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FrozenOne-94

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Posts posted by FrozenOne-94

  1. Voted Las Vegas however I would of liked to see a San Francisco one. Maybe one day after this if you continue in America.

    Thanks for your vote. As I replied a few posts above, San Francisco is a pretty cool city but I myself don't like the stars on the doors of the police cars. It could look very cool inside the game though... I could add the city to the list but I don't think it's going to make a lot of a difference. I'm closing the POLL tomorrow or monday, if a lot of people are commenting about wanting San Francisco as a mod I will give it a fair chance and put it in the final voting round. In the final round people can only vote for one city instead of multiple cities at once. :P

  2. Bring back los angeles it would be great fun seeing hoppah work along you with the Los Angeles

    Los Angeles will always be a great city to recreate and the Los Angeles modification for Emergency 4 created by Hoppah is a real milestone in the history of the Emergency games. That being said it's getting more and more likely that I will recreate Las Vegas for this modification as it is still the number one contenter in the POLL. I wouldn't mind because Las Vegas is an amazing city to build. Furthermore I think it's good for everyone to come out of their comfort zone and keep an open mind for other cities than we've already seen in the past. The world is as great as it is today because we are inventive and willing to try something new instead of sticking with the old and safe choices ;)

  3. Do you have openings for some assistance?

    (I could do so news/forums, my editors skills are a 0 as of right now.)

    I do keep an open mind about this but I'm afraid this is not current for people helping out with the forums. I'd like to update the 'newswire' myself. Openings for assistance are also not current for skinning the 3D objects I'm going to make. This is something I will attend to myself as well. Good question though and thank you for taking the time to ask it ;)

  4. Hey Bram,

     

    For me it's a comforting thought to know you are joining the camp of American MOD makers, being familiar with the Dutch MOD you created; however, I think I am entitled to say, on behalf of the Dutch players among us, that it is still feeling like a huge loss for seeing you leaving the Dutch MOD behind...  :(

     

    But now for the good news, as you can see, there are allready people who want to join in into your plans concerning the American MOD as they are asking you for a basic tutorial. Maybe it's something worth to consider... 

     

    Asking me for my favorite American city which I would like to see in EM5, looking at the pics of the emergency services of all the cities you suggested, is like asking a child (in the middle of a candy store) to pick its favourite treat. It's really hard, because every city has very neat looking emergency services. Therefor I "simply" choose for Los Angeles for its neat looking ambulances - I can't think of a better reason... :Oo  However, San Francisco, would also do very well in my opinion...   

     

    Anyway, whatever city it is going to be, I'm looking forward to see it all coming together.

     

    Keep in touch!

     

    Cheers,  :holdglass:

     

    Robert.

    Hey Robert,

     

    Thank you for your kind message as always ;)

    San Francisco is indeed a very cool city but I like the police cars a little bit less than the other cities. The star on the door with SFPD isn't nice and sharp in my opinion ;)

     

     

    I would love to see a Vegas mod for EM5 but it could be hard because from what I know is that in EM4 two people made forums and cancelled both because either they didnt have time or because they lost their files but a Las Vegas mod would be cool

    Las Vegas is a nice city to implement and right now the number one contender so it might just happen. The only downside with Las Vegas is the identifying mark it has. If you'd want to recreate the city poeple are expecting to see the strip with it's casino's and this is a hell of a lot work to do. The cars and characters are way less time consuming than the buildings are. In short it would take longer to recreate Las Vegas than any other city on the list but it would be pretty amazing to create it. :)

  5. LA? NY? We already have those mods (for EM4), I mean come on guys.

    I understand your concern, that's exactly why I stated in the first paragraph of the page that people shouldn't just choose those cities because they were amazing in EM4. LA and NY are awesome cities of course but I hope everybody will give the other options a chance aswell ;)

     

     

    I second Dyson. I'd be interested in getting involved if we had instructions on getting models into the game, since the developers don't seem to have provided any. 

    I could look into making a tutorial but this would be after the USA Mod is coming along nicely and is up and running. I stopped working on the Dutch Modification so I can focus all my available free time on creating this mod so for now I'm not taking on any side projects. That being said I promiss to help everyone out once I made progress with this modification :-)

  6. Have you been able to actually import a custom vehicle made from scratch to em5? That's the main reason why there's no mods yet.

