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Posts posted by Alex Neumeister
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Quick update since it's been a while. Still making slow progress here. Here's the mostly completed models for the on map rescue, BLS ambulance, and both first response/traffic vehicles. Hopefully I will have more updates soon as work slows down after summer.
BLS Ambulance is by itchboy with my own texture. As well as Itchboys nForce lightbar
Ford excursion by Nnico with custom texture.
Ford expedition by itchboy with custom texture
Rescue body is by rafaell. Rescue Cab is by itchboy. Custom texture on both.
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On 2/17/2021 at 3:14 PM, Adam21 said:
So are you basically doing all 7 departments for the Evans NY mod or what?
Yes I am planning on doing all of the departments. Evans Center will be the on map company however all other Town of Evans companies and some neighboring towns will be available as mutual aid. For example Eden Fire Department will be available for a tanker and Scranton Fire Department will be available for a Tower Ladder.
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I drive a white 2015 Dodge Journey with a raptor-x TIR interior lightbar in all blue for the front and an amber only lamphus traffic advisor in the rear
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Personally I like doing buildings in Blender, UV mapping is generally easier in that. My suggestion would be to get a general idea of what you want to do in sketchup and then try "re-creating" that in Blender or another 3d modeling program.
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I can work on the lighting. I can do some of the texturing if needed but I will definitely say I'm better at lights than textures.
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On 5/28/2020 at 4:05 PM, Phantom said:
I'm working on a way to mitigate that, by adding fire lines and such. I hope to find a way to make fires spread slower.
I think you can edit the materials.xml and change the combustion and burntime to change fire spread.
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Finally had the time to finish up the texture and lighting for Rescue 7-1. Model by Itchboy, texture by myself.
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Okay thanks. I thought I was going crazy.
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I have a question for anybody who downloaded the pierce pack and the simon duplex ladder. When I move the files into the editor they appear completely untextured. I am doing something wrong here or have other people had the same problem?
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I will give that a try as well. Thank you.
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Absolutely.
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Okay that worked for finding the problem. But now I can't export the file. It gives me a "out of memory" error. I have tried multiple times and have the same issue.
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Okay I'll give that a try, If that solves the problem fantastic if not I'll keep messing with the model. Thank you
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2 minutes ago, Terrow said:
Looks awesome!
30 minutes ago, Yankee43 said:I will say, that is damn nice!
Thank you both very much. Not sure if either of you would know how to fix this problem but when I exported the new model to the game the scaling is all wrong and the rotation has it positioned like a skyscraper. Would either of you know how to fix something like that?
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Okay I just finished this model. It is based on Itchboys Sutphen cab, which was correctly scaled prior to the addition of the rear chassis. Now when I exported the new model it is extremely large and rotated 90 degrees like a rocket. Has anyone had a problem like this before? And if so, how was it solved?
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19 minutes ago, Yankee43 said:
Every asset that gets released will surely be a benefit to the community! It is all looking really nice.
Thank you. I should be releasing that relatively soon then. Also this should be the last picture posted of this unit for a while. How does everyone feel this turned out? Finally mounted the pump panel, cab, and chassis together in blender. As always credits for the cab to Itchboy with the remainder created by myself.
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Just a post to give people the idea behind this how the stations of this mod will be laid out. Station 1 will house a BLS ambulance, Utility/Traffic Vehicle, a Heavy Rescue and an Engine. Station 2 will house a BLS flycar/traffic vehicle, and an as yet unstarted Engine.
Credits: Stations model and textured by myself. Nnico's Excursion model. Itchboy's Sutphen and KME Predator Raised cabs. Itchboy's E-350 ambulance. All textures were edited by myself.
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I have also finished the lights for Evans Center 9 which will be one of 2-3 chief units in the mod. In the next day or two I should be posting a video of the lights for Evans Center 8 and for Evans Center 7.
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Evans NY Mod (Slow WIP, unknown release depending on progress)
in Mod Development and Concepts
Posted