Jump to content

Terrow

Members
  • Posts

    368
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Terrow

  1. looks really bad but made from scratch
  2. Three different airplane incidents. Two at the airport and a crash down in the rural area. Plus some thruway events and events that happen at the same time that would require more units. New NYSP traffic unit on itchboys tahoe.
  3. Updated my released rambar a bit, might release this version with sidelights soon. No, I don't think the five stations are even enough considering some of the events.
  4. Yes. No it was showing how far the city stations would have to go to get to the rural area. I cleaned the map up a bit and here's the stations listed. Last version I'll be showing, there will be more added to the spaces that aren't full by the final version.
  5. Thanks Itchboy. Hello ladies. New rambar model created by me. Added some differences but the same concept from the real one. Crown vic made by nnico, lightbar by EMC-Unit I think.
  6. I don't see a lot of modders don't just add it to the files after seeing this complained about a thousand times.
  7. Follow this tutorial. http://forum.emergency-planet.com/tutorials/article/1-emergency-4-adding-vehicles/ So if you look at image 11, you'll see an edit childs button and that's where you have to use the dropdown to find the lightbar and add it.
  8. Have you tried an online converter?
  9. Kind of an answer to your first question. If you take a look in [ModName]/Units/Vehicles/Fire_Department/[Firetruckname]/unit.xml you'll be able to edit the units that are in that specific vehicle. So you can delete the "FF_EMT" lines and whatever else is associated with that or add "FF_EMT_SCBA". <unit id="FF_CAPTAIN"> <defaultcount value="1" /> </unit> <unit id="FF_EMT"> <defaultcount value="2" /> </unit> <unit id="FF_EMT_SCBA" /> <unit id="FF_PARAMEDIC"> <defaultcount value="1" /> </unit> <unit id="FF_PARAMEDIC_SCBA" />
  10. Added a station up to the left. If you look at this you'll see they aren't that cramped in. For the main city departments to make it over to the rural area they have to go all the way around because of trees / mountains. I tried separating it the best I could so it could have a rural part / suburban / city part.
  11. Go into editor and take a look at the LA mod and see how it's all setup and check for differences.
  12. Almost finished version, if anyone has any recommendations tell me Runway by Steve
  13. Decided to add some university stuff. Here's cornell's ems car
  14. Editing the thruway around, now it'll go around the airport and will turn into a highway. Remaking the dirt road hill, it'll have a hiding spot now. I'll make a video once the texture is finished / models applied. Models by itchboy, bama1234, miami mod team, nnico. Messed around with Bama1234's new equipment, random fictional state police unit.
  15. 1 Mercy responding from there new station location. I put it closer to suburbia which is a bit east. Upper left is now the business district. Not all the objects are added to the map and I have to change some textures after going through it.
  16. Sorry, I've been busy with school and such so I'll try to get a picture soon of something new I have next time I have time. They're added already in the newer version I have. They're added to all state police vehicles, some of the deputy units, a few of the new city units and all the fire services have it. The EMS fly cars have it as well. I use sketchup for all the modeling I have done for the game. I know some people frown upon that but I haven't had any problems thus far with it.
  17. Don't worry, this is still alive. I'll probably do a new unit / map preview this weekend.
  18. I'll be doing texturing for some people who need it, most likely just a few for each person. Post your picture here and a download of whatever car you want it on. I prefer itchboys vehicles or NNICOs because I like their templates. Pictures dont have to be perfect
  19. Yeah, took 4 hours to get to work yesterday that's usually a twenty minute drive
  20. Sorry for no updates. The map texture is completely finished. Basically just have to add objects but that process is slow because the laptop I'm working on is bad and it lags once I added a certain amount of objects. I added about 12 more police units, 10 more ambulances and 5 more fire vehicles to the mod. Still have about 10 fire vehicles to finish. Still making some new objects for the vehicles too.
  21. Ah okay, wasn't sure if it was tied to anything in the editor. Thank you
  22. Is there a way to remove the water supply script from mods easily?
  23. Download here Remember, this is only the teaser, a very early version. The next version (Beta) will be all of the fire / EMS / police units + the new map. Right now most of the fire department / ems is based on Montana mod, so you may want to wait to download the beta.
×
×
  • Create New...