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gunswat

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Posts posted by gunswat

  1. On 3/22/2021 at 6:53 PM, mr matt5432123 said:

    It's been awhile since I made events in the editor. I do know that there is no actual list of callouts you can just put down in the map. instead, you need to first make the event how you'd like and then on each individual object you place you need to select it, click on "properties" in the lower left corner of the screen, and give it a certain name and probably change some other stuff under there as well. If I were you I would load up a free-play map in the editor and try to reverse-engineer some of the events from it. some events are simple, like the gas explosion I'm pretty sure you just name the object "gasexplosion" and it'll work. Some are a bit more complicated like car accidents. 

    A thing to note is that some events are just completely random, like the medical emergency and fire callouts where the game just picks a random object or person.

    You can also go into the mod file and go to the Specs folder and edit the freeplay_params.xml file which will allow you to edit certain factors of all events and some other freeplay stuff. 

    I remember there being a complete guide for all this somewhere but I couldn't find it, hopefully somebody else knows where it is.

    is this it?

  2. 3 hours ago, tomatoszs said:

    Some interesting issue I’m having: When I load into Miami, it does not want to use the fp_params_endless that I edited to meet what I wanted it to be. It just seems to be the default mod’s values. This is really weird as it used to work perfectly fine for me and I don’t recall changing anything major that would affect this.

    Make sure there's only one in the folder 

  3. 20 minutes ago, ApollonDriver said:

    hello, me again. I am having a weird bug, I don't have controls. Like none. Only siren options and that's all, same happens with all other units and command console.

    20210318010131_1.jpg

    Is this every time? Or are you loading a mod straight after another?

    Try a reinstall if every time

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