    Yes I have succeeded in adding custom made vehicles into the game which were made by myself. It was a pain to figure everything out though. Adding vehicles is not that hard. It's harder to make them available as a commandable unit.
  7. As stated in my post it is very easy to create the abilty for officers and firefighters to treat victims as it it just a matter of adding the command. You need to create a .dll plugin to create the stabalize command which I am working on now as well. I would not suggest to alter anything inside of the bin files. So you cannot change any files to make stabilizing commands available. You need to create (programm) the files yourself. I'll let you know once I finished this process. Hope this helps ;)

    Cheers,

    FrozenOne

  8. Count me in on the american mod. I do pretty good with lighting effects as of right now so if you want some help with vehicles let me know.

    I have added in the multi-role mod the ability to use the fire fighters as medical staff as well as police. Both are trained in real life to act on basic life saving techniques. Currently I can only get them to work the same as the Dr meaning they cab Heal a person completely. Im attempting to make it that they will be able to STOP the bar for health from declining but not actually heal. That would mean they could stabilize a casualty but only the DR or medic could make them better.

    Please keep me posted on whatever you do and maybe we can build off each other's strengths.

    Did you ever look through all the files and see just how much stuff they left out?

    Its sad half of the coding has TODO next to it and has never been turned on.

    Good luck and keep up the great work.

    William516

    Delaware, USA

    Hey William,

     

    Sorry for taking so long to get back at you.

    It is not that hard to implement the feature of making officers able to treat victims as it is just a matter of adding the command to their prefab file. To stabalize victims (something on my list as well) there is a plug-in needed. It is impossible to implement those features without the use of created plug-ins.

    It is indeed pretty sad that a whole lot of files are being terrorised by TODO texts but let's hope it is indeed still on the list of the developer.

     

    Good luck to you too ;)

     

    FrozenOne-94

  9. I have to report that I'm having frequent crashes in Free Play, I don't get any error, it just freezes and I have to force close it. Probably related to RAM usage as I only have 6GB of RAM and EM5 uses around 4.5GB.

     

    However I think there might be some kind of script taking too much resources as it crashes FAR more often than base game.

     

    Keep up the good work, so far it's a nice job :)

    I'm sorry to hear you are having issues while playing this modification. I did not receive any reports of such problems until now but I'll make sure to look into it. Are you playing the game with a Nvidia Graphicscard?

  10. Hey William, 

     

    I definitly like your work as well and I also like your ambition with modding this game ;) I don't really have anything as of now that has to do with scripting but if I figure something out I'll be sure to let you know how to do it. Right now I'm working on new car models which are coming along nicely and in a few more days I'm announcing an American MOD :-)

     

    Cheers,

    Bram.

  11. Definitely interesting, I was hoping something like this would come out sooner or later, especially for the police officers. Is there a download available to test it out?

    You could try my dutch mod. Police have guns in it and also fire extinguishers in their car ;) But definitly nice to see what william is doing, keep it up!

  12. the downloadlink doesn't  work is there an another link?

    I submitted the new version of the modifcation half an hour ago. It is now waiting approval from forum-moderators untill you can actually download it. Shouldn't be too long untill it is up for download but it is out of my hands from now on unfortunately. I'm keeping a close eye on the download and if it hasn't been approved within half an hour I will tell so in the first post of this topic. Please bear with me while we are waiting approval.

     

    Cheers,

    Bram.

  13. can someone help me i cant find the moddification tab :O

    If you have updated Emergency 5 to the last patch version (1.3.2) you should be able to easily find the modifications tab. Just start the game and a menu should pop up like this one:

     

    2hs6rdz.jpg

     

    If you've got an internet connection while playing the game you should have the latest patch as the game forces you to play with a fully updated game.

    You can also download the latest patch manually over here:

    https://www.world-of-emergency.com/patch

     

    Without a patched and updated game you will not be able to install and play modifications ;)

     

    I hope this helped you out.

     

    Grtz,

    Bram.

