in named 'GameEntity_cl' loaded statically!

|Plug-in named 'Emitter_cl' loaded statically!

|Plug-in named 'BaseGameEntity_cl' loaded statically!

|Plug-in named 'TargetEntity_cl' loaded statically!

|Registering plug-ins done !

|Initializing Vision Graphics Engine

|Detecting CPU type and features

|CPUdet: Pentium IV-class CPU detected.

|CPUdet: FPU/x87 Support detected.

|CPUdet: MMX Support detected.

|CPUdet: Intel ISSE/SIMD Support enabled.

|CPUdet: AMD 3DNow! Support detected.

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

|Vision Core: Allocated 0 kB of memory for Model Types

|Vision Core: Allocated 40 kB of memory for Texture Info

|Vision Core: Allocated 11 kB of memory for Entities

|Settings renderer configuration

Initializing post processor 'PerceptionCore'

* Skipping config file

Initializing post processor 'MotionBlur'

* Skipping config file

Initializing post processor 'Nightvision'

* Skipping config file

|Initialising video driver: 0

|Setting screen mode to x:800 / y:600 / bpp:32 / refresh:0

|Screen Mode is fullscreen, return value: 0

|Stencil buffer: 8 bit / ZBuffer: 24 bit

|Re-Initializing OpenGL rendering subsystem

|Initializing OpenGL rendering subsystem

|Setting initial Renderer States

|Vendor: ATI Technologies Inc.

|Renderer: ATI Radeon HD 2400

|Driver Version: 2.1.7412 Release

|Found Extension GL_EXT_texture_filter_anisotropic

|Found Extension GL_EXT_texture_lod_bias

|Found Extension GL_ARB_multitexture

|Found Extension GL_ARB_texture_env_dot3

|Extension GL_ARB_texture_env_subtract not available

|Found Extension GL_EXT_compiled_vertex_array

|Found Extension GL_EXT_texture_edge_clamp

|Found Extension GL_EXT_texture_env_add

|Found Extension GL_EXT_texture_env_combine

|Found Extension GL_EXT_texture_cube_map

|Found Extension GL_EXT_texture_compression_s3tc

|Found Extension GL_EXT_point_parameters

|Extension GL_EXT_clip_volume_hint not available

|Extension GL_EXT_vertex_weighting not available

|Found Extension GL_EXT_separate_specular_color

|Found Extension GL_EXT_stencil_wrap

|Extension GL_EXT_vertex_shader not available

|Found Extension GL_EXT_multi_draw_arrays

|Found Extension GL_ATI_fragment_shader

|Extension GL_ATI_pn_triangles not available

|Extension GL_ATI_vertex_array_object not available

|Extension GL_ATI_element_array not available

|Extension GL_ATI_map_object_buffer not available

|Found Extension GL_NV_texgen_reflection

|Extension GL_NV_vertex_array_range not available

|Extension GL_NV_vertex_array_range2 not available

|Extension GL_NV_fence not available

|Found Extension GL_NV_blend_square

|Extension GL_NV_register_combiners not available

|Extension GL_NV_register_combiners2 not available

|Extension GL_NV_texture_env_combine4 not available

|Extension GL_NV_texture_shader not available

|Extension GL_NV_vertex_program not available

|Extension GL_NV_vertex_program1_1 not available

|Extension GL_NV_occlusion_query not available

|Extension GL_EXT_paletted_texture not available

|Found Extension GL_ATI_separate_stencil

|Found Extension GL_EXT_texture_rectangle

|Found Extension GL_ARB_depth_texture

|Found Extension GL_ARB_shadow

|Found Extension GL_SGIS_generate_mipmap

|Found Extension GL_ARB_vertex_buffer_object

|Found Extension WGL_ARB_render_texture

|Extension WGL_NV_render_depth_texture not available

|Extension WGL_NV_render_texture_rectangle not available

|Found Extension WGL_ARB_pbuffer

|Found Extension WGL_ARB_pixel_format

|Found Extension WGL_EXT_swap_control

|Found Extension GL_ARB_shader_objects

|Found Extension GL_ARB_fragment_shader

|Found Extension GL_ARB_vertex_shader

|Found Extension GL_ARB_shading_language_100

|NV_vertex_array_range/ATI_vertex_array_object extensions not available - switching to system memory buffer!

|Allocated 16383kB of System Memory as fast Geometry Buffer.

OpenGL vendor: ATI Technologies Inc.

OpenGL renderer: ATI Radeon HD 2400

renderer-string: ATI;RD;RDN

Init Input...

Registered FS device "save"

Init GameFramework...

Init Audio...

Init XGUI...

?BLFileSystem::Open("base:/Fonts/Tahoma 11.xff",BLFM_READ): Could not open

?Font load failed: base:/Fonts/Tahoma 11.xff

?BLFileSystem::Open("base:/Fonts/Tahoma 11 bold.xff",BLFM_READ): Could not open

?Font load failed: base:/Fonts/Tahoma 11 bold.xff

?BLFileSystem::Open("base:/Fonts/Lucida Console 11.xff",BLFM_READ): Could not open

?Font load failed: base:/Fonts/Lucida Console 11.xff

?BLFileSystem::Open("base:UI/Dialogs/video.xml",BLFM_READ): Could not open

?BLFileSystem::Open("base:/UI/Dialogs/particle.xml",BLFM_READ): Could not open

Link to comment
Share on other sites

Are you kidding?

?BLFileSystem::Open("C:\Users\Kevin Hayward\Desktop\England Mod\New Folder\CRACK\EM3.cfg",BLFM_READ): Could not open

Init UpdateChain...

Init Timer...

Init Screen...

Init Scriptscheduler...

Init GFX...

Init Vision...

|Vision DLL path: C:\Users\Kevin Hayward\Desktop\England Mod\New Folder\CRACK\vision71.dll

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...