  14. Hi,

    Since I am abroad for a small vacation I have not yet been able to reply on your private mail you recently sent me, let alone, being able to download your Dutch MOD. Now reading your little installation story, I was wondering as well if you by any chance added a small text file with installing- and deinstalling instructions as in where you probably could advise which maps/files one should have backed up, before beginning installing your mod. If not, consider this as a small tip.

    Keep up the good work; I'll stay in touch.

    CHEERS!!

    Robert,

    Netherlands.

    Hey Robert,

     

    Thank you for your message. When the mod is released publically this Wednesday it is downloadable as a .zip folder. Once this has been done you will need to extract the folders/files within. It contains a data folder (for replacement of files), a .zip-folder which needs to be dragged and dropped in the mod window of the game (textures and prefabs) and a ReadMe file. In this file I stated exactly how to install the mod and which folders need to be backed-up. At this point there are only three folders of which you need to make a back-up and future releases will also use these folders so you only have to back it up with this first release. Some files within these folders have been altered but I suggest to back-up the whole folders because this takes less time and it is easier to replace the old files in case you'd want to deinstall the mod. The replacing of the files have been made very easy. Just copy and paste the data folder in the installation destination of the game and every file seeks its own way to their destination. You should be all done within 2 minutes. This is a short version of how to install the mod but the ReadMe file contains a step for step installation guide. 

     

    Furthermore the ReadMe file explains the main goal and vision of the mod, what to expect, a known bugs/errors list and a changelog.

     

    Have fun on your vacation :)

     

    Cheers,

    Bram.

     

    P.S.

    At the time the mod is getting bigger I will look into the possibilities of creating an installer which does the work for you. It would be nice if people can install the mod with an installer which also backs-up the files which are being replaced.

  15. How will you be able to install the mod?.. I hope its the not "copy/paste and replace" way..

    I'm sorry to tell you it is necessary to replace some files which are needed to be backed-up. For obvious reasons I can't include the back-up files in the modification. To state the obvious this is because I am not allowed to distribute all of the original data created by the developer. The new skins and new prefabs are installed via the mod .zip-file but other adjustment like sirens and avatars for instance are to be replaced. This is because it simply doesn't work any other way at this time. Normally the game would take anything inside the mod folder and overwrite the normal data with it. As far as I know though, the game only does it with prefabs and textures. I tried it with new .material data and such things but this did not seem to work. However I constructed the mod so that you wil only have to copy/paste one folder and after this all the files will install in directory where they should. So in short the mod is partially installed by an easy .zip-file and partially by copy/past though the last one has been made a very easy process.

  16. The way I understand and reading this topic now, seems to me that you're planning to be the new "Hoppah" regarding EM5. That looks promissing.  :D . I'll just send you a private message to receive the infromation I need to get my hands on your Dutch Mod. However, since I'm going on a small vacation, I won't be able to play it for another week. BTW,  I am glad you took up my earlier suggestion about the turntable ladder.

     

    Keep up the good work!

     

     

    Cheers!!  :holdglass:

     

    Robert,

    Netherlands.

    Just answered your message ;)

     

     

    where can i download it please? i don't see any link

    As stated by Hammie this modification is now in BETA. I am planning on releasing it publically tomorrow. That being said this isn't the normal way I work. Normally a BETA is released about two weeks before public release so this is an exception. If there a big bugs and glitches in the BETA however I will have to postpone the public release but at this time I think it will be up for download tomorrow.

  17. Dutch;

    Super dat je dit op pakt! Ziet er nu al goed uit ;) Denk dat alleen al de skins het spelplezier doen verhogen.

    Als feedback voor het wipmodel, de tekst politie op de motorkap heeft geen logo in echt :-)

    Dankjewel, ik doe mijn best er iets moois van te maken ;) Goed gezien van de tekst op de motorkap maar dit had ik ondertussen al verandert :P Had tijdelijk het normale en makkelijk vindbare logo er neergezet als plaatsvervanging maar inmiddels is dit al verandert naar hoe het hoort te zijn :D

     

    @Everyone

    I just updated the text so please read the first post of this topic for the latest information about the modification including some info about more vehicles ;)